Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Adult Batman
Baron Samedi
Level 124
God Stats
1W - 2L
1,492 SR
Queue Stats
201W - 182L
1,477 Elo+
Party 4
Xbalanque
Xbalanque
DillPickle5639
Xbalanque
Level 38
God Stats
14W - 10L
1,586 SR
Queue Stats
333W - 321L
1,412 Elo+
Party 2
Sobek
Sobek
The Red Feeler
Sobek
Level 28
God Stats
8W - 5L
1,736 SR
Queue Stats
164W - 146L
1,481 Elo+
Party 4
Nike
Nike
TheToxicBreak
Nike
Level 88
God Stats
6W - 0L
1,500 SR
Queue Stats
220W - 192L
1,511 Elo+
Party 2
Team Averages
Level 69
1,563 SR
1,476 Elo+

VS

Team Averages
Level 48
1,523 SR
1,544 Elo+
Bakasura
Bakasura
Elespantaptas
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,730 Elo+
Party 1
Discordia
Discordia
Morderkanin
Discordia
Level 69
God Stats
5W - 4L
1,514 SR
Queue Stats
420W - 413L
1,521 Elo+
Party 1
King Arthur
King Arthur
Victorquechuchas
King Arthur
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 101L
1,415 Elo+
Party 3
Skadi
Skadi
lfrocharod
Skadi
Level 42
God Stats
62W - 46L
1,602 SR
Queue Stats
66W - 63L
1,558 Elo+
Party 1
Fafnir
Fafnir
maalbadaa22
Fafnir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
3 / 0 / 1
4,464
638
1,267
4,525
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Adult Batman
Baron Samedi
8
1 / 1 / 0
4,441
634
2,025
2,302
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
DillPickle5639
Xbalanque
7
2 / 0 / 1
4,227
604
2,563
3,256
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
1 / 1 / 2
4,240
606
1,427
4,028
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 3
4,772
682
2,299
3,239
1,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elespantaptas
Bakasura
4
0 / 2 / 0
3,270
467
290
3,734
833
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Morderkanin
Discordia
7
1 / 2 / 0
4,090
584
1,819
2,618
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Victorquechuchas
King Arthur
5
0 / 2 / 0
3,566
509
646
3,451
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
7
1 / 0 / 0
4,333
619
3,811
3,017
570
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
4
0 / 3 / 1
3,507
501
930
3,459
1,588
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
1
3.5
W
Baron Samedi
Adult Batman
Baron Samedi
1
1
0
1
W
Xbalanque
DillPickle5639
Xbalanque
2
0
1
2.5
L
Bakasura
Elespantaptas
Bakasura
0
2
0
0
L
Discordia
Morderkanin
Discordia
1
2
0
0.5
W
1
1
2
2
W
1
0
3
2.5
L
King Arthur
Victorquechuchas
King Arthur
0
2
0
0
L
Skadi
1
0
0
1
L
Fafnir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,581
Damage
7,496
17,350
Taken
16,279
5,544
Mitigated
5,569
8,489
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,267
332
0
2,393
4,525
1,034
0
489
3,975
0
15,427
W
Baron Samedi
Adult Batman
Baron Samedi
2,025
54
60
952
2,302
811
80
1,085
1,038
20,641
0
W
Xbalanque
DillPickle5639
Xbalanque
2,563
1,047
0
1,843
3,256
635
125
282
2,974
0
20,550
L
Bakasura
Elespantaptas
Bakasura
290
165
0
1,226
3,734
833
0
570
3,042
0
7,656
L
Discordia
Morderkanin
Discordia
1,819
0
0
251
2,618
668
0
1,197
1,235
17,554
0
W
1,427
217
0
2,151
4,028
1,653
0
554
3,474
8,156
0
W
2,299
305
0
1,090
3,239
1,411
401
90
3,115
0
20,020
L
King Arthur
Victorquechuchas
King Arthur
646
140
0
369
3,451
1,910
0
0
3,279
0
9,164
L
Skadi
3,811
2,554
0
1,528
3,017
570
0
611
2,406
0
22,085
L
Fafnir
930
217
20
763
3,459
1,588
0
816
2,643
3,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
18,766
180
Minions Killed
124
0
Camps Cleared
0
615,012
Distance Traveled
575,317
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,464
638
40
6
0
142,340
2
W
Baron Samedi
4,441
634
37
5
0
117,184
0
W
Xbalanque
4,227
604
44
6
0
105,547
1
L
Bakasura
3,270
467
17
2
0
117,367
2
L
Discordia
4,090
584
39
6
0
120,755
2
W
Sobek
4,240
606
17
2
0
138,298
1
W
Nike
4,772
682
42
6
0
111,643
0
L
King Arthur
3,566
509
25
4
0
123,484
1
L
Skadi
4,333
619
41
6
0
123,511
1
L
Fafnir
3,507
501
2
0
0
90,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role