Player Matchup

Neith
Neith
Gold IV
BlitzSuper
Neith
Gold IV
Level 65
God Stats
36W - 33L
1,582 SR
Queue Stats
218W - 258L
1,220 MMR
Party 2
Nu Wa
Nu Wa
Silver I
MWave_17
Nu Wa
Silver I
Level 121
God Stats
8W - 8L
1,611 SR
Queue Stats
168W - 206L
1,179 MMR
Party 2
Sobek
Sobek
Silver II
el_gargi
Sobek
Silver II
Level 55
God Stats
3W - 5L
1,567 SR
Queue Stats
21W - 30L
1,181 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,587 SR
1,193 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 50
1,469 SR
1,337 MMR
Sol
Sol
Silver I
Phantom_sxhiss88
Sol
Silver I
Level 63
God Stats
29W - 35L
1,498 SR
Queue Stats
271W - 287L
1,329 MMR
Solo
Jing Wei
Jing Wei
Bronze III
bo_selecta96
Jing Wei
Bronze III
Level 44
God Stats
2W - 3L
1,380 SR
Queue Stats
47W - 80L
1,341 MMR
Party 1
Bacchus
Bacchus
Bronze III
uglygoddogylgu
Bacchus
Bronze III
Level 42
God Stats
10W - 12L
1,529 SR
Queue Stats
42W - 72L
1,341 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 1 / 6
12,020
751
18,599
12,915
5,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
MWave_17
Nu Wa
15
4 / 1 / 10
10,738
671
12,767
8,905
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
el_gargi
Sobek
14
2 / 0 / 11
11,224
702
5,975
14,738
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeCu ChulainnZeusPersephoneDanzaburou

VS

Bans
AresKukulkanScyllaHadesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
9,684
605
13,166
15,090
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
bo_selecta96
Jing Wei
12
1 / 6 / 1
9,349
584
7,119
14,244
5,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
8,907
557
6,474
16,302
13,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
9
1
6
12
W
Nu Wa
MWave_17
Nu Wa
4
1
10
9
L
1
4
1
0.38
L
Jing Wei
bo_selecta96
Jing Wei
1
6
1
0.25
W
Sobek
el_gargi
Sobek
2
0
11
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
26,759
36,558
Taken
45,636
22,852
Mitigated
24,560
15,187
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,599
8,217
0
5,885
12,915
5,076
2,453
5,503
7,412
0
80,013
W
Nu Wa
MWave_17
Nu Wa
12,767
2,626
0
3,248
8,905
3,185
412
5,343
3,562
39,494
0
L
13,166
958
0
7,639
15,090
5,302
1,051
5,981
9,109
59,395
0
L
Jing Wei
bo_selecta96
Jing Wei
7,119
4,419
0
3,033
14,244
5,276
795
5,024
9,220
0
36,180
W
Sobek
el_gargi
Sobek
5,975
152
1,479
4,575
14,738
14,591
0
8,818
5,920
13,850
0
L
6,474
401
720
3,551
16,302
13,982
122
7,835
8,467
26,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
27,940
163
Minions Killed
172
0
Camps Cleared
0
876,410
Distance Traveled
829,029
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,020
751
107
7
0
279,462
2
W
Nu Wa
10,738
671
39
2
0
287,406
1
L
Sol
9,684
605
78
5
0
266,767
3
L
Jing Wei
9,349
584
57
4
0
267,317
0
W
Sobek
11,224
702
17
1
0
309,542
4
L
Bacchus
8,907
557
37
2
0
294,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role