Player Matchup

Hel
Hel
Rangerosa_-
Hel
Level 104
God Stats
0W - 1L
1,169 SR
Queue Stats
36W - 48L
1,471 Elo+
Party 1
Sobek
Sobek
crashaobondicota
Sobek
Level 155
God Stats
0W - 2L
1,190 SR
Queue Stats
96W - 132L
1,412 Elo+
Party 1
Hachiman
Hachiman
geleia_calmante
Hachiman
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 135L
1,431 Elo+
Party 1
Team Averages
Level 118
1,286 SR
1,438 Elo+

VS

Team Averages
Level 65
1,632 SR
1,549 Elo+
Cerberus
Cerberus
BrooklynNineNine
Cerberus
Level 51
God Stats
3W - 3L
1,896 SR
Queue Stats
46W - 46L
1,550 Elo+
Solo
Sol
Sol
PROM98B
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,598 Elo+
Solo
Chiron
Chiron
RinkeLord
Chiron
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
9,512
634
5,797
11,632
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 4
8,338
556
5,979
14,174
13,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
11
3 / 6 / 1
8,934
596
6,960
10,964
3,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 9
11,312
754
8,787
13,813
10,265
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
13
2 / 2 / 12
9,895
660
4,797
7,823
2,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
RinkeLord
Chiron
15
8 / 2 / 8
11,263
751
14,667
8,562
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
20
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Sol
2
2
12
4
L
2
8
2
0.38
W
Chiron
RinkeLord
Chiron
8
2
8
6
L
0
6
4
0.33
L
Hachiman
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
28,251
36,770
Taken
30,198
19,508
Mitigated
15,319
7,967
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,787
321
417
4,058
13,813
10,265
365
4,515
8,948
43,012
0
W
Sol
4,797
1,512
0
2,971
7,823
2,358
1,349
2,249
5,508
31,377
0
L
5,797
749
1,193
2,205
11,632
3,303
0
4,268
7,364
35,880
0
W
Chiron
RinkeLord
Chiron
14,667
6,501
1,576
3,980
8,562
2,696
1,564
4,539
3,875
0
59,151
L
5,979
44
0
3,400
14,174
13,059
0
6,033
8,141
19,868
0
L
Hachiman
6,960
4,075
0
1,169
10,964
3,146
0
3,375
7,589
0
41,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
32,470
142
Minions Killed
224
0
Camps Cleared
0
677,012
Distance Traveled
742,379
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,312
754
88
6
0
263,471
1
W
Sol
9,895
660
61
4
0
219,327
0
L
Hel
9,512
634
56
4
0
220,912
4
W
Chiron
11,263
751
75
5
0
259,581
2
L
Sobek
8,338
556
35
2
0
257,744
6
L
Hachiman
8,934
596
51
3
0
198,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role