Player Matchup

Hel
Hel
HaletheFreeVoice
Hel
Level 96
God Stats
16W - 9L
1,679 SR
Queue Stats
169W - 254L
1,388 Elo+
Solo
Neith
Neith
WillfulCrayon
Neith
Level 47
God Stats
30W - 13L
1,634 SR
Queue Stats
132W - 152L
1,469 Elo+
Solo
Amaterasu
Amaterasu
noobem
Amaterasu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 302L
1,470 Elo+
Solo
Team Averages
Level 70
1,604 SR
1,442 Elo+

VS

Team Averages
Level 57
1,486 SR
1,396 Elo+
Chaac
Chaac
MrChameleon
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,277 Elo+
Party 1
Chiron
Chiron
RetroADC
Chiron
Level 67
God Stats
1W - 0L
1,556 SR
Queue Stats
117W - 112L
1,556 Elo+
Solo
He Bo
He Bo
Synisterwayz
He Bo
Level 63
God Stats
6W - 5L
1,403 SR
Queue Stats
15W - 21L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
10,325
574
10,376
14,200
7,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 2 / 2
11,032
613
7,685
18,308
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
noobem
Amaterasu
12
1 / 3 / 3
9,999
556
5,010
19,147
10,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
10,775
599
9,432
12,135
10,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
RetroADC
Chiron
15
1 / 2 / 6
11,215
623
17,614
14,248
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 3
11,344
630
16,966
5,955
1,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
7
7
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
2
2
5
2.25
W
Chiron
RetroADC
Chiron
1
2
6
2
W
4
1
3
5.5
L
3
2
2
2
L
Amaterasu
noobem
Amaterasu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
44,012
51,655
Taken
32,338
25,784
Mitigated
18,354
27,193
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,376
526
8,848
7,981
14,200
7,937
306
5,765
8,435
49,208
0
W
9,432
1,260
488
3,454
12,135
10,965
0
3,330
8,805
0
35,360
W
Chiron
RetroADC
Chiron
17,614
6,336
761
7,653
14,248
5,404
1,464
4,904
9,344
0
83,870
W
16,966
1,010
0
829
5,955
1,985
0
2,178
3,777
46,465
0
L
7,685
4,835
0
4,934
18,308
7,812
1,029
4,739
13,569
0
51,016
L
Amaterasu
noobem
Amaterasu
5,010
1,027
583
4,847
19,147
10,035
0
6,569
12,578
0
36,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
33,334
208
Minions Killed
218
0
Camps Cleared
0
1,008,473
Distance Traveled
1,002,259
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,325
574
72
4
0
366,411
1
W
Chaac
10,775
599
37
2
0
353,758
2
W
Chiron
11,215
623
134
7
0
317,544
6
W
He Bo
11,344
630
47
3
0
330,957
2
L
Neith
11,032
613
93
5
0
319,075
5
L
Amaterasu
9,999
556
43
2
0
322,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role