Player Matchup

Cerberus
Cerberus
Bronze III
Kim-Jong-unou2
Cerberus
Bronze III
Level 48
God Stats
0W - 3L
1,463 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Olorun
Olorun
Bronze III
blacksky_Chappy
Olorun
Bronze III
Level 35
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 5L
1,575 MMR
Party 1
Anubis
Anubis
Bronze III
blacksky_JeZus
Anubis
Bronze III
Level 32
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 4L
1,575 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 38
1,355 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,497 SR
1,486 MMR
Cu Chulainn
Cu Chulainn
Silver I
F2o l ToxiiK
Cu Chulainn
Silver I
Level 108
God Stats
59W - 28L
1,561 SR
Queue Stats
92W - 66L
1,425 MMR
Party 2
Raijin
Raijin
Silver I
Harg84
Raijin
Silver I
Level 159
God Stats
1W - 1L
1,269 SR
Queue Stats
165W - 156L
1,437 MMR
Party 2
Neith
Neith
Gold IV
IZ Nours
Neith
Gold IV
Level 138
God Stats
31W - 30L
1,663 SR
Queue Stats
132W - 125L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 3 / 6
9,979
713
5,378
17,991
21,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 4 / 5
9,383
670
5,238
13,305
6,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 8 / 3
9,701
693
5,661
13,370
6,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DanzaburouPersephoneBakasuraChaacLoki

VS

Bans
CthulhuAthenaKumbhakarnaHerculesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
F2o l ToxiiK
Cu Chulainn
15
7 / 4 / 8
10,565
755
14,058
12,353
9,658
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Harg84
Raijin
13
3 / 4 / 10
9,623
687
12,059
9,045
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
IZ Nours
Neith
14
5 / 2 / 9
10,140
724
11,750
7,609
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
15
15
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
F2o l ToxiiK
Cu Chulainn
7
4
8
2.75
W
Raijin
Harg84
Raijin
3
4
10
2
W
Neith
IZ Nours
Neith
5
2
9
4.75
L
Cerberus
2
3
6
1.67
L
3
4
5
1.38
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,277
Damage
37,867
44,666
Taken
29,007
34,067
Mitigated
17,325
10,922
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
F2o l ToxiiK
Cu Chulainn
14,058
2,890
0
674
12,353
9,658
652
5,711
6,642
0
43,897
W
Raijin
Harg84
Raijin
12,059
771
0
1,414
9,045
5,148
760
4,525
4,520
40,105
0
W
Neith
IZ Nours
Neith
11,750
5,338
0
2,317
7,609
2,519
2,006
6,092
1,517
0
43,954
L
Cerberus
5,378
616
450
2,447
17,991
21,421
28
3,994
13,641
18,452
0
L
5,238
2,000
1,122
3,868
13,305
6,192
748
4,537
8,444
26,091
0
L
5,661
45
367
2,668
13,370
6,454
660
2,585
10,479
33,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
30,328
132
Minions Killed
171
0
Camps Cleared
0
697,424
Distance Traveled
683,770
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,565
755
51
4
0
256,920
2
W
Raijin
9,623
687
50
4
0
208,919
1
W
Neith
10,140
724
70
5
0
217,931
3
L
Cerberus
9,979
713
28
2
0
251,375
2
L
Olorun
9,383
670
50
4
0
246,721
3
L
Anubis
9,701
693
54
4
0
199,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role