Player Matchup

Fafnir
Fafnir
EyeOfDead
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,542 Elo+
Party 2
Anubis
Anubis
GerardDupaindur
Anubis
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 37L
1,561 Elo+
Solo
Da Ji
Da Ji
Neostyle
Da Ji
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,542 Elo+
Party 2
Ares
Ares
Nymandias
Ares
Level 16
God Stats
14W - 9L
1,744 SR
Queue Stats
409W - 433L
1,563 Elo+
Solo
Kukulkan
Kukulkan
koki0111
Kukulkan
Level 4
God Stats
17W - 8L
1,812 SR
Queue Stats
90W - 101L
1,799 Elo+
Solo
Team Averages
Level 16
1,611 SR
1,602 Elo+

VS

Team Averages
Level 14
1,652 SR
1,595 Elo+
Ares
Ares
BaronessVonHoop
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,613 Elo+
Solo
Bellona
Bellona
BeJuicy
Bellona
Level 12
God Stats
5W - 1L
2,012 SR
Queue Stats
27W - 22L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
Capitainsalt
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,531 Elo+
Solo
Tiamat
Tiamat
TockXVII
Tiamat
Level 35
God Stats
3W - 3L
1,748 SR
Queue Stats
150W - 129L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
balckdeath
Heimdallr
Level 8
God Stats
11W - 18L
1,500 SR
Queue Stats
137W - 151L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EyeOfDead
Fafnir
18
3 / 0 / 20
12,498
1,250
11,425
14,797
22,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 1 / 10
11,739
1,174
19,746
8,776
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Neostyle
Da Ji
17
5 / 3 / 10
10,339
1,034
12,682
10,901
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
4 / 2 / 15
10,329
1,033
13,945
9,164
8,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
koki0111
Kukulkan
12
1 / 0 / 7
9,349
935
3,308
600
345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

267

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,240
924
2,398
9,270
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
BeJuicy
Bellona
15
2 / 3 / 2
9,624
962
7,847
14,334
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Capitainsalt
Danzaburou
16
0 / 7 / 3
9,575
958
6,207
15,288
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TockXVII
Tiamat
16
4 / 5 / 2
11,042
1,104
12,258
12,795
13,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
balckdeath
Heimdallr
15
0 / 5 / 5
9,298
930
11,193
14,340
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
23
Kills
6
6
Deaths
23
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Bellona
BeJuicy
Bellona
2
3
2
1
L
Danzaburou
Capitainsalt
Danzaburou
0
7
3
0.21
W
Fafnir
EyeOfDead
Fafnir
3
0
20
13
W
10
1
10
15
W
Da Ji
Neostyle
Da Ji
5
3
10
3.33
W
Ares
4
2
15
5.75
L
Tiamat
TockXVII
Tiamat
4
5
2
1
L
Heimdallr
balckdeath
Heimdallr
0
5
5
0.5
W
Kukulkan
koki0111
Kukulkan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,106
Damage
39,903
44,238
Taken
66,027
43,570
Mitigated
43,734
8,658
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,398
237
0
288
9,270
6,352
0
6,935
2,335
5,619
0
L
Bellona
BeJuicy
Bellona
7,847
956
0
419
14,334
13,747
0
11,328
3,006
0
18,673
L
Danzaburou
Capitainsalt
Danzaburou
6,207
3,312
0
1,781
15,288
5,183
0
10,831
4,457
0
35,584
W
Fafnir
EyeOfDead
Fafnir
11,425
4,024
0
4,058
14,797
22,664
0
3,624
10,639
24,212
0
W
19,746
1,590
0
3,854
8,776
5,631
0
4,537
3,904
51,129
0
W
Da Ji
Neostyle
Da Ji
12,682
4,191
0
560
10,901
5,968
0
3,481
7,049
0
16,396
W
Ares
13,945
315
0
110
9,164
8,962
0
2,048
6,868
25,708
0
L
Tiamat
TockXVII
Tiamat
12,258
816
0
889
12,795
13,747
0
8,131
4,664
27,413
0
L
Heimdallr
balckdeath
Heimdallr
11,193
4,008
0
1,145
14,340
4,705
0
11,199
3,141
174
30,554
W
Kukulkan
koki0111
Kukulkan
3,308
391
0
76
600
345
0
148
448
9,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,254
Gold Earned
48,779
171
Minions Killed
175
3
Camps Cleared
8
907,740
Distance Traveled
931,996
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,240
924
6
1
0
206,712
1
L
Bellona
9,624
962
27
3
3
194,657
0
L
Danzaburou
9,575
958
58
6
0
158,312
0
W
Fafnir
12,498
1,250
24
2
0
204,125
0
W
Anubis
11,739
1,174
93
9
0
176,684
0
W
Da Ji
10,339
1,034
13
1
2
253,422
1
W
Ares
10,329
1,033
23
2
1
206,455
1
L
Tiamat
11,042
1,104
47
5
5
182,201
1
L
Heimdallr
9,298
930
37
4
0
190,114
2
W
Kukulkan
9,349
935
18
2
0
67,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role