Player Matchup

Amaterasu
Amaterasu
EaSy x Jimbo
Amaterasu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,585 Elo+
Solo
Bacchus
Bacchus
Gwarr RoA
Bacchus
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
255W - 245L
1,508 Elo+
Solo
Jing Wei
Jing Wei
SuperBubbles
Jing Wei
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 109L
1,536 Elo+
Solo
Yemoja
Yemoja
Toomadtoplay
Yemoja
Level 149
God Stats
4W - 10L
1,496 SR
Queue Stats
645W - 619L
1,574 Elo+
Solo
Khepri
Khepri
ZeroA J Killer
Khepri
Level 149
God Stats
13W - 2L
1,713 SR
Queue Stats
281W - 277L
1,563 Elo+
Solo
Team Averages
Level 131
1,542 SR
1,553 Elo+

VS

Team Averages
Level 117
1,469 SR
1,455 Elo+
Horus
Horus
Bloodredhuman
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,491 Elo+
Solo
Vulcan
Vulcan
FraserNi
Vulcan
Level 91
God Stats
1W - 2L
1,266 SR
Queue Stats
91W - 78L
1,550 Elo+
Party 1
Pele
Pele
Riceybowl237
Pele
Level 154
God Stats
6W - 4L
1,733 SR
Queue Stats
675W - 585L
1,560 Elo+
Party 1
Hera
Hera
Zeddii
Hera
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 27L
1,190 Elo+
Party 2
King Arthur
King Arthur
ska8erboy
King Arthur
Level 131
God Stats
1W - 1L
1,346 SR
Queue Stats
37W - 31L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EaSy x Jimbo
Amaterasu
18
1 / 5 / 17
11,550
642
12,034
32,614
38,917
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Gwarr RoA
Bacchus
20
7 / 6 / 11
13,206
734
24,836
24,336
22,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SuperBubbles
Jing Wei
20
10 / 3 / 10
13,625
757
39,796
23,513
12,471
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
19
1 / 2 / 14
10,995
611
7,186
17,936
10,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
3 / 1 / 14
12,360
687
11,747
30,495
37,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
12,894
716
9,469
29,422
33,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
FraserNi
Vulcan
20
7 / 3 / 8
12,622
701
37,730
11,715
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 5 / 7
11,697
650
20,991
23,796
10,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Zeddii
Hera
19
2 / 5 / 11
11,630
646
19,490
15,164
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ska8erboy
King Arthur
19
1 / 5 / 11
11,935
663
23,013
27,842
31,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
64
22
Kills
17
17
Deaths
22
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
Amaterasu
EaSy x Jimbo
Amaterasu
1
5
17
1.9
L
Vulcan
FraserNi
Vulcan
7
3
8
3.67
W
Bacchus
Gwarr RoA
Bacchus
7
6
11
2.08
L
4
5
7
1.5
W
Jing Wei
SuperBubbles
Jing Wei
10
3
10
5
W
Yemoja
1
2
14
4
L
Hera
Zeddii
Hera
2
5
11
1.5
W
3
1
14
10
L
King Arthur
ska8erboy
King Arthur
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,599
Damage
110,693
128,894
Taken
107,939
122,459
Mitigated
88,210
79,158
Healing
54,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,469
4,506
5,365
10,475
29,422
33,566
184
10,111
19,311
0
10,811
W
Amaterasu
EaSy x Jimbo
Amaterasu
12,034
4,217
4,467
9,762
32,614
38,917
834
12,280
20,111
0
30,320
L
Vulcan
FraserNi
Vulcan
37,730
13,494
5,145
2,601
11,715
5,991
1,079
4,545
7,170
60,445
0
W
Bacchus
Gwarr RoA
Bacchus
24,836
2,191
2,210
4,223
24,336
22,822
1,265
10,941
12,977
52,174
0
L
20,991
3,821
3,219
7,461
23,796
10,919
1,441
12,214
11,582
0
37,703
W
Jing Wei
SuperBubbles
Jing Wei
39,796
32,076
2,482
1,938
23,513
12,471
3,296
8,174
14,673
0
82,327
W
Yemoja
7,186
1,766
38,478
8,403
17,936
10,532
587
10,075
7,693
15,812
0
L
Hera
Zeddii
Hera
19,490
4,907
2,763
1,871
15,164
6,628
0
6,754
8,410
34,173
0
W
11,747
855
3,771
3,424
30,495
37,717
549
14,258
15,632
33,837
0
L
King Arthur
ska8erboy
King Arthur
23,013
2,881
5,573
9,551
27,842
31,106
460
10,145
17,697
0
50,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,736
Gold Earned
60,778
214
Minions Killed
177
0
Camps Cleared
0
1,729,776
Distance Traveled
1,680,169
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,894
716
2
0
0
298,389
0
W
Amaterasu
11,550
642
31
2
0
365,396
0
L
Vulcan
12,622
701
63
4
0
377,648
1
W
Bacchus
13,206
734
35
2
0
339,317
6
L
Pele
11,697
650
30
2
0
358,237
0
W
Jing Wei
13,625
757
102
6
0
333,201
5
W
Yemoja
10,995
611
7
0
0
332,158
0
L
Hera
11,630
646
34
2
0
322,980
1
W
Khepri
12,360
687
39
2
0
359,704
2
L
King Arthur
11,935
663
48
3
0
322,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role