Player Matchup

Ymir
Ymir
Gold III
Aqmar
Ymir
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Fioriloz
Janus
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
Halilix
Camazotz
Gold V
Level 152
God Stats
3W - 0L
1,742 SR
Queue Stats
165W - 170L
1,398 MMR
Solo
Arachne
Arachne
Gold IV
MohannadXDD
Arachne
Gold IV
Level 106
God Stats
72W - 37L
1,717 SR
Queue Stats
188W - 188L
1,393 MMR
Solo
Chiron
Chiron
Gold III
Skivver
Chiron
Gold III
Level 157
God Stats
17W - 11L
1,697 SR
Queue Stats
275W - 257L
1,396 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,631 SR
1,437 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,555 SR
1,398 MMR
Ra
Ra
Silver II
Lypipo
Ra
Silver II
Level 62
God Stats
1W - 2L
1,668 SR
Queue Stats
21W - 26L
1,405 MMR
Solo
Nox
Nox
Silver II
NeykIyshii
Nox
Silver II
Level 86
God Stats
0W - 2L
1,269 SR
Queue Stats
11W - 13L
1,391 MMR
Solo
Guan Yu
Guan Yu
Gold V
Seekatt
Guan Yu
Gold V
Level 84
God Stats
2W - 4L
1,566 SR
Queue Stats
107W - 102L
1,401 MMR
Solo
Kali
Kali
Bronze III
lam1966
Kali
Bronze III
Level 139
God Stats
4W - 1L
1,683 SR
Queue Stats
17W - 24L
1,332 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
vikwneio
Jing Wei
Bronze III
Level 141
God Stats
1W - 1L
1,587 SR
Queue Stats
27W - 35L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aqmar
Ymir
17
4 / 1 / 9
12,434
565
7,413
15,353
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Fioriloz
Janus
20
11 / 2 / 9
14,870
676
15,114
12,782
4,923
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
Halilix
Camazotz
18
4 / 4 / 8
12,847
584
9,290
19,427
20,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MohannadXDD
Arachne
20
8 / 1 / 6
14,507
659
14,293
18,586
9,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Skivver
Chiron
20
5 / 1 / 7
13,644
620
18,051
17,670
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetPersephoneDanzaburouTsukuyomiScylla

VS

Bans
NemesisCthulhuCu ChulainnRamaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 7 / 2
10,357
471
8,606
12,741
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 9 / 2
9,362
426
6,309
14,367
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Seekatt
Guan Yu
16
2 / 3 / 3
10,339
470
8,702
18,107
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kali
lam1966
Kali
15
3 / 6 / 3
9,989
454
10,219
20,361
11,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
vikwneio
Jing Wei
16
1 / 8 / 2
9,760
444
5,124
18,983
6,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
32
Kills
9
9
Deaths
33
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aqmar
Ymir
4
1
9
8.5
W
Janus
Fioriloz
Janus
11
2
9
7.75
W
Camazotz
Halilix
Camazotz
4
4
8
2
L
Ra
2
7
2
0.43
W
Arachne
MohannadXDD
Arachne
8
1
6
11
L
1
9
2
0.22
L
Guan Yu
Seekatt
Guan Yu
2
3
3
1.17
W
Chiron
Skivver
Chiron
5
1
7
8.5
L
Kali
lam1966
Kali
3
6
3
0.75
L
Jing Wei
vikwneio
Jing Wei
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,161
Damage
38,960
83,818
Taken
84,559
52,805
Mitigated
44,061
34,811
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aqmar
Ymir
7,413
794
0
7,100
15,353
11,188
234
2,749
12,604
42,539
0
W
Janus
Fioriloz
Janus
15,114
720
187
2,024
12,782
4,923
2,781
2,936
9,846
104,281
0
W
Camazotz
Halilix
Camazotz
9,290
2,672
0
5,555
19,427
20,202
2,363
6,193
13,234
0
64,922
L
Ra
8,606
266
1,164
2,487
12,741
4,797
0
6,510
5,961
76,546
0
W
Arachne
MohannadXDD
Arachne
14,293
9,033
0
7,061
18,586
9,159
4,487
3,339
15,247
0
125,860
L
6,309
649
0
1,550
14,367
4,482
368
3,140
11,185
53,755
0
L
Guan Yu
Seekatt
Guan Yu
8,702
1,071
2,336
5,120
18,107
16,854
0
4,767
13,210
455
28,882
W
Chiron
Skivver
Chiron
18,051
10,952
1,683
11,201
17,670
7,333
2,857
323
17,347
0
124,097
L
Kali
lam1966
Kali
10,219
4,740
0
4,467
20,361
11,096
0
4,632
15,675
0
64,863
L
Jing Wei
vikwneio
Jing Wei
5,124
3,921
0
4,994
18,983
6,832
0
2,920
16,001
0
64,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,302
Gold Earned
49,807
679
Minions Killed
500
0
Camps Cleared
0
2,274,695
Distance Traveled
1,984,943
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,434
565
46
2
0
454,230
8
W
Janus
14,870
676
185
8
0
472,049
3
W
Camazotz
12,847
584
104
5
0
407,396
4
L
Ra
10,357
471
144
7
0
419,524
4
W
Arachne
14,507
659
173
8
0
519,062
1
L
Nox
9,362
426
109
5
0
352,200
2
L
Guan Yu
10,339
470
27
1
0
433,913
4
W
Chiron
13,644
620
171
8
0
421,958
4
L
Kali
9,989
454
103
5
0
406,476
0
L
Jing Wei
9,760
444
117
5
0
372,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role