Player Matchup

Danzaburou
Danzaburou
DRE2FAB
Danzaburou
Level 108
God Stats
9W - 3L
1,827 SR
Queue Stats
29W - 34L
1,589 Elo+
Solo
Chaac
Chaac
DakiMC
Chaac
Level 25
God Stats
7W - 11L
1,380 SR
Queue Stats
75W - 84L
1,216 Elo+
Party 1
Raijin
Raijin
кикарий
Raijin
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 102L
1,216 Elo+
Party 1
Team Averages
Level 53
1,569 SR
1,340 Elo+

VS

Team Averages
Level 64
1,523 SR
1,503 Elo+
Hel
Hel
MacSem
Hel
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mr22White
Fenrir
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Ymir
Ymir
Бабуган
Ymir
Level 127
God Stats
35W - 39L
1,569 SR
Queue Stats
326W - 410L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRE2FAB
Danzaburou
11
6 / 1 / 4
8,224
822
6,617
5,346
1,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
DakiMC
Chaac
10
2 / 1 / 8
7,027
703
5,133
4,838
2,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
3 / 0 / 7
7,243
724
6,290
2,835
869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
MacSem
Hel
9
0 / 5 / 2
5,976
598
2,210
7,246
2,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Mr22White
Fenrir
8
1 / 4 / 0
6,122
612
2,168
6,780
2,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,928
593
2,493
7,584
4,917
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
1
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DRE2FAB
Danzaburou
6
1
4
8
W
Chaac
DakiMC
Chaac
2
1
8
6
L
Hel
MacSem
Hel
0
5
2
0.2
L
Fenrir
Mr22White
Fenrir
1
4
0
0.25
L
0
2
2
0.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,040
Damage
6,871
13,019
Taken
21,610
5,088
Mitigated
9,886
5,402
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DRE2FAB
Danzaburou
6,617
3,401
0
2,685
5,346
1,746
657
1,169
4,177
0
40,999
W
Chaac
DakiMC
Chaac
5,133
689
0
2,217
4,838
2,473
1,352
2,315
2,523
0
12,937
L
Hel
MacSem
Hel
2,210
342
1,741
1,744
7,246
2,720
128
1,260
5,759
19,829
0
L
Fenrir
Mr22White
Fenrir
2,168
406
0
385
6,780
2,249
0
1,356
5,274
0
4,978
L
2,493
652
0
0
7,584
4,917
0
3,084
4,235
18,611
0
W
6,290
696
0
500
2,835
869
773
1,247
1,588
17,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,494
Gold Earned
18,026
119
Minions Killed
76
0
Camps Cleared
0
496,497
Distance Traveled
524,187
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,224
822
68
7
0
165,266
4
W
Chaac
7,027
703
25
3
0
201,674
0
L
Hel
5,976
598
38
4
0
165,818
0
L
Fenrir
6,122
612
11
1
0
194,138
1
L
Ymir
5,928
593
27
3
0
164,231
1
W
Raijin
7,243
724
26
3
0
129,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role