Player Matchup

Terra
Terra
AMCVII
Terra
Level 144
God Stats
1W - 2L
1,482 SR
Queue Stats
100W - 55L
1,828 Elo+
Party 1
Rama
Rama
GSNaiZo
Rama
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 64L
1,818 Elo+
Party 1
Zhong Kui
Zhong Kui
Jupso XV
Zhong Kui
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 30L
1,806 Elo+
Party 1
Team Averages
Level 139
1,494 SR
1,817 Elo+

VS

Team Averages
Level 114
1,560 SR
1,592 Elo+
Cthulhu
Cthulhu
AlfonMaister
Cthulhu
Level 118
God Stats
5W - 8L
1,460 SR
Queue Stats
95W - 99L
1,570 Elo+
Solo
Tiamat
Tiamat
guatemalaguy
Tiamat
Level 116
God Stats
17W - 29L
1,400 SR
Queue Stats
134W - 163L
1,586 Elo+
Solo
Ne Zha
Ne Zha
pablosacha
Ne Zha
Level 108
God Stats
3W - 3L
1,819 SR
Queue Stats
24W - 19L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AMCVII
Terra
12
1 / 0 / 13
10,241
732
6,427
11,308
11,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
GSNaiZo
Rama
13
6 / 1 / 6
9,975
713
13,716
11,906
4,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Jupso XV
Zhong Kui
14
7 / 1 / 7
10,469
748
12,838
12,726
9,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfonMaister
Cthulhu
11
1 / 3 / 1
8,173
584
13,806
16,551
14,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
12
1 / 5 / 0
8,204
586
7,777
11,286
8,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
pablosacha
Ne Zha
11
0 / 6 / 1
7,798
557
3,818
10,620
4,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
AMCVII
Terra
1
0
13
7.5
L
Cthulhu
AlfonMaister
Cthulhu
1
3
1
0.5
W
Rama
GSNaiZo
Rama
6
1
6
9
W
Zhong Kui
Jupso XV
Zhong Kui
7
1
7
10.5
L
Tiamat
1
5
0
0.2
L
Ne Zha
pablosacha
Ne Zha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,981
Damage
25,401
35,940
Taken
38,457
25,801
Mitigated
27,673
18,805
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AMCVII
Terra
6,427
125
2,050
3,485
11,308
11,053
333
5,643
5,467
15,724
0
L
Cthulhu
AlfonMaister
Cthulhu
13,806
385
0
1,726
16,551
14,877
0
6,955
9,596
26,638
0
W
Rama
GSNaiZo
Rama
13,716
11,934
0
6,675
11,906
4,953
1,804
7,484
4,122
0
55,349
W
Zhong Kui
Jupso XV
Zhong Kui
12,838
799
0
6,595
12,726
9,795
1,049
7,809
4,669
50,520
0
L
Tiamat
7,777
1,409
0
2,233
11,286
8,635
103
6,115
5,171
42,702
0
L
Ne Zha
pablosacha
Ne Zha
3,818
424
0
848
10,620
4,161
0
6,305
4,315
0
22,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
24,175
208
Minions Killed
135
0
Camps Cleared
0
775,045
Distance Traveled
771,310
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,241
732
28
2
0
283,187
4
L
Cthulhu
8,173
584
21
2
0
255,998
5
W
Rama
9,975
713
84
6
0
234,003
5
W
Zhong Kui
10,469
748
96
7
0
257,855
1
L
Tiamat
8,204
586
82
6
0
252,063
3
L
Ne Zha
7,798
557
32
2
0
263,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role