Player Matchup

Jing Wei
Jing Wei
Cucz
Jing Wei
Level 16
God Stats
0W - 1L
1,287 SR
Queue Stats
10W - 10L
1,554 Elo+
Solo
Anubis
Anubis
Exo02
Anubis
Level 18
God Stats
0W - 2L
1,193 SR
Queue Stats
4W - 5L
1,481 Elo+
Solo
Scylla
Scylla
SeBardGof
Scylla
Level 17
God Stats
2W - 2L
1,847 SR
Queue Stats
67W - 64L
1,456 Elo+
Solo
Bellona
Bellona
Zarbo8
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,447 Elo+
Party 1
Medusa
Medusa
machari
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 Elo+
Party 1
Team Averages
Level 12
1,466 SR
1,479 Elo+

VS

Team Averages
Level 32
1,574 SR
1,495 Elo+
Chernobog
Chernobog
Callibban
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 74L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Jatrick
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 85L
1,495 Elo+
Party 2
Anubis
Anubis
Peejees
Anubis
Level 24
God Stats
16W - 11L
1,684 SR
Queue Stats
90W - 99L
1,473 Elo+
Party 2
Loki
Loki
stijma
Loki
Level 17
God Stats
14W - 15L
1,612 SR
Queue Stats
22W - 30L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
wannes189
Sun Wukong
Level 68
God Stats
15W - 17L
1,574 SR
Queue Stats
90W - 100L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cucz
Jing Wei
16
2 / 10 / 9
10,106
421
19,951
25,071
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Exo02
Anubis
13
2 / 12 / 5
8,668
361
7,235
18,100
8,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
SeBardGof
Scylla
17
6 / 7 / 5
11,178
466
18,531
16,568
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Zarbo8
Bellona
16
6 / 9 / 5
10,418
434
11,474
28,183
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
machari
Medusa
13
2 / 14 / 3
9,131
380
7,093
19,909
6,037
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Callibban
Chernobog
19
8 / 3 / 23
12,655
527
19,931
17,888
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jatrick
Jormungandr
16
6 / 4 / 20
11,898
496
12,252
19,502
22,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Peejees
Anubis
19
14 / 4 / 12
13,423
559
28,544
21,823
12,450
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
stijma
Loki
14
7 / 7 / 9
10,758
448
9,821
16,074
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
wannes189
Sun Wukong
20
16 / 1 / 11
13,440
560
18,676
22,278
17,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
18
Kills
51
52
Deaths
19
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Callibban
Chernobog
8
3
23
6.5
L
Jing Wei
Cucz
Jing Wei
2
10
9
0.65
L
Anubis
Exo02
Anubis
2
12
5
0.38
W
Jormungandr
Jatrick
Jormungandr
6
4
20
4
W
Anubis
Peejees
Anubis
14
4
12
5
L
Scylla
SeBardGof
Scylla
6
7
5
1.21
L
Bellona
Zarbo8
Bellona
6
9
5
0.94
L
Medusa
machari
Medusa
2
14
3
0.25
W
Loki
stijma
Loki
7
7
9
1.64
W
Sun Wukong
wannes189
Sun Wukong
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,284
Damage
89,224
107,831
Taken
97,565
47,875
Mitigated
67,665
13,874
Healing
36,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Callibban
Chernobog
19,931
10,820
0
8,993
17,888
7,637
4,001
3,686
13,951
0
91,998
L
Jing Wei
Cucz
Jing Wei
19,951
18,123
0
4,879
25,071
7,786
0
8,641
16,430
0
62,201
L
Anubis
Exo02
Anubis
7,235
264
0
2,285
18,100
8,741
0
7,740
10,360
21,785
0
W
Jormungandr
Jatrick
Jormungandr
12,252
1,871
0
1,965
19,502
22,676
1,566
6,472
12,821
42,107
0
W
Anubis
Peejees
Anubis
28,544
2,020
0
13,256
21,823
12,450
1,502
8,412
12,476
97,709
0
L
Scylla
SeBardGof
Scylla
18,531
1,398
0
1,144
16,568
4,907
0
8,500
8,068
62,039
0
L
Bellona
Zarbo8
Bellona
11,474
1,967
0
3,267
28,183
20,404
72
11,726
16,457
972
27,389
L
Medusa
machari
Medusa
7,093
3,709
0
2,299
19,909
6,037
469
4,189
15,720
0
35,583
W
Loki
stijma
Loki
9,821
2,537
0
2,949
16,074
7,747
1,010
2,819
13,022
0
43,663
W
Sun Wukong
wannes189
Sun Wukong
18,676
2,998
0
9,657
22,278
17,155
1,469
3,761
17,688
0
65,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
62,174
299
Minions Killed
486
0
Camps Cleared
0
1,739,348
Distance Traveled
1,981,711
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,655
527
118
5
0
402,799
2
L
Jing Wei
10,106
421
85
4
0
409,243
1
L
Anubis
8,668
361
29
1
0
322,809
3
W
Jormungandr
11,898
496
61
3
0
382,766
1
W
Anubis
13,423
559
141
6
0
350,618
0
L
Scylla
11,178
466
92
4
0
362,771
0
L
Bellona
10,418
434
38
2
0
356,304
4
L
Medusa
9,131
380
55
2
0
288,221
1
W
Loki
10,758
448
75
3
0
390,623
0
W
Sun Wukong
13,440
560
91
4
0
454,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role