Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Dark pyscho8867
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,792 Elo+
Party 2
Tiamat
Tiamat
Rebel4Lion20
Tiamat
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,792 Elo+
Party 2
Apollo
Apollo
TetchSquatch
Apollo
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 65L
1,424 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,602 Elo+

VS

Team Averages
Level 92
1,431 SR
1,509 Elo+
Izanami
Izanami
AestheticShart
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AlmostReallyGood
Erlang Shen
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,691 Elo+
Party 1
Apollo
Apollo
JamesBondage
Apollo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
Mytotemsbig
Cabrakan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,461 Elo+
Party 1
Poseidon
Poseidon
Rippedjdogg
Poseidon
Level 29
God Stats
5W - 2L
1,154 SR
Queue Stats
160W - 212L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 2 / 1
5,865
1,173
3,701
3,226
1,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odin
 
Odin
8
0 / 2 / 3
5,014
1,003
1,676
5,178
3,548
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
Dark pyscho8867
Erlang Shen
5
0 / 0 / 0
4,348
870
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Tiamat
10
1 / 2 / 3
5,227
1,045
2,703
6,636
5,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
11
0 / 2 / 4
5,462
1,092
4,100
5,387
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,000
1,200
4,498
2,139
812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
AlmostReallyGood
Erlang Shen
10
1 / 1 / 4
6,133
1,227
3,721
4,832
4,399
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
13
3 / 0 / 4
6,829
1,366
5,123
3,060
1,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Mytotemsbig
Cabrakan
9
0 / 1 / 5
5,291
1,058
1,367
3,714
3,816
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
Rippedjdogg
Poseidon
10
2 / 2 / 5
5,851
1,170
3,901
2,613
916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
4
Kills
8
8
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
1
1.75
L
Odin
 
Odin
0
2
3
0.75
W
2
1
5
4.5
W
Erlang Shen
AlmostReallyGood
Erlang Shen
1
1
4
3
L
Erlang Shen
Dark pyscho8867
Erlang Shen
0
0
0
0
W
Apollo
3
0
4
5
W
Cabrakan
Mytotemsbig
Cabrakan
0
1
5
2.5
L
Tiamat
1
2
3
1.25
W
Poseidon
Rippedjdogg
Poseidon
2
2
5
2.25
L
Apollo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,180
Damage
18,610
20,427
Taken
16,358
12,764
Mitigated
11,056
5,953
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,701
380
0
664
3,226
1,572
0
238
2,988
8,981
0
L
Odin
 
Odin
1,676
671
131
437
5,178
3,548
0
1,395
3,783
0
5,060
W
4,498
2,242
0
137
2,139
812
791
872
1,267
0
12,352
W
Erlang Shen
AlmostReallyGood
Erlang Shen
3,721
827
669
1,629
4,832
4,399
0
1,790
2,942
0
5,605
L
Erlang Shen
Dark pyscho8867
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
5,123
2,863
471
1,124
3,060
1,113
782
1,636
1,399
0
12,678
W
Cabrakan
Mytotemsbig
Cabrakan
1,367
252
645
695
3,714
3,816
88
1,013
2,653
1,607
0
L
Tiamat
2,703
380
242
2,498
6,636
5,677
0
1,657
4,979
6,187
0
W
Poseidon
Rippedjdogg
Poseidon
3,901
675
847
306
2,613
916
80
920
1,693
12,008
0
L
Apollo
4,100
1,149
378
1,603
5,387
1,967
0
1,978
3,409
0
12,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
30,104
50
Minions Killed
74
0
Camps Cleared
0
403,919
Distance Traveled
495,496
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,865
1,173
16
3
0
83,305
1
L
Odin
5,014
1,003
5
1
0
107,300
2
W
Izanami
6,000
1,200
33
7
0
89,385
0
W
Erlang Shen
6,133
1,227
4
1
0
122,135
0
L
Erlang Shen
4,348
870
0
0
0
11,109
0
W
Apollo
6,829
1,366
25
5
0
108,938
1
W
Cabrakan
5,291
1,058
2
0
0
81,759
0
L
Tiamat
5,227
1,045
8
2
0
102,498
0
W
Poseidon
5,851
1,170
10
2
0
93,279
0
L
Apollo
5,462
1,092
21
4
0
99,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role