Player Matchup

Heimdallr
Heimdallr
Dorev
Heimdallr
Level 160
God Stats
20W - 11L
1,687 SR
Queue Stats
271W - 173L
1,578 Elo+
Solo
Skadi
Skadi
Najomo
Skadi
Level 149
God Stats
0W - 1L
1,801 SR
Queue Stats
35W - 27L
1,708 Elo+
Solo
Cabrakan
Cabrakan
Nighthawker
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,764 Elo+
Party 1
Nu Wa
Nu Wa
SooSors
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Stevis
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,771 Elo+
Party 1
Team Averages
Level 128
1,598 SR
1,664 Elo+

VS

Team Averages
Level 136
1,654 SR
1,564 Elo+
Tiamat
Tiamat
Kirito
Tiamat
Level 142
God Stats
34W - 32L
1,556 SR
Queue Stats
378W - 372L
1,650 Elo+
Solo
Cernunnos
Cernunnos
MISTERGROVERY
Cernunnos
Level 158
God Stats
1W - 0L
1,596 SR
Queue Stats
2W - 5L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
MrDoLiitle
Baron Samedi
Level 126
God Stats
2W - 0L
1,751 SR
Queue Stats
23W - 18L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
TMShear
Kuzenbo
Level 116
God Stats
51W - 39L
1,722 SR
Queue Stats
223W - 225L
1,602 Elo+
Solo
Mercury
Mercury
kucik0123
Mercury
Level 139
God Stats
10W - 7L
1,642 SR
Queue Stats
17W - 20L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dorev
Heimdallr
18
5 / 7 / 13
11,682
1,168
17,161
15,989
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Najomo
Skadi
17
7 / 12 / 10
12,036
1,204
11,525
20,883
8,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Nighthawker
Cabrakan
17
2 / 3 / 13
10,249
1,025
14,570
14,140
19,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
SooSors
Nu Wa
17
4 / 3 / 13
11,266
1,127
22,074
12,384
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
17
2 / 7 / 12
10,255
1,026
9,814
11,624
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

121

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kirito
Tiamat
18
10 / 4 / 16
12,530
1,253
18,945
14,633
11,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
MISTERGROVERY
Cernunnos
17
4 / 2 / 12
11,082
1,108
9,431
16,924
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
MrDoLiitle
Baron Samedi
18
2 / 5 / 19
10,745
1,075
16,572
15,457
6,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
TMShear
Kuzenbo
18
3 / 3 / 18
11,432
1,143
10,906
14,347
10,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
kucik0123
Mercury
19
13 / 6 / 11
13,910
1,391
16,330
17,169
5,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
108
20
Kills
32
32
Deaths
20
61
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dorev
Heimdallr
5
7
13
1.64
W
Tiamat
Kirito
Tiamat
10
4
16
4.5
W
Cernunnos
MISTERGROVERY
Cernunnos
4
2
12
5
W
Baron Samedi
MrDoLiitle
Baron Samedi
2
5
19
2.3
L
Skadi
Najomo
Skadi
7
12
10
1
L
Cabrakan
Nighthawker
Cabrakan
2
3
13
2.83
L
Nu Wa
SooSors
Nu Wa
4
3
13
3.5
L
Ra
2
7
12
1.14
W
Kuzenbo
TMShear
Kuzenbo
3
3
18
4
W
Mercury
kucik0123
Mercury
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,144
Damage
72,184
75,020
Taken
78,530
44,799
Mitigated
41,030
10,947
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dorev
Heimdallr
17,161
8,465
0
2,227
15,989
7,329
0
9,611
6,256
0
46,667
W
Tiamat
Kirito
Tiamat
18,945
1,221
0
1,477
14,633
11,987
0
10,250
4,202
37,014
0
W
Cernunnos
MISTERGROVERY
Cernunnos
9,431
4,343
0
3,933
16,924
6,572
0
8,424
8,200
0
49,277
W
Baron Samedi
MrDoLiitle
Baron Samedi
16,572
420
4,041
5,051
15,457
6,690
0
8,464
6,722
46,321
0
L
Skadi
Najomo
Skadi
11,525
6,293
0
1,505
20,883
8,734
0
12,249
8,423
0
36,231
L
Cabrakan
Nighthawker
Cabrakan
14,570
600
0
0
14,140
19,401
0
7,204
6,911
20,527
0
L
Nu Wa
SooSors
Nu Wa
22,074
5,950
0
576
12,384
4,581
0
7,930
4,305
43,272
0
L
Ra
9,814
625
4,433
2,206
11,624
4,754
0
8,808
2,702
30,478
0
W
Kuzenbo
TMShear
Kuzenbo
10,906
2,586
0
1,208
14,347
10,190
0
8,117
6,049
20,602
0
W
Mercury
kucik0123
Mercury
16,330
7,618
0
405
17,169
5,591
0
10,052
6,895
0
35,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
59,699
244
Minions Killed
238
6
Camps Cleared
12
991,650
Distance Traveled
1,171,601
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,682
1,168
83
8
1
197,373
1
W
Tiamat
12,530
1,253
30
3
2
219,296
0
W
Cernunnos
11,082
1,108
91
9
2
187,706
0
W
Baron Samedi
10,745
1,075
56
6
0
228,529
1
L
Skadi
12,036
1,204
59
6
4
167,301
3
L
Cabrakan
10,249
1,025
18
2
0
216,272
0
L
Nu Wa
11,266
1,127
41
4
0
217,574
1
L
Ra
10,255
1,026
43
4
1
193,130
0
W
Kuzenbo
11,432
1,143
25
3
0
250,835
0
W
Mercury
13,910
1,391
36
4
8
285,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role