Player Matchup

Ganesha
Ganesha
C9_pareliti
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 116L
1,506 Elo+
Solo
Sol
Sol
Joka479
Sol
Level 63
God Stats
16W - 31L
1,303 SR
Queue Stats
247W - 348L
1,408 Elo+
Solo
Neith
Neith
iKaIe
Neith
Level 28
God Stats
24W - 39L
1,426 SR
Queue Stats
77W - 90L
1,498 Elo+
Solo
Team Averages
Level 64
1,410 SR
1,471 Elo+

VS

Team Averages
Level 51
1,594 SR
1,547 Elo+
Arachne
Arachne
Fabroxx
Arachne
Level 113
God Stats
1W - 0L
1,535 SR
Queue Stats
359W - 236L
1,584 Elo+
Party 1
Achilles
Achilles
Luchoxlol
Achilles
Level 26
God Stats
12W - 6L
1,746 SR
Queue Stats
116W - 76L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
VINICIUS10
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
C9_pareliti
Ganesha
13
1 / 12 / 8
10,754
633
7,184
25,587
23,972
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
15
5 / 8 / 4
11,833
696
14,637
16,760
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
iKaIe
Neith
14
5 / 6 / 3
11,860
698
10,787
14,302
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fabroxx
Arachne
16
13 / 6 / 11
13,752
809
20,230
18,204
12,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Luchoxlol
Achilles
15
9 / 3 / 10
12,754
750
16,468
18,359
20,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
VINICIUS10
Aphrodite
15
4 / 2 / 12
11,717
689
9,422
11,700
4,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
26
26
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
C9_pareliti
Ganesha
1
12
8
0.42
W
Arachne
Fabroxx
Arachne
13
6
11
3.08
L
Sol
5
8
4
0.88
W
Achilles
Luchoxlol
Achilles
9
3
10
4.67
W
Aphrodite
VINICIUS10
Aphrodite
4
2
12
5
L
Neith
iKaIe
Neith
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,608
Damage
46,120
56,649
Taken
48,263
37,089
Mitigated
37,780
9,677
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
C9_pareliti
Ganesha
7,184
514
723
1,137
25,587
23,972
9
4,889
20,373
23,095
0
W
Arachne
Fabroxx
Arachne
20,230
13,895
0
6,023
18,204
12,471
1,320
7,926
10,278
0
49,428
L
Sol
14,637
3,492
0
4,049
16,760
7,526
0
2,250
14,312
46,591
2,235
W
Achilles
Luchoxlol
Achilles
16,468
4,788
0
4,163
18,359
20,322
1,105
8,673
9,686
0
32,598
W
Aphrodite
VINICIUS10
Aphrodite
9,422
1,292
2,364
6,342
11,700
4,987
1,633
4,893
6,807
54,445
0
L
Neith
iKaIe
Neith
10,787
4,643
0
3,768
14,302
5,591
1,670
2,299
11,753
0
46,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
38,223
182
Minions Killed
153
0
Camps Cleared
0
777,856
Distance Traveled
954,077
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,754
633
9
1
0
280,803
6
W
Arachne
13,752
809
51
3
0
330,209
1
L
Sol
11,833
696
66
4
0
262,927
3
W
Achilles
12,754
750
30
2
0
312,604
0
W
Aphrodite
11,717
689
72
4
0
311,264
2
L
Neith
11,860
698
107
6
0
234,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role