Player Matchup

Chiron
Chiron
AfroReggie123
Chiron
Level 127
God Stats
6W - 7L
1,723 SR
Queue Stats
83W - 82L
1,509 Elo+
Party 3
Set
Set
Dkhartsock
Set
Level 37
God Stats
10W - 19L
1,384 SR
Queue Stats
80W - 95L
1,403 Elo+
Party 3
King Arthur
King Arthur
MSBadVibes
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Makhaiira
Merlin
Level 62
God Stats
6W - 4L
1,287 SR
Queue Stats
206W - 192L
1,470 Elo+
Party 3
Athena
Athena
spacemanafrika9
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 59
1,479 SR
1,476 Elo+

VS

Team Averages
Level 67
1,417 SR
1,419 Elo+
Chernobog
Chernobog
Dope Warden
Chernobog
Level 62
God Stats
3W - 3L
1,296 SR
Queue Stats
165W - 158L
1,369 Elo+
Party 1
Kali
Kali
Libcurl
Kali
Level 109
God Stats
3W - 3L
1,324 SR
Queue Stats
44W - 45L
1,367 Elo+
Solo
Bakasura
Bakasura
Rat1Boss
Bakasura
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
415W - 416L
1,438 Elo+
Party 2
Hades
Hades
Tyronehas8kids
Hades
Level 27
God Stats
16W - 15L
1,429 SR
Queue Stats
168W - 172L
1,448 Elo+
Party 1
Sobek
Sobek
cairowarrior
Sobek
Level 35
God Stats
9W - 9L
1,534 SR
Queue Stats
165W - 165L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,748
479
6,820
4,837
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 5 / 3
6,711
559
6,528
9,345
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MSBadVibes
King Arthur
9
1 / 5 / 0
5,790
483
4,858
9,574
4,542
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Makhaiira
Merlin
11
0 / 5 / 1
5,811
484
3,588
7,136
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 3 / 2
6,189
516
4,860
9,089
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dope Warden
Chernobog
10
2 / 3 / 5
6,268
522
5,536
8,939
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kali
Libcurl
Kali
12
5 / 2 / 0
7,319
610
7,651
11,960
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Rat1Boss
Bakasura
13
3 / 4 / 1
7,497
625
4,341
10,427
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 0 / 0
7,882
657
7,412
6,961
4,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 5
6,038
503
3,587
9,491
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
20
20
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
4
5
3
1.1
W
Chernobog
Dope Warden
Chernobog
2
3
5
1.5
W
Kali
Libcurl
Kali
5
2
0
2.5
L
King Arthur
MSBadVibes
King Arthur
1
5
0
0.2
L
Merlin
Makhaiira
Merlin
0
5
1
0.1
W
Bakasura
Rat1Boss
Bakasura
3
4
1
0.88
W
9
0
0
9
W
1
1
5
3.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
28,527
39,981
Taken
47,778
16,169
Mitigated
21,840
8,953
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,820
2,990
347
1,394
4,837
2,077
0
1,062
3,775
0
30,357
L
6,528
3,153
0
2,444
9,345
3,234
0
2,465
6,500
0
33,522
W
Chernobog
Dope Warden
Chernobog
5,536
3,220
135
4,165
8,939
2,644
626
1,839
7,100
0
31,373
W
Kali
Libcurl
Kali
7,651
3,138
0
7,822
11,960
6,171
0
896
11,064
0
36,527
L
King Arthur
MSBadVibes
King Arthur
4,858
630
0
1,192
9,574
4,542
256
348
9,226
0
20,564
L
Merlin
Makhaiira
Merlin
3,588
681
0
1,353
7,136
2,210
0
3,778
3,358
32,311
0
W
Bakasura
Rat1Boss
Bakasura
4,341
3,260
0
2,092
10,427
3,248
0
631
9,796
0
47,281
W
7,412
740
83
3,735
6,961
4,648
844
3,184
3,777
35,747
0
W
3,587
188
0
3,655
9,491
5,129
0
1,898
7,593
18,609
0
L
4,860
1,626
0
2,223
9,089
4,106
0
3,346
5,683
15,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
35,004
252
Minions Killed
300
0
Camps Cleared
0
1,083,582
Distance Traveled
1,108,757
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,748
479
56
5
0
216,619
2
L
Set
6,711
559
59
5
0
235,346
3
W
Chernobog
6,268
522
63
5
0
212,914
0
W
Kali
7,319
610
66
6
0
230,679
4
L
King Arthur
5,790
483
42
4
0
197,422
0
L
Merlin
5,811
484
69
6
0
181,979
3
W
Bakasura
7,497
625
91
8
0
228,581
2
W
Hades
7,882
657
60
5
0
182,242
1
W
Sobek
6,038
503
20
2
0
254,341
6
L
Athena
6,189
516
26
2
0
252,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role