Player Matchup

Tiamat
Tiamat
HalfHeart19
Tiamat
Level 127
God Stats
24W - 11L
1,597 SR
Queue Stats
122W - 120L
1,562 Elo+
Party 2
Bellona
Bellona
MrClammyHand
Bellona
Level 69
God Stats
4W - 1L
1,545 SR
Queue Stats
28W - 20L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
Space Emperor1
Cthulhu
Level 107
God Stats
8W - 3L
1,698 SR
Queue Stats
50W - 41L
1,570 Elo+
Party 2
Team Averages
Level 101
1,613 SR
1,570 Elo+

VS

Team Averages
Level 95
1,614 SR
1,642 Elo+
Merlin
Merlin
Wordiestpandora
Merlin
Level 99
God Stats
2W - 3L
1,737 SR
Queue Stats
29W - 26L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
silvershadows28
Danzaburou
Level 98
God Stats
3W - 3L
1,544 SR
Queue Stats
7W - 11L
1,642 Elo+
Party 1
Achilles
Achilles
x zea x
Achilles
Level 87
God Stats
2W - 7L
1,561 SR
Queue Stats
49W - 34L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
13 / 1 / 6
13,041
767
23,277
9,458
13,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
MrClammyHand
Bellona
14
7 / 2 / 7
11,767
692
9,948
12,110
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 18
12,429
731
12,546
16,520
17,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
9,294
547
10,626
13,139
4,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
silvershadows28
Danzaburou
13
0 / 8 / 3
10,040
591
7,600
18,250
6,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
x zea x
Achilles
12
4 / 7 / 0
10,521
619
5,374
26,127
15,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
4
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
13
1
6
16
W
Bellona
MrClammyHand
Bellona
7
2
7
5.25
W
2
1
18
11
L
0
7
2
0.14
L
Danzaburou
silvershadows28
Danzaburou
0
8
3
0.19
L
Achilles
x zea x
Achilles
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,771
Damage
23,600
38,088
Taken
57,516
42,424
Mitigated
26,666
12,161
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,277
2,997
0
4,242
9,458
13,205
1,226
2,975
6,483
72,369
0
W
Bellona
MrClammyHand
Bellona
9,948
1,717
0
3,270
12,110
11,367
962
3,228
8,882
0
33,170
W
12,546
376
0
4,649
16,520
17,852
128
4,514
12,006
40,568
0
L
10,626
356
0
2,041
13,139
4,277
0
8,338
4,396
43,059
0
L
Danzaburou
silvershadows28
Danzaburou
7,600
3,021
0
4,909
18,250
6,661
0
11,448
6,375
0
52,048
L
Achilles
x zea x
Achilles
5,374
2,339
0
5,649
26,127
15,728
0
14,945
10,171
0
24,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
29,855
185
Minions Killed
219
0
Camps Cleared
0
1,006,550
Distance Traveled
821,950
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,041
767
85
5
0
318,853
5
W
Bellona
11,767
692
40
2
0
338,719
2
W
Cthulhu
12,429
731
60
4
0
348,978
0
L
Merlin
9,294
547
76
4
0
270,157
4
L
Danzaburou
10,040
591
96
6
0
239,134
0
L
Achilles
10,521
619
47
3
0
312,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role