Player Matchup

Nemesis
Nemesis
DrDarky
Nemesis
Level 29
God Stats
105W - 94L
1,397 SR
Queue Stats
397W - 367L
1,413 Elo+
Solo
Sylvanus
Sylvanus
NoFuture01
Sylvanus
Level 27
God Stats
35W - 22L
1,654 SR
Queue Stats
336W - 333L
1,491 Elo+
Solo
Chernobog
Chernobog
Quizok
Chernobog
Level 16
God Stats
2W - 1L
1,321 SR
Queue Stats
4W - 6L
1,225 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowDrake94
Zhong Kui
Level 27
God Stats
14W - 12L
1,451 SR
Queue Stats
174W - 214L
1,371 Elo+
Solo
Achilles
Achilles
dyleono
Achilles
Level 19
God Stats
17W - 10L
1,401 SR
Queue Stats
21W - 18L
1,312 Elo+
Solo
Team Averages
Level 24
1,445 SR
1,362 Elo+

VS

Team Averages
Level 14
1,539 SR
1,263 Elo+
Amaterasu
Amaterasu
CapLegolas
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,203 Elo+
Party 1
Ah Puch
Ah Puch
CigarritoRD
Ah Puch
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,074 Elo+
Solo
Chernobog
Chernobog
Claretlord
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,203 Elo+
Party 1
Olorun
Olorun
JOALCALO
Olorun
Level 23
God Stats
5W - 5L
1,696 SR
Queue Stats
17W - 30L
1,400 Elo+
Solo
Set
Set
Minato573
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrDarky
Nemesis
14
6 / 0 / 2
7,536
685
4,902
4,529
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
NoFuture01
Sylvanus
10
3 / 0 / 7
6,311
574
4,949
4,791
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Quizok
Chernobog
9
5 / 0 / 8
6,261
569
3,798
3,829
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
ShadowDrake94
Zhong Kui
11
4 / 1 / 5
6,576
598
3,849
6,542
4,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
dyleono
Achilles
9
5 / 2 / 1
5,963
542
4,382
5,317
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CapLegolas
Amaterasu
6
0 / 5 / 1
4,530
412
1,184
7,981
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
CigarritoRD
Ah Puch
8
1 / 6 / 0
5,214
474
4,592
5,831
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Claretlord
Chernobog
7
0 / 5 / 1
4,609
419
2,237
8,260
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
JOALCALO
Olorun
8
2 / 5 / 0
5,388
490
3,170
6,980
1,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 1
5,774
525
740
7,218
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
23
Kills
3
3
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CapLegolas
Amaterasu
0
5
1
0.1
L
Ah Puch
CigarritoRD
Ah Puch
1
6
0
0.17
L
Chernobog
Claretlord
Chernobog
0
5
1
0.1
W
Nemesis
DrDarky
Nemesis
6
0
2
7
L
Olorun
JOALCALO
Olorun
2
5
0
0.4
L
0
2
1
0.25
W
Sylvanus
NoFuture01
Sylvanus
3
0
7
6.5
W
Chernobog
Quizok
Chernobog
5
0
8
9
W
Zhong Kui
ShadowDrake94
Zhong Kui
4
1
5
6.5
W
Achilles
dyleono
Achilles
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,880
Damage
11,923
25,008
Taken
36,270
13,948
Mitigated
10,725
9,735
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CapLegolas
Amaterasu
1,184
463
0
1,149
7,981
3,316
0
1,867
6,089
0
11,836
L
Ah Puch
CigarritoRD
Ah Puch
4,592
1,017
0
526
5,831
1,687
0
2,430
3,376
22,493
0
L
Chernobog
Claretlord
Chernobog
2,237
1,416
0
1,915
8,260
1,780
1,170
1,867
6,318
0
15,776
W
Nemesis
DrDarky
Nemesis
4,902
2,686
0
569
4,529
1,699
0
650
3,854
0
48,788
L
Olorun
JOALCALO
Olorun
3,170
1,419
483
2,201
6,980
1,917
29
2,560
4,370
18,012
0
L
740
179
0
3,383
7,218
2,025
700
74
7,144
0
32,384
W
Sylvanus
NoFuture01
Sylvanus
4,949
1,624
472
2,247
4,791
2,591
442
1,165
3,551
21,290
0
W
Chernobog
Quizok
Chernobog
3,798
2,336
0
1,715
3,829
1,045
41
1,483
2,346
0
14,025
W
Zhong Kui
ShadowDrake94
Zhong Kui
3,849
244
0
4,092
6,542
4,806
602
2,937
3,605
28,305
0
W
Achilles
dyleono
Achilles
4,382
1,181
159
481
5,317
3,807
993
1,527
3,765
0
22,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
25,515
271
Minions Killed
196
0
Camps Cleared
0
1,027,470
Distance Traveled
912,759
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,530
412
20
2
0
181,120
0
L
Ah Puch
5,214
474
38
3
0
163,669
0
L
Chernobog
4,609
419
36
3
0
193,822
0
W
Nemesis
7,536
685
98
9
0
223,307
0
L
Olorun
5,388
490
28
3
0
154,647
1
L
Set
5,774
525
74
7
0
219,501
0
W
Sylvanus
6,311
574
38
3
0
196,025
0
W
Chernobog
6,261
569
26
2
0
198,270
1
W
Zhong Kui
6,576
598
73
7
0
201,483
3
W
Achilles
5,963
542
36
3
0
208,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role