Player Matchup

Chang'e
Chang'e
C0MEHONORKID
Chang'e
Level 85
God Stats
5W - 7L
1,476 SR
Queue Stats
778W - 748L
1,555 Elo+
Solo
Cthulhu
Cthulhu
Damdash1111
Cthulhu
Level 75
God Stats
3W - 5L
1,256 SR
Queue Stats
237W - 245L
1,526 Elo+
Solo
Hera
Hera
Djoolur
Hera
Level 104
God Stats
2W - 0L
1,725 SR
Queue Stats
60W - 48L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
InvadeMana
Sun Wukong
Level 129
God Stats
7W - 2L
1,765 SR
Queue Stats
264W - 270L
1,535 Elo+
Party 1
Bastet
Bastet
Vexianna
Bastet
Level 141
God Stats
2W - 7L
1,515 SR
Queue Stats
236W - 233L
1,529 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,524 Elo+

VS

Team Averages
Level 106
1,384 SR
1,493 Elo+
Cernunnos
Cernunnos
Dyzco
Cernunnos
Level 129
God Stats
0W - 4L
1,284 SR
Queue Stats
89W - 105L
1,516 Elo+
Solo
Camazotz
Camazotz
Legit MP7
Camazotz
Level 147
God Stats
1W - 2L
1,274 SR
Queue Stats
49W - 38L
1,516 Elo+
Solo
Poseidon
Poseidon
PhanJam
Poseidon
Level 148
God Stats
4W - 9L
1,362 SR
Queue Stats
285W - 298L
1,504 Elo+
Solo
Hel
Hel
doncasterdawg
Hel
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 115L
1,534 Elo+
Party 2
Rama
Rama
nutblaster69
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C0MEHONORKID
Chang'e
17
3 / 2 / 12
9,966
712
12,510
15,302
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Damdash1111
Cthulhu
20
11 / 3 / 13
12,473
891
30,076
20,051
26,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
Djoolur
Hera
19
7 / 3 / 10
11,840
846
22,438
10,279
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
InvadeMana
Sun Wukong
18
6 / 5 / 16
10,765
769
13,097
27,457
20,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Vexianna
Bastet
16
2 / 4 / 13
9,711
694
14,673
16,408
8,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dyzco
Cernunnos
15
0 / 6 / 9
8,844
632
14,246
19,150
7,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Legit MP7
Camazotz
14
1 / 7 / 10
8,954
640
11,476
23,081
9,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
PhanJam
Poseidon
16
6 / 7 / 7
9,958
711
11,629
15,038
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 9
10,860
776
13,955
21,743
10,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 12
10,432
745
17,100
21,478
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
63
29
Kills
16
17
Deaths
29
64
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
C0MEHONORKID
Chang'e
3
2
12
4.5
W
Cthulhu
Damdash1111
Cthulhu
11
3
13
5.83
W
Hera
Djoolur
Hera
7
3
10
4
L
Cernunnos
Dyzco
Cernunnos
0
6
9
0.75
W
Sun Wukong
InvadeMana
Sun Wukong
6
5
16
2.8
L
Camazotz
Legit MP7
Camazotz
1
7
10
0.86
L
Poseidon
PhanJam
Poseidon
6
7
7
1.36
W
Bastet
Vexianna
Bastet
2
4
13
2.13
L
5
3
9
3.17
L
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,794
Damage
68,406
89,497
Taken
100,490
64,934
Mitigated
43,058
51,046
Healing
54,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
C0MEHONORKID
Chang'e
12,510
1,213
12,604
8,567
15,302
5,355
1,992
6,218
8,687
25,129
0
W
Cthulhu
Damdash1111
Cthulhu
30,076
291
2,795
5,062
20,051
26,119
860
5,537
14,225
53,779
0
W
Hera
Djoolur
Hera
22,438
3,157
2,687
1,825
10,279
4,375
1,166
3,973
6,126
40,736
0
L
Cernunnos
Dyzco
Cernunnos
14,246
7,213
524
3,868
19,150
7,894
544
14,135
5,015
0
26,478
W
Sun Wukong
InvadeMana
Sun Wukong
13,097
1,186
2,233
8,960
27,457
20,671
713
5,302
21,899
0
20,066
L
Camazotz
Legit MP7
Camazotz
11,476
1,566
2,724
7,701
23,081
9,167
0
14,495
8,586
0
21,397
L
Poseidon
PhanJam
Poseidon
11,629
815
480
1,703
15,038
6,186
0
8,479
6,559
23,250
0
W
Bastet
Vexianna
Bastet
14,673
2,401
2,276
4,037
16,408
8,414
682
3,326
12,976
0
20,239
L
13,955
543
16,804
14,685
21,743
10,475
592
13,373
8,370
31,832
0
L
17,100
9,094
1,187
4,324
21,478
9,336
984
14,542
6,936
0
37,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
49,048
149
Minions Killed
145
0
Camps Cleared
0
1,391,402
Distance Traveled
1,169,201
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,966
712
32
2
0
268,445
1
W
Cthulhu
12,473
891
52
4
0
296,124
2
W
Hera
11,840
846
39
3
0
271,970
0
L
Cernunnos
8,844
632
24
2
0
203,547
2
W
Sun Wukong
10,765
769
20
1
0
259,397
0
L
Camazotz
8,954
640
23
2
0
245,339
0
L
Poseidon
9,958
711
25
2
0
218,810
1
W
Bastet
9,711
694
6
0
0
295,466
0
L
Hel
10,860
776
33
2
0
289,535
1
L
Rama
10,432
745
40
3
0
211,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role