Player Matchup

Vulcan
Vulcan
Crawlid
Vulcan
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
358W - 235L
1,573 Elo+
Party 1
Nike
Nike
Gordelicia7
Nike
Level 119
God Stats
9W - 5L
1,160 SR
Queue Stats
192W - 139L
1,597 Elo+
Party 1
Jing Wei
Jing Wei
Kyoffey
Jing Wei
Level 68
God Stats
24W - 10L
1,711 SR
Queue Stats
132W - 115L
1,648 Elo+
Party 1
Ares
Ares
ManuHyuuga
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 93L
1,581 Elo+
Party 1
Da Ji
Da Ji
PaulinhoReiDelaz
Da Ji
Level 85
God Stats
13W - 11L
1,550 SR
Queue Stats
720W - 449L
1,567 Elo+
Party 1
Team Averages
Level 76
1,484 SR
1,593 Elo+

VS

Team Averages
Level 102
1,477 SR
1,437 Elo+
Nu Wa
Nu Wa
Riunichann
Nu Wa
Level 40
God Stats
3W - 6L
1,501 SR
Queue Stats
86W - 85L
1,385 Elo+
Party 2
Hercules
Hercules
SGTRonald
Hercules
Level 125
God Stats
1W - 2L
1,534 SR
Queue Stats
220W - 254L
1,482 Elo+
Solo
Amaterasu
Amaterasu
ShermieAngel
Amaterasu
Level 100
God Stats
15W - 12L
1,394 SR
Queue Stats
641W - 707L
1,410 Elo+
Solo
Medusa
Medusa
SirDarvos
Medusa
Level 157
God Stats
5W - 7L
1,458 SR
Queue Stats
729W - 764L
1,409 Elo+
Solo
Ravana
Ravana
VitorGWS
Ravana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crawlid
Vulcan
10
1 / 1 / 3
5,565
557
4,209
2,899
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 2 / 2
6,635
664
3,546
7,356
2,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Kyoffey
Jing Wei
9
4 / 0 / 3
5,397
540
4,250
4,477
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 5
5,086
509
2,162
4,584
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 0 / 2
7,198
720
5,728
5,698
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
1 / 4 / 0
4,881
488
3,344
5,173
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Hercules
SGTRonald
Hercules
6
0 / 1 / 0
3,908
391
1,499
5,689
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Amaterasu
ShermieAngel
Amaterasu
8
2 / 5 / 0
5,003
500
3,224
6,935
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
SirDarvos
Medusa
7
0 / 1 / 0
4,517
452
2,662
4,663
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
VitorGWS
Ravana
8
0 / 5 / 1
4,721
472
2,761
6,444
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Crawlid
Vulcan
1
1
3
2.5
W
3
2
2
2
W
Jing Wei
Kyoffey
Jing Wei
4
0
3
5.5
W
0
0
5
2.5
W
8
0
2
9
L
Nu Wa
1
4
0
0.25
L
Hercules
SGTRonald
Hercules
0
1
0
0
L
Amaterasu
ShermieAngel
Amaterasu
2
5
0
0.4
L
Medusa
SirDarvos
Medusa
0
1
0
0
L
Ravana
VitorGWS
Ravana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
13,490
25,014
Taken
28,904
8,941
Mitigated
11,923
7,485
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Crawlid
Vulcan
4,209
459
0
1,068
2,899
809
0
1,256
1,353
23,624
0
W
3,546
1,121
0
1,578
7,356
2,706
40
213
7,102
0
39,934
W
Jing Wei
Kyoffey
Jing Wei
4,250
3,216
0
3,028
4,477
1,159
0
339
3,985
0
23,438
W
2,162
317
0
1,561
4,584
2,169
0
418
3,981
9,217
0
W
5,728
2,396
0
250
5,698
2,098
0
561
5,024
0
43,830
L
Nu Wa
3,344
481
0
150
5,173
1,303
0
2,019
2,922
17,289
0
L
Hercules
SGTRonald
Hercules
1,499
167
333
2,386
5,689
3,226
0
1,169
4,488
0
5,194
L
Amaterasu
ShermieAngel
Amaterasu
3,224
1,467
0
1,274
6,935
4,541
352
0
6,935
0
19,366
L
Medusa
SirDarvos
Medusa
2,662
1,309
0
1,734
4,663
975
0
1,399
3,232
0
24,495
L
Ravana
VitorGWS
Ravana
2,761
729
0
1,340
6,444
1,878
0
1,597
4,764
0
23,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
23,030
285
Minions Killed
200
0
Camps Cleared
0
928,452
Distance Traveled
824,440
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,565
557
41
4
0
163,169
1
W
Nike
6,635
664
97
10
0
201,116
0
W
Jing Wei
5,397
540
44
4
0
156,484
3
W
Ares
5,086
509
14
1
0
185,385
1
W
Da Ji
7,198
720
89
9
0
222,298
1
L
Nu Wa
4,881
488
48
5
0
166,259
3
L
Hercules
3,908
391
14
1
0
172,528
3
L
Amaterasu
5,003
500
31
3
0
144,858
0
L
Medusa
4,517
452
58
6
0
163,434
3
L
Ravana
4,721
472
49
5
0
177,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role