Player Matchup

Awilix
Awilix
BerserkCanning
Awilix
Level 79
God Stats
46W - 46L
1,480 SR
Queue Stats
131W - 138L
1,398 Elo+
Solo
Neith
Neith
Fonpen
Neith
Level 84
God Stats
31W - 32L
1,201 SR
Queue Stats
163W - 172L
1,397 Elo+
Solo
Hades
Hades
GOD OE 3AR
Hades
Level 142
God Stats
5W - 4L
1,645 SR
Queue Stats
217W - 206L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Xenomorph628
Heimdallr
Level 61
God Stats
4W - 1L
1,729 SR
Queue Stats
12W - 14L
1,422 Elo+
Party 1
Khepri
Khepri
YcE Radical
Khepri
Level 129
God Stats
7W - 4L
1,801 SR
Queue Stats
65W - 70L
1,485 Elo+
Party 1
Team Averages
Level 99
1,571 SR
1,442 Elo+

VS

Team Averages
Level 96
1,440 SR
1,470 Elo+
Tiamat
Tiamat
B_N_C-2503
Tiamat
Level 127
God Stats
5W - 7L
1,439 SR
Queue Stats
213W - 210L
1,464 Elo+
Solo
Fenrir
Fenrir
Charizard724
Fenrir
Level 89
God Stats
26W - 23L
1,138 SR
Queue Stats
690W - 697L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Jones3591
Cthulhu
Level 52
God Stats
1W - 3L
1,312 SR
Queue Stats
121W - 117L
1,467 Elo+
Party 2
Scylla
Scylla
PizzaInAPocket
Scylla
Level 65
God Stats
68W - 93L
1,410 SR
Queue Stats
234W - 294L
1,407 Elo+
Solo
Ullr
Ullr
Wolfskr3uz
Ullr
Level 147
God Stats
3W - 1L
1,901 SR
Queue Stats
179W - 171L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 1
10,518
554
8,945
11,614
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Fonpen
Neith
15
1 / 7 / 3
9,287
489
5,420
16,313
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
19
10 / 0 / 5
11,549
608
18,939
12,548
7,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Xenomorph628
Heimdallr
16
8 / 1 / 5
9,756
513
12,868
11,129
4,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
2 / 2 / 10
9,815
517
7,221
14,024
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B_N_C-2503
Tiamat
15
3 / 4 / 2
9,149
482
11,625
15,872
9,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
15
3 / 6 / 2
9,072
477
6,657
15,949
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Jones3591
Cthulhu
12
1 / 4 / 3
7,473
393
9,860
18,583
10,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 5 / 2
9,992
526
9,740
9,942
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
8,067
425
5,080
11,618
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
24
Kills
12
12
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
B_N_C-2503
Tiamat
3
4
2
1
W
3
2
1
1.75
L
Fenrir
3
6
2
0.67
W
Neith
Fonpen
Neith
1
7
3
0.36
W
Hades
10
0
5
12.5
L
Cthulhu
Jones3591
Cthulhu
1
4
3
0.63
L
4
5
2
1
L
1
5
0
0.2
W
Heimdallr
Xenomorph628
Heimdallr
8
1
5
10.5
W
Khepri
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,393
Damage
42,962
65,628
Taken
71,964
30,458
Mitigated
32,860
29,873
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
B_N_C-2503
Tiamat
11,625
1,875
103
5,604
15,872
9,690
266
7,291
8,581
47,239
0
W
8,945
4,463
0
5,106
11,614
4,756
0
5,556
6,058
0
82,249
L
Fenrir
6,657
2,330
0
2,259
15,949
6,337
0
4,905
11,043
0
59,806
W
Neith
Fonpen
Neith
5,420
2,301
0
5,831
16,313
6,103
2,398
8,631
7,682
0
49,715
W
Hades
18,939
2,970
422
7,862
12,548
7,213
917
2,912
9,636
92,671
0
L
Cthulhu
Jones3591
Cthulhu
9,860
725
178
5,537
18,583
10,467
0
5,336
13,247
31,656
0
L
9,740
1,045
0
1,068
9,942
2,978
212
3,396
6,546
55,669
0
L
5,080
3,084
0
3,750
11,618
3,388
1,654
5,232
6,386
0
49,235
W
Heimdallr
Xenomorph628
Heimdallr
12,868
6,898
0
4,187
11,129
4,764
1,800
7,282
3,847
0
50,336
W
Khepri
7,221
408
0
6,465
14,024
7,622
219
6,844
7,180
30,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,925
Gold Earned
43,753
541
Minions Killed
422
0
Camps Cleared
0
1,740,212
Distance Traveled
1,810,355
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,149
482
82
4
0
344,814
3
W
Awilix
10,518
554
164
9
0
381,775
1
L
Fenrir
9,072
477
98
5
0
413,935
0
W
Neith
9,287
489
102
5
0
291,820
0
W
Hades
11,549
608
146
8
0
342,382
2
L
Cthulhu
7,473
393
39
2
0
426,097
2
L
Scylla
9,992
526
111
6
0
287,428
1
L
Ullr
8,067
425
92
5
0
338,081
2
W
Heimdallr
9,756
513
88
5
0
359,612
2
W
Khepri
9,815
517
41
2
0
364,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role