Player Matchup

Hercules
Hercules
Horazioius
Hercules
Level 88
God Stats
1W - 1L
1,777 SR
Queue Stats
105W - 127L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shapesmaster
Tsukuyomi
Level 69
God Stats
0W - 4L
1,208 SR
Queue Stats
155W - 160L
1,529 Elo+
Party 1
Scylla
Scylla
xtrime25
Scylla
Level 66
God Stats
7W - 17L
1,276 SR
Queue Stats
103W - 122L
1,499 Elo+
Party 1
Team Averages
Level 74
1,420 SR
1,510 Elo+

VS

Team Averages
Level 106
1,468 SR
1,568 Elo+
Baron Samedi
Baron Samedi
Ariesin
Baron Samedi
Level 129
God Stats
3W - 2L
1,317 SR
Queue Stats
59W - 74L
1,562 Elo+
Party 2
Tiamat
Tiamat
Ferno
Tiamat
Level 129
God Stats
12W - 10L
1,499 SR
Queue Stats
85W - 79L
1,632 Elo+
Party 2
Osiris
Osiris
javivi553
Osiris
Level 61
God Stats
6W - 3L
1,589 SR
Queue Stats
20W - 25L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Horazioius
Hercules
15
1 / 5 / 5
11,596
580
9,564
25,674
16,708
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
shapesmaster
Tsukuyomi
14
2 / 10 / 3
11,870
594
11,431
21,903
8,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
xtrime25
Scylla
16
3 / 6 / 2
12,344
617
11,838
14,863
6,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ariesin
Baron Samedi
19
8 / 0 / 12
14,147
707
17,996
9,878
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Ferno
Tiamat
17
4 / 3 / 14
13,345
667
18,443
12,822
11,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
javivi553
Osiris
16
9 / 3 / 5
13,917
696
17,587
20,850
13,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
21
21
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ariesin
Baron Samedi
8
0
12
14
W
Tiamat
Ferno
Tiamat
4
3
14
3.67
L
Hercules
Horazioius
Hercules
1
5
5
0.7
W
Osiris
javivi553
Osiris
9
3
5
3.83
L
Tsukuyomi
shapesmaster
Tsukuyomi
2
10
3
0.35
L
Scylla
xtrime25
Scylla
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
54,026
62,440
Taken
43,550
31,289
Mitigated
32,696
10,843
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ariesin
Baron Samedi
17,996
1,354
2,285
6,087
9,878
8,138
708
4,474
5,404
65,887
0
W
Tiamat
Ferno
Tiamat
18,443
957
0
3,965
12,822
11,536
618
3,751
9,071
64,562
0
L
Hercules
Horazioius
Hercules
9,564
3,143
0
4,887
25,674
16,708
76
15,174
10,066
0
31,781
W
Osiris
javivi553
Osiris
17,587
9,011
0
4,350
20,850
13,022
1,714
3,719
17,131
0
80,283
L
Tsukuyomi
shapesmaster
Tsukuyomi
11,431
4,033
0
2,775
21,903
8,521
0
11,883
9,568
0
64,652
L
Scylla
xtrime25
Scylla
11,838
1,111
0
3,181
14,863
6,060
0
8,370
6,224
60,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
41,409
260
Minions Killed
254
0
Camps Cleared
0
989,772
Distance Traveled
1,080,190
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,147
707
88
4
0
342,806
3
W
Tiamat
13,345
667
89
4
0
338,838
0
L
Hercules
11,596
580
52
3
0
342,629
3
W
Osiris
13,917
696
77
4
0
398,546
1
L
Tsukuyomi
11,870
594
88
4
0
327,222
3
L
Scylla
12,344
617
120
6
0
319,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role