Player Matchup

Cerberus
Cerberus
Fr33kshow3H86
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Solo
Chaac
Chaac
Hammerfrank_JL
Chaac
Level 20
God Stats
14W - 11L
1,601 SR
Queue Stats
102W - 138L
1,362 Elo+
Party 1
Kali
Kali
Max_0301
Kali
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
182W - 215L
1,450 Elo+
Party 1
Medusa
Medusa
ScaryZombie_0419
Medusa
Level 28
God Stats
8W - 13L
1,486 SR
Queue Stats
74W - 90L
1,382 Elo+
Solo
Ares
Ares
jishcabib
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,320 Elo+

VS

Team Averages
Level 17
1,605 SR
1,523 Elo+
Ymir
Ymir
ArqCary
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Foster x7
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,721 Elo+
Solo
Izanami
Izanami
I_Get_N0_Lxve
Izanami
Level 29
God Stats
10W - 3L
1,772 SR
Queue Stats
94W - 112L
1,513 Elo+
Solo
Nemesis
Nemesis
LillAsianVert
Nemesis
Level 18
God Stats
22W - 12L
1,679 SR
Queue Stats
58W - 54L
1,429 Elo+
Solo
Agni
Agni
Mist2763
Agni
Level 5
God Stats
2W - 1L
1,572 SR
Queue Stats
5W - 4L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fr33kshow3H86
Cerberus
8
0 / 12 / 5
6,049
432
4,413
15,441
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
5,407
386
2,279
6,166
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
9
2 / 2 / 0
6,068
433
1,928
7,692
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 5 / 2
7,797
557
7,867
11,441
3,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
2 / 13 / 3
6,452
461
2,853
16,267
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArqCary
Ymir
15
10 / 1 / 4
10,082
720
8,563
7,000
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Foster x7
Jormungandr
12
2 / 1 / 13
8,153
582
4,741
8,286
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
13
11 / 1 / 7
8,947
639
13,171
8,481
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
11
3 / 3 / 7
7,847
561
5,429
7,631
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
12
8 / 2 / 4
8,388
599
8,357
7,887
2,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
7
Kills
34
35
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
ArqCary
Ymir
10
1
4
12
W
Jormungandr
Foster x7
Jormungandr
2
1
13
8.5
L
Cerberus
Fr33kshow3H86
Cerberus
0
12
5
0.21
L
0
3
1
0.17
W
Izanami
11
1
7
14.5
W
Nemesis
3
3
7
2.17
L
Kali
2
2
0
1
W
Agni
8
2
4
5
L
3
5
2
0.8
L
Ares
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,340
Damage
40,261
57,007
Taken
39,285
25,674
Mitigated
20,537
6,557
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ArqCary
Ymir
8,563
1,826
0
883
7,000
5,215
205
791
5,992
56,346
0
W
Jormungandr
Foster x7
Jormungandr
4,741
1,771
0
1,122
8,286
6,961
927
2,037
6,249
27,815
0
L
Cerberus
Fr33kshow3H86
Cerberus
4,413
712
0
2,296
15,441
8,994
0
6,558
8,783
18,375
0
L
2,279
338
0
2,102
6,166
3,385
0
2,558
3,458
0
16,533
W
Izanami
13,171
9,140
0
4,475
8,481
2,803
4,322
2,781
5,700
0
53,218
W
Nemesis
5,429
2,980
183
433
7,631
3,264
2,415
187
7,394
0
34,960
L
Kali
1,928
209
0
2,002
7,692
2,370
0
2,047
5,620
0
14,874
W
Agni
8,357
581
0
3,174
7,887
2,294
1,206
1,470
6,417
35,638
0
L
7,867
3,115
0
0
11,441
3,586
0
4,019
7,372
0
35,347
L
Ares
2,853
874
0
157
16,267
7,339
21
6,054
10,113
8,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
43,417
164
Minions Killed
373
0
Camps Cleared
0
1,050,367
Distance Traveled
1,236,467
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,082
720
129
9
0
239,767
1
W
Jormungandr
8,153
582
41
3
0
243,729
0
L
Cerberus
6,049
432
40
3
0
211,299
2
L
Chaac
5,407
386
25
2
0
155,890
0
W
Izanami
8,947
639
81
6
0
230,229
0
W
Nemesis
7,847
561
59
4
0
266,347
0
L
Kali
6,068
433
35
3
0
195,338
0
W
Agni
8,388
599
63
5
0
256,395
0
L
Medusa
7,797
557
50
4
0
246,681
1
L
Ares
6,452
461
14
1
0
241,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role