Player Matchup

Erlang Shen
Erlang Shen
Jeeringlamb123
Erlang Shen
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Rayvolutionary
Fenrir
Level 109
God Stats
3W - 6L
1,595 SR
Queue Stats
211W - 213L
1,405 Elo+
Party 2
Amaterasu
Amaterasu
SGTGrudgeSF
Amaterasu
Level 149
God Stats
3W - 3L
1,864 SR
Queue Stats
359W - 285L
1,708 Elo+
Party 2
Hades
Hades
Shigantekkai
Hades
Level 36
God Stats
9W - 8L
1,597 SR
Queue Stats
96W - 119L
1,380 Elo+
Party 2
Chernobog
Chernobog
epic_dreadnaught
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 2
Team Averages
Level 78
1,611 SR
1,492 Elo+

VS

Team Averages
Level 73
1,556 SR
1,548 Elo+
King Arthur
King Arthur
CaptainViande
King Arthur
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Ra
Ra
EtherMuse
Ra
Level 147
God Stats
4W - 1L
1,715 SR
Queue Stats
63W - 51L
1,579 Elo+
Party 1
Anhur
Anhur
LungaPlays
Anhur
Level 20
God Stats
13W - 6L
1,296 SR
Queue Stats
44W - 40L
1,579 Elo+
Party 1
Khepri
Khepri
SigmaLilith
Khepri
Level 87
God Stats
6W - 6L
1,646 SR
Queue Stats
44W - 37L
1,502 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ton2èmeTonton
Tsukuyomi
Level 24
God Stats
3W - 0L
1,623 SR
Queue Stats
52W - 44L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jeeringlamb123
Erlang Shen
11
4 / 9 / 2
7,517
442
9,669
14,180
10,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 1
8,114
477
6,632
13,187
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
SGTGrudgeSF
Amaterasu
17
3 / 6 / 0
9,681
569
6,990
12,872
12,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 0
8,262
486
6,544
14,386
6,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
10
1 / 7 / 3
6,678
393
2,683
9,716
3,392
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainViande
King Arthur
16
1 / 3 / 8
9,362
551
4,901
11,836
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 1 / 9
11,116
654
13,019
12,870
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
16
8 / 3 / 7
9,972
587
8,352
6,865
3,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
14
1 / 3 / 12
8,976
528
3,813
8,870
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Ton2èmeTonton
Tsukuyomi
17
13 / 3 / 9
11,113
654
13,988
10,727
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
12
Kills
34
34
Deaths
13
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptainViande
King Arthur
1
3
8
1.67
W
11
1
9
15.5
L
Erlang Shen
Jeeringlamb123
Erlang Shen
4
9
2
0.56
W
Anhur
8
3
7
3.83
L
2
6
1
0.42
L
Amaterasu
SGTGrudgeSF
Amaterasu
3
6
0
0.5
L
2
6
0
0.33
W
Khepri
1
3
12
2.33
W
Tsukuyomi
Ton2èmeTonton
Tsukuyomi
13
3
9
5.83
L
Chernobog
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
44,073
64,341
Taken
51,168
38,720
Mitigated
31,433
14,697
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptainViande
King Arthur
4,901
367
0
3,152
11,836
9,083
188
815
11,021
0
48,385
W
13,019
1,997
1,925
8,109
12,870
6,486
1,419
2,993
9,877
86,957
0
L
Erlang Shen
Jeeringlamb123
Erlang Shen
9,669
5,267
0
1,548
14,180
10,524
0
4,580
9,600
0
37,605
W
Anhur
8,352
4,939
0
2,029
6,865
3,351
105
543
6,322
0
53,179
L
6,632
1,542
0
3,808
13,187
4,938
36
3,298
9,864
0
50,949
L
Amaterasu
SGTGrudgeSF
Amaterasu
6,990
2,678
0
3,337
12,872
12,935
755
259
12,227
0
68,279
L
6,544
616
144
5,369
14,386
6,931
144
5,762
8,599
39,319
0
W
Khepri
3,813
682
0
825
8,870
7,734
673
977
7,893
21,893
0
W
Tsukuyomi
Ton2èmeTonton
Tsukuyomi
13,988
5,778
0
2,327
10,727
4,779
255
1,216
9,511
0
53,053
L
Chernobog
2,683
1,856
0
491
9,716
3,392
0
2,933
6,620
0
16,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
50,539
381
Minions Killed
452
0
Camps Cleared
0
1,398,051
Distance Traveled
1,614,720
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,362
551
100
6
0
357,072
4
W
Ra
11,116
654
145
9
0
359,309
1
L
Erlang Shen
7,517
442
31
2
0
278,183
5
W
Anhur
9,972
587
80
5
0
264,146
0
L
Fenrir
8,114
477
94
6
0
296,228
2
L
Amaterasu
9,681
569
129
8
0
297,367
4
L
Hades
8,262
486
76
4
0
278,294
5
W
Khepri
8,976
528
39
2
0
279,999
1
W
Tsukuyomi
11,113
654
88
5
0
354,194
1
L
Chernobog
6,678
393
51
3
0
247,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role