Player Matchup

Artemis
Artemis
ChicoTripa
Artemis
Level 8
God Stats
5W - 8L
1,172 SR
Queue Stats
13W - 20L
1,115 Elo+
Solo
Anubis
Anubis
Gonzothemad
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
HaBodka
King Arthur
Level 11
God Stats
1W - 2L
1,520 SR
Queue Stats
39W - 51L
1,279 Elo+
Solo
Nemesis
Nemesis
Kynne20
Nemesis
Level 22
God Stats
4W - 6L
1,332 SR
Queue Stats
51W - 68L
1,243 Elo+
Solo
Tiamat
Tiamat
MagoDragon
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,405 SR
1,327 Elo+

VS

Team Averages
Level 18
1,355 SR
1,292 Elo+
Neith
Neith
Eráto
Neith
Level 16
God Stats
42W - 66L
1,396 SR
Queue Stats
483W - 667L
1,327 Elo+
Solo
Ao Kuang
Ao Kuang
EvilzCreed
Ao Kuang
Level 8
God Stats
41W - 40L
1,280 SR
Queue Stats
58W - 61L
1,279 Elo+
Solo
Osiris
Osiris
KanDiVasi
Osiris
Level 18
God Stats
42W - 48L
1,303 SR
Queue Stats
983W - 1,048L
1,255 Elo+
Solo
Jormungandr
Jormungandr
Tyr209Smith
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,285 Elo+
Solo
Loki
Loki
hıtmachıne
Loki
Level 29
God Stats
5W - 9L
1,297 SR
Queue Stats
15W - 19L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChicoTripa
Artemis
15
0 / 7 / 6
9,070
907
11,399
14,089
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
0 / 9 / 4
8,930
893
10,711
13,374
5,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
HaBodka
King Arthur
15
3 / 7 / 3
10,011
1,001
13,049
21,968
18,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Kynne20
Nemesis
15
1 / 12 / 4
8,988
899
9,762
19,823
6,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MagoDragon
Tiamat
15
2 / 7 / 1
9,490
949
5,097
11,724
5,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

14

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eráto
Neith
17
3 / 0 / 18
10,167
1,017
11,598
7,374
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
EvilzCreed
Ao Kuang
18
14 / 0 / 20
12,694
1,269
24,522
16,880
6,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
KanDiVasi
Osiris
18
6 / 1 / 18
11,572
1,157
10,983
9,455
6,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Tyr209Smith
Jormungandr
18
4 / 4 / 24
11,418
1,142
9,236
12,835
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
15 / 1 / 12
12,476
1,248
15,948
8,509
3,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
134
6
Kills
42
42
Deaths
6
18
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Artemis
ChicoTripa
Artemis
0
7
6
0.43
W
Neith
Eráto
Neith
3
0
18
12
W
Ao Kuang
EvilzCreed
Ao Kuang
14
0
20
24
L
Anubis
0
9
4
0.22
L
King Arthur
HaBodka
King Arthur
3
7
3
0.64
W
Osiris
KanDiVasi
Osiris
6
1
18
15
L
Nemesis
Kynne20
Nemesis
1
12
4
0.25
L
Tiamat
MagoDragon
Tiamat
2
7
1
0.36
W
Jormungandr
Tyr209Smith
Jormungandr
4
4
24
4
W
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,018
Damage
72,287
80,978
Taken
55,053
40,301
Mitigated
31,446
9,754
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ChicoTripa
Artemis
11,399
6,321
0
2,198
14,089
4,668
0
3,590
10,474
0
24,227
W
Neith
Eráto
Neith
11,598
5,867
0
2,326
7,374
3,074
0
1,894
5,405
0
28,445
W
Ao Kuang
EvilzCreed
Ao Kuang
24,522
6,897
0
6,110
16,880
6,588
0
4,744
11,961
37,695
0
L
Anubis
10,711
1,813
0
2,977
13,374
5,242
0
5,746
7,428
27,773
0
L
King Arthur
HaBodka
King Arthur
13,049
1,483
0
1,778
21,968
18,161
0
10,688
11,159
483
21,905
W
Osiris
KanDiVasi
Osiris
10,983
3,325
0
356
9,455
6,794
0
4,100
5,280
0
18,928
L
Nemesis
Kynne20
Nemesis
9,762
5,306
0
1,522
19,823
6,419
0
8,713
11,060
0
25,165
L
Tiamat
MagoDragon
Tiamat
5,097
1,219
0
1,279
11,724
5,811
0
4,605
7,099
24,296
0
W
Jormungandr
Tyr209Smith
Jormungandr
9,236
1,985
0
360
12,835
11,255
0
4,477
8,183
38,404
0
W
15,948
7,418
0
681
8,509
3,735
0
1,064
7,350
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,489
Gold Earned
58,327
151
Minions Killed
198
3
Camps Cleared
9
780,630
Distance Traveled
896,060
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,070
907
27
3
1
148,809
0
W
Neith
10,167
1,017
50
5
0
162,983
1
W
Ao Kuang
12,694
1,269
36
4
0
203,481
0
L
Anubis
8,930
893
41
4
0
118,925
2
L
King Arthur
10,011
1,001
23
2
1
195,159
0
W
Osiris
11,572
1,157
16
2
1
218,588
4
L
Nemesis
8,988
899
31
3
1
149,183
0
L
Tiamat
9,490
949
29
3
0
168,554
0
W
Jormungandr
11,418
1,142
80
8
2
133,704
1
W
Loki
12,476
1,248
16
2
6
177,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role