Player Matchup

Baba Yaga
Baba Yaga
AJCooperfield
Baba Yaga
Level 14
God Stats
0W - 1L
1,075 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Pele
Pele
FizzziK
Pele
Level 25
God Stats
1W - 2L
1,075 SR
Queue Stats
5W - 9L
1,149 Elo+
Party 2
Hun Batz
Hun Batz
Ximik28
Hun Batz
Level 22
God Stats
1W - 3L
1,255 SR
Queue Stats
5W - 9L
1,149 Elo+
Party 2
Team Averages
Level 20
1,135 SR
1,266 Elo+

VS

Team Averages
Level 41
1,599 SR
1,299 Elo+
Artemis
Artemis
MaťoSK
Artemis
Level 85
God Stats
6W - 2L
1,639 SR
Queue Stats
103W - 107L
1,583 Elo+
Solo
Merlin
Merlin
Orsoeus
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,157 Elo+
Party 1
Cthulhu
Cthulhu
Snakku
Cthulhu
Level 14
God Stats
2W - 0L
1,659 SR
Queue Stats
2W - 3L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AJCooperfield
Baba Yaga
8
1 / 11 / 2
7,440
620
5,650
9,462
3,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
FizzziK
Pele
11
1 / 8 / 2
7,909
659
4,908
12,199
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
Ximik28
Hun Batz
11
2 / 6 / 2
8,319
693
5,245
12,360
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MaťoSK
Artemis
13
8 / 2 / 13
9,882
824
11,690
9,056
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Orsoeus
Merlin
13
11 / 1 / 13
10,356
863
9,129
6,857
2,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Snakku
Cthulhu
12
6 / 1 / 15
9,422
785
6,867
10,020
8,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
4
Kills
25
25
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AJCooperfield
Baba Yaga
1
11
2
0.18
L
Pele
FizzziK
Pele
1
8
2
0.25
W
Artemis
MaťoSK
Artemis
8
2
13
7.25
W
Merlin
Orsoeus
Merlin
11
1
13
17.5
W
Cthulhu
Snakku
Cthulhu
6
1
15
13.5
L
Hun Batz
Ximik28
Hun Batz
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
27,686
34,021
Taken
25,933
11,465
Mitigated
14,803
1,412
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AJCooperfield
Baba Yaga
5,650
387
0
439
9,462
3,223
0
6,113
3,349
11,163
0
L
Pele
FizzziK
Pele
4,908
889
0
586
12,199
3,888
0
4,473
7,726
0
26,872
W
Artemis
MaťoSK
Artemis
11,690
7,471
0
2,230
9,056
3,274
2,084
1,487
7,569
0
44,939
W
Merlin
Orsoeus
Merlin
9,129
1,587
0
1,214
6,857
2,904
449
1,616
5,241
29,312
0
W
Cthulhu
Snakku
Cthulhu
6,867
1,163
156
645
10,020
8,625
208
2,563
7,457
18,817
0
L
Hun Batz
Ximik28
Hun Batz
5,245
1,894
0
387
12,360
4,354
0
5,442
6,918
0
26,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,668
Gold Earned
29,660
102
Minions Killed
115
0
Camps Cleared
0
557,893
Distance Traveled
612,906
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,440
620
8
1
0
139,398
0
L
Pele
7,909
659
51
4
0
209,780
0
W
Artemis
9,882
824
58
5
0
179,842
0
W
Merlin
10,356
863
35
3
0
207,002
2
W
Cthulhu
9,422
785
22
2
0
226,062
0
L
Hun Batz
8,319
693
43
4
0
208,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role