Player Matchup

Jormungandr
Jormungandr
Cosmic-_Tomato
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,349 Elo+
Solo
Bastet
Bastet
Herobrine900789
Bastet
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
Sunny_Sound686
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Whispzer
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
chyoto
Set
Level 29
God Stats
20W - 17L
1,437 SR
Queue Stats
294W - 306L
1,402 Elo+
Solo
Team Averages
Level 10
1,487 SR
1,450 Elo+

VS

Team Averages
Level 25
1,501 SR
1,372 Elo+
Cerberus
Cerberus
Boot LN Koly
Cerberus
Level 28
God Stats
2W - 1L
1,440 SR
Queue Stats
19W - 19L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ruudysnipes69
Tsukuyomi
Level 12
God Stats
14W - 12L
1,234 SR
Queue Stats
63W - 57L
1,308 Elo+
Solo
Kukulkan
Kukulkan
Sinkeenjitske
Kukulkan
Level 29
God Stats
2W - 2L
1,462 SR
Queue Stats
83W - 103L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yetbeing
Ah Muzen Cab
Level 28
God Stats
6W - 2L
1,869 SR
Queue Stats
69W - 72L
1,485 Elo+
Solo
Pele
Pele
tommyt3e
Pele
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
61W - 66L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cosmic-_Tomato
Jormungandr
17
1 / 10 / 3
10,773
385
8,451
20,675
9,188
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
15 / 2 / 5
14,225
508
26,275
19,035
14,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 8 / 6
11,447
409
16,794
17,439
11,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Whispzer
Cerberus
3
0 / 2 / 1
7,136
255
1,003
1,994
565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Set
chyoto
Set
18
7 / 3 / 7
12,476
446
13,565
16,506
8,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boot LN Koly
Cerberus
17
6 / 3 / 11
12,740
455
13,756
22,143
28,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Ruudysnipes69
Tsukuyomi
18
6 / 3 / 2
11,901
425
12,058
13,301
8,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Sinkeenjitske
Kukulkan
17
1 / 4 / 6
10,709
382
6,461
20,820
18,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Yetbeing
Ah Muzen Cab
18
6 / 7 / 8
12,305
439
10,771
15,336
6,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
20
5 / 8 / 4
12,633
451
9,422
23,551
9,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
55
24
Kills
24
25
Deaths
25
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Boot LN Koly
Cerberus
6
3
11
3.83
L
Jormungandr
Cosmic-_Tomato
Jormungandr
1
10
3
0.25
L
15
2
5
8.75
W
Tsukuyomi
Ruudysnipes69
Tsukuyomi
6
3
2
2.33
W
Kukulkan
Sinkeenjitske
Kukulkan
1
4
6
1
L
1
8
6
0.5
L
Cerberus
Whispzer
Cerberus
0
2
1
0.25
W
Ah Muzen Cab
Yetbeing
Ah Muzen Cab
6
7
8
1.43
L
Set
chyoto
Set
7
3
7
3.5
W
Pele
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,088
Damage
52,468
75,649
Taken
95,151
43,762
Mitigated
71,479
10,902
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Boot LN Koly
Cerberus
13,756
839
0
4,320
22,143
28,013
613
8,546
13,221
57,881
0
L
Jormungandr
Cosmic-_Tomato
Jormungandr
8,451
1,659
0
939
20,675
9,188
0
7,014
13,661
71,455
0
L
26,275
7,594
0
3,365
19,035
14,641
0
3,697
15,338
0
91,164
W
Tsukuyomi
Ruudysnipes69
Tsukuyomi
12,058
3,290
0
5,951
13,301
8,290
159
2,140
11,021
0
66,229
W
Kukulkan
Sinkeenjitske
Kukulkan
6,461
1,887
0
3,147
20,820
18,878
294
5,395
14,949
52,391
0
L
16,794
720
0
2,728
17,439
11,248
340
4,568
12,871
68,071
0
L
Cerberus
Whispzer
Cerberus
1,003
340
0
242
1,994
565
0
475
1,519
4,520
0
W
Ah Muzen Cab
Yetbeing
Ah Muzen Cab
10,771
4,450
0
2,813
15,336
6,830
1,392
5,186
9,968
0
57,411
L
Set
chyoto
Set
13,565
5,608
476
3,152
16,506
8,120
0
4,463
12,043
0
79,289
W
Pele
9,422
2,266
0
8,069
23,551
9,468
0
3,595
19,744
0
96,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
60,288
494
Minions Killed
613
0
Camps Cleared
0
2,064,078
Distance Traveled
2,373,600
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,740
455
119
4
0
488,487
0
L
Jormungandr
10,773
385
110
4
0
413,800
0
L
Bastet
14,225
508
141
5
0
547,913
1
W
Tsukuyomi
11,901
425
123
4
0
525,598
1
W
Kukulkan
10,709
382
113
4
0
387,588
2
L
Tiamat
11,447
409
124
4
0
489,642
0
L
Cerberus
7,136
255
9
0
0
76,226
0
W
Ah Muzen Cab
12,305
439
111
4
0
491,007
0
L
Set
12,476
446
110
4
0
536,497
0
W
Pele
12,633
451
147
5
0
480,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role