Player Matchup

Neith
Neith
Bronze III
CesGzT
Neith
Bronze III
Level 88
God Stats
3W - 2L
1,563 SR
Queue Stats
5W - 10L
1,236 MMR
Party 1
Tyr
Tyr
Silver III
King_Vdragon_19
Tyr
Silver III
Level 101
God Stats
2W - 3L
1,579 SR
Queue Stats
104W - 117L
1,091 MMR
Solo
Nemesis
Nemesis
Silver I
Vapgner
Nemesis
Silver I
Level 147
God Stats
41W - 41L
1,618 SR
Queue Stats
445W - 469L
1,105 MMR
Solo
Agni
Agni
Silver I
anson2265
Agni
Silver I
Level 124
God Stats
2W - 0L
1,567 SR
Queue Stats
107W - 118L
932 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
castironshields
Baron Samedi
Silver II
Level 135
God Stats
43W - 34L
1,605 SR
Queue Stats
113W - 115L
1,109 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,586 SR
1,094 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,522 SR
1,093 MMR
Horus
Horus
Silver III
AlyssaYanni
Horus
Silver III
Level 115
God Stats
3W - 2L
1,609 SR
Queue Stats
48W - 66L
1,085 MMR
Solo
Rama
Rama
Silver II
Erick-san93
Rama
Silver II
Level 154
God Stats
5W - 4L
1,480 SR
Queue Stats
727W - 741L
906 MMR
Party 2
Ra
Ra
Silver I
Merkinch
Ra
Silver I
Level 149
God Stats
23W - 24L
1,530 SR
Queue Stats
60W - 77L
1,122 MMR
Solo
Achilles
Achilles
Silver I
PequenaPepino
Achilles
Silver I
Level 101
God Stats
138W - 123L
1,535 SR
Queue Stats
222W - 221L
1,100 MMR
Solo
Chaac
Chaac
Gold III
mugetsu78967
Chaac
Gold III
Level 83
God Stats
11W - 6L
1,455 SR
Queue Stats
269W - 264L
1,254 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CesGzT
Neith
20
6 / 8 / 15
19,135
504
42,305
32,697
19,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 8 / 19
17,564
462
22,014
48,094
73,458
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Vapgner
Nemesis
20
8 / 7 / 9
18,659
491
23,145
39,016
22,319
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
20
6 / 14 / 4
17,431
459
31,585
31,212
15,472
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
castironshields
Baron Samedi
20
5 / 5 / 9
18,942
498
55,194
40,402
55,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ScyllaKumbhakarnaNu WaSetDanzaburou

VS

Bans
Cu ChulainnArachneTsukuyomiYmirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 23
14,781
389
18,710
50,330
71,395
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 7 / 15
16,357
430
21,143
43,955
20,229
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 7 / 15
20,043
527
40,225
35,108
20,821
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
PequenaPepino
Achilles
20
7 / 3 / 11
17,759
467
23,153
40,949
67,898
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 3 / 20
18,800
495
39,607
51,916
38,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
125
30
Kills
41
42
Deaths
30
56
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
10
23
1.45
W
Neith
CesGzT
Neith
6
8
15
1.69
L
8
7
15
2.21
W
5
8
19
1.81
L
14
7
15
3.07
L
Achilles
PequenaPepino
Achilles
7
3
11
4.17
W
Nemesis
Vapgner
Nemesis
8
7
9
1.79
W
Agni
6
14
4
0.57
W
Baron Samedi
castironshields
Baron Samedi
5
5
9
1.9
L
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,243
Damage
142,838
191,421
Taken
222,258
186,386
Mitigated
218,888
73,141
Healing
92,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,710
9,782
9,709
15,733
50,330
71,395
909
15,428
34,606
0
39,504
W
Neith
CesGzT
Neith
42,305
18,818
2,078
12,866
32,697
19,371
5,568
9,461
23,236
0
173,383
L
21,143
14,181
0
17,028
43,955
20,229
592
14,846
28,977
0
122,361
W
22,014
3,603
0
12,660
48,094
73,458
574
11,144
36,950
1,220
72,024
L
40,225
1,311
7,817
12,086
35,108
20,821
943
11,810
22,864
156,488
0
L
Achilles
PequenaPepino
Achilles
23,153
6,827
0
5,898
40,949
67,898
0
21,814
18,825
0
111,104
W
Nemesis
Vapgner
Nemesis
23,145
10,373
0
10,437
39,016
22,319
980
9,557
29,459
0
163,167
W
Agni
31,585
2,066
1,757
7,084
31,212
15,472
37
6,755
24,457
117,801
0
W
Baron Samedi
castironshields
Baron Samedi
55,194
2,407
5,165
21,094
40,402
55,766
385
6,119
34,283
160,124
0
L
39,607
6,993
0
24,005
51,916
38,545
608
23,671
27,992
0
163,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,731
Gold Earned
87,740
823
Minions Killed
755
0
Camps Cleared
0
3,149,466
Distance Traveled
3,373,416
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,781
389
29
1
0
606,045
6
W
Neith
19,135
504
218
6
0
566,933
7
L
Rama
16,357
430
112
3
0
612,084
9
W
Tyr
17,564
462
71
2
0
673,187
0
L
Ra
20,043
527
272
7
0
664,152
3
L
Achilles
17,759
467
155
4
0
717,789
12
W
Nemesis
18,659
491
153
4
0
683,908
5
W
Agni
17,431
459
197
5
0
607,429
5
W
Baron Samedi
18,942
498
184
5
0
618,009
7
L
Chaac
18,800
495
187
5
0
773,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role