Player Matchup

Bacchus
Bacchus
DeadlyDosis
Bacchus
Level 43
God Stats
1W - 1L
1,340 SR
Queue Stats
38W - 28L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ShipoX
Cthulhu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 100L
1,600 Elo+
Party 1
Neith
Neith
Skafloc
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,451 Elo+
Solo
Janus
Janus
ZirhcM
Janus
Level 149
God Stats
8W - 12L
1,676 SR
Queue Stats
626W - 624L
1,555 Elo+
Party 1
Ra
Ra
Аrni
Ra
Level 157
God Stats
9W - 7L
1,652 SR
Queue Stats
690W - 689L
1,556 Elo+
Party 1
Team Averages
Level 116
1,534 SR
1,532 Elo+

VS

Team Averages
Level 133
1,523 SR
1,653 Elo+
Xbalanque
Xbalanque
Ancilla
Xbalanque
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
484W - 509L
1,505 Elo+
Solo
Ares
Ares
Ichiruto666
Ares
Level 127
God Stats
1W - 0L
1,390 SR
Queue Stats
6W - 4L
1,860 Elo+
Party 2
Susano
Susano
Komkommertrek
Susano
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,763 Elo+
Party 2
Horus
Horus
Sh3ldor1337
Horus
Level 160
God Stats
15W - 5L
1,510 SR
Queue Stats
457W - 454L
1,571 Elo+
Solo
He Bo
He Bo
ickksk
He Bo
Level 127
God Stats
4W - 0L
1,715 SR
Queue Stats
106W - 79L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadlyDosis
Bacchus
13
1 / 7 / 9
8,166
583
9,367
18,131
21,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
ShipoX
Cthulhu
19
2 / 4 / 8
11,075
791
15,668
23,137
20,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Skafloc
Neith
15
5 / 6 / 7
9,947
711
13,625
15,197
7,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
ZirhcM
Janus
12
3 / 7 / 9
8,432
602
10,923
11,287
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ra
19
3 / 4 / 8
10,964
783
12,017
10,959
5,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ancilla
Xbalanque
19
7 / 2 / 19
11,781
842
26,607
15,572
8,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 2 / 16
10,389
742
9,968
16,466
17,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 1 / 17
10,063
719
11,476
12,143
7,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 5 / 22
10,610
758
6,697
18,477
18,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
ickksk
He Bo
19
11 / 4 / 13
11,797
843
21,696
15,782
8,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
14
Kills
28
28
Deaths
14
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ancilla
Xbalanque
7
2
19
8.25
L
Bacchus
DeadlyDosis
Bacchus
1
7
9
0.79
W
5
2
16
6.5
W
1
1
17
9.5
W
4
5
22
3
L
Cthulhu
ShipoX
Cthulhu
2
4
8
1.5
L
Neith
Skafloc
Neith
5
6
7
1.42
L
Janus
ZirhcM
Janus
3
7
9
1.07
W
He Bo
ickksk
He Bo
11
4
13
4.38
L
Ra
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,600
Damage
76,444
78,711
Taken
78,440
59,767
Mitigated
60,307
27,478
Healing
38,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ancilla
Xbalanque
26,607
15,983
4,374
6,221
15,572
8,606
3,033
9,372
6,040
0
63,246
L
Bacchus
DeadlyDosis
Bacchus
9,367
927
1,689
963
18,131
21,792
0
5,162
12,699
10,575
0
W
9,968
190
657
0
16,466
17,796
448
10,352
5,650
12,517
0
W
11,476
1,243
1,052
2,891
12,143
7,135
878
8,009
3,896
0
22,401
W
6,697
3,290
10,682
5,589
18,477
18,734
585
8,440
9,689
0
11,872
L
Cthulhu
ShipoX
Cthulhu
15,668
791
2,224
6,421
23,137
20,781
0
10,426
12,436
35,506
0
L
Neith
Skafloc
Neith
13,625
4,743
693
3,333
15,197
7,465
0
6,592
8,345
0
24,539
L
Janus
ZirhcM
Janus
10,923
772
390
690
11,287
4,526
0
3,930
7,219
16,251
0
W
He Bo
ickksk
He Bo
21,696
249
3,700
3,587
15,782
8,036
451
10,284
5,190
36,143
0
L
Ra
12,017
1,128
7,141
3,934
10,959
5,203
0
4,523
6,348
32,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
54,640
136
Minions Killed
139
0
Camps Cleared
0
1,079,331
Distance Traveled
1,285,709
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,781
842
76
5
0
236,565
1
L
Bacchus
8,166
583
9
1
0
212,212
0
W
Ares
10,389
742
3
0
0
275,123
0
W
Susano
10,063
719
19
1
0
280,373
0
W
Horus
10,610
758
7
1
0
241,679
1
L
Cthulhu
11,075
791
40
3
0
203,788
3
L
Neith
9,947
711
23
2
0
220,150
3
L
Janus
8,432
602
10
1
0
182,439
0
W
He Bo
11,797
843
34
2
0
251,969
2
L
Ra
10,964
783
54
4
0
260,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role