Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
blackprophete
Aphrodite
Level 98
God Stats
4W - 4L
1,509 SR
Queue Stats
126W - 200L
1,375 Elo+
Solo
Fenrir
Fenrir
olow_22
Fenrir
Level 158
God Stats
23W - 15L
1,586 SR
Queue Stats
89W - 64L
1,607 Elo+
Party 1
Team Averages
Level 139
1,532 SR
1,494 Elo+

VS

Team Averages
Level 123
1,376 SR
1,397 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Thordek21
Bacchus
Level 87
God Stats
3W - 12L
1,129 SR
Queue Stats
11W - 31L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 3 / 11
14,554
662
18,151
35,652
38,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
blackprophete
Aphrodite
18
4 / 3 / 13
14,086
640
13,464
24,009
24,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
olow_22
Fenrir
18
7 / 1 / 9
14,629
665
13,950
21,946
16,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 9 / 5
13,110
596
23,344
17,812
7,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
 
Chiron
16
3 / 4 / 3
12,496
568
21,947
17,138
7,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Thordek21
Bacchus
15
2 / 5 / 4
12,440
565
9,503
20,935
22,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
18
Kills
7
7
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
11
4.17
L
Discordia
 
Discordia
2
9
5
0.5
L
Chiron
 
Chiron
3
4
3
1.13
L
Bacchus
Thordek21
Bacchus
2
5
4
0.8
W
Aphrodite
blackprophete
Aphrodite
4
3
13
3.5
W
Fenrir
olow_22
Fenrir
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,565
Damage
54,794
81,607
Taken
55,885
80,028
Mitigated
37,265
51,063
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
18,151
4,390
2,343
20,141
35,652
38,564
1,851
13,381
22,271
0
47,191
L
Discordia
 
Discordia
23,344
1,140
0
1,402
17,812
7,132
38
2,879
14,458
87,937
0
L
Chiron
 
Chiron
21,947
8,770
2,129
3,749
17,138
7,221
175
3,603
13,117
0
68,449
L
Bacchus
Thordek21
Bacchus
9,503
389
631
2,978
20,935
22,912
172
7,045
13,213
21,263
0
W
Aphrodite
blackprophete
Aphrodite
13,464
1,413
8,877
14,211
24,009
24,654
764
12,284
11,725
81,248
0
W
Fenrir
olow_22
Fenrir
13,950
2,571
0
5,491
21,946
16,810
1,127
7,302
14,479
0
67,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
38,046
206
Minions Killed
212
0
Camps Cleared
0
1,212,254
Distance Traveled
1,179,844
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,554
662
40
2
0
412,836
5
L
Discordia
13,110
596
96
4
0
380,982
6
L
Chiron
12,496
568
92
4
0
391,159
1
L
Bacchus
12,440
565
24
1
0
407,703
1
W
Aphrodite
14,086
640
113
5
0
363,519
0
W
Fenrir
14,629
665
53
2
0
435,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role