Player Matchup

Achilles
Achilles
Arowells
Achilles
Level 128
God Stats
6W - 3L
1,643 SR
Queue Stats
72W - 54L
1,682 Elo+
Party 3
Baron Samedi
Baron Samedi
BigDaddyHicks_
Baron Samedi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Merlin
Merlin
Blosseraptor
Merlin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 77L
1,639 Elo+
Party 3
Hachiman
Hachiman
EliteSoccer6
Hachiman
Level 138
God Stats
4W - 1L
1,849 SR
Queue Stats
76W - 61L
1,609 Elo+
Party 3
Camazotz
Camazotz
IIMcNaStYII
Camazotz
Level 137
God Stats
4W - 1L
1,237 SR
Queue Stats
83W - 79L
1,477 Elo+
Party 2
Team Averages
Level 121
1,546 SR
1,538 Elo+

VS

Team Averages
Level 128
1,687 SR
1,572 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dolbec l25l
Sylvanus
Level 126
God Stats
0W - 1L
1,706 SR
Queue Stats
18W - 10L
1,724 Elo+
Party 1
Loki
Loki
JackTheMadKing0
Loki
Level 115
God Stats
15W - 7L
1,846 SR
Queue Stats
734W - 651L
1,519 Elo+
Party 4
Raijin
Raijin
N0saMas0n
Raijin
Level 121
God Stats
2W - 4L
1,884 SR
Queue Stats
94W - 80L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arowells
Achilles
15
4 / 0 / 1
8,537
657
8,425
9,298
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
BigDaddyHicks_
Baron Samedi
11
2 / 2 / 6
7,244
557
6,948
9,025
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
13
5 / 0 / 4
7,766
597
6,198
4,877
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
EliteSoccer6
Hachiman
13
0 / 0 / 2
7,329
564
2,042
7,483
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
IIMcNaStYII
Camazotz
12
2 / 1 / 5
7,360
566
6,096
12,560
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 0 / 0
7,086
545
1,793
6,345
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
 
Chaac
12
0 / 2 / 0
6,659
512
3,477
10,350
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
Dolbec l25l
Sylvanus
10
1 / 3 / 1
6,141
472
6,066
10,990
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 3 / 0
6,071
467
3,343
9,342
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
N0saMas0n
Raijin
11
2 / 5 / 1
6,554
504
6,469
7,636
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
3
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
Chaac
 
Chaac
0
2
0
0
W
Achilles
Arowells
Achilles
4
0
1
4.5
W
Baron Samedi
BigDaddyHicks_
Baron Samedi
2
2
6
2.5
W
Merlin
5
0
4
7
L
Sylvanus
Dolbec l25l
Sylvanus
1
3
1
0.5
W
Hachiman
EliteSoccer6
Hachiman
0
0
2
1
W
Camazotz
IIMcNaStYII
Camazotz
2
1
5
4.5
L
0
3
0
0
L
Raijin
N0saMas0n
Raijin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,709
Damage
21,148
43,243
Taken
44,663
19,478
Mitigated
22,200
24,856
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,793
861
372
4,471
6,345
1,866
0
612
5,708
0
53,237
L
Chaac
 
Chaac
3,477
439
0
5,030
10,350
6,498
114
0
9,900
0
38,464
W
Achilles
Arowells
Achilles
8,425
2,730
0
4,772
9,298
6,092
656
391
8,532
0
48,278
W
Baron Samedi
BigDaddyHicks_
Baron Samedi
6,948
748
612
3,989
9,025
5,727
0
4,973
3,926
30,446
0
W
Merlin
6,198
612
0
2,124
4,877
1,476
343
1,812
2,935
45,613
0
L
Sylvanus
Dolbec l25l
Sylvanus
6,066
1,556
1,836
4,518
10,990
7,707
0
5,799
4,999
18,016
0
W
Hachiman
EliteSoccer6
Hachiman
2,042
961
0
5,753
7,483
2,267
0
630
6,853
0
54,019
W
Camazotz
IIMcNaStYII
Camazotz
6,096
1,098
0
7,606
12,560
3,916
0
4,213
8,087
0
37,653
L
3,343
783
0
2,504
9,342
3,252
0
2,931
6,267
0
39,020
L
Raijin
N0saMas0n
Raijin
6,469
538
0
870
7,636
2,877
0
3,369
4,118
40,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,236
Gold Earned
32,511
424
Minions Killed
382
0
Camps Cleared
0
1,292,252
Distance Traveled
1,249,861
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,086
545
103
8
0
232,934
2
L
Chaac
6,659
512
93
7
0
256,266
2
W
Achilles
8,537
657
103
8
0
293,822
1
W
Baron Samedi
7,244
557
42
3
0
226,515
2
W
Merlin
7,766
597
107
8
0
254,424
2
L
Sylvanus
6,141
472
34
3
0
217,852
2
W
Hachiman
7,329
564
102
8
0
221,436
5
W
Camazotz
7,360
566
70
5
0
296,055
9
L
Loki
6,071
467
69
5
0
296,564
4
L
Raijin
6,554
504
83
6
0
246,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role