Player Matchup

Guan Yu
Guan Yu
Eryczko
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,533 Elo+
Party 3
Nox
Nox
Kambalesko
Nox
Level 13
God Stats
86W - 67L
1,392 SR
Queue Stats
224W - 151L
1,735 Elo+
Party 1
Cernunnos
Cernunnos
OneDrin
Cernunnos
Level 29
God Stats
48W - 35L
1,827 SR
Queue Stats
400W - 312L
1,681 Elo+
Party 1
Ratatoskr
Ratatoskr
VexisPL
Ratatoskr
Level 28
God Stats
4W - 3L
1,533 SR
Queue Stats
17W - 12L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
kebzik
Kukulkan
Level 7
God Stats
3W - 2L
1,448 SR
Queue Stats
11W - 9L
1,605 Elo+
Party 3
Team Averages
Level 21
1,540 SR
1,616 Elo+

VS

Team Averages
Level 15
1,425 SR
1,642 Elo+
Bakasura
Bakasura
AzDurva
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,520 Elo+
Solo
Merlin
Merlin
Farао
Merlin
Level 25
God Stats
24W - 23L
1,086 SR
Queue Stats
87W - 67L
1,560 Elo+
Solo
Ymir
Ymir
Jibberty
Ymir
Level 3
God Stats
1W - 1L
1,674 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2
Achilles
Achilles
Okanid
Achilles
Level 28
God Stats
13W - 18L
1,367 SR
Queue Stats
49W - 44L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Primerage
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eryczko
Guan Yu
20
7 / 4 / 25
14,746
1,053
19,845
26,807
36,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 2 / 17
15,129
1,081
20,396
14,286
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
OneDrin
Cernunnos
20
4 / 7 / 28
13,693
978
24,858
20,002
7,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
VexisPL
Ratatoskr
20
17 / 7 / 20
17,152
1,225
28,580
20,131
8,690
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
kebzik
Kukulkan
20
8 / 2 / 23
14,839
1,060
24,367
11,825
4,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AzDurva
Bakasura
19
8 / 13 / 7
14,410
1,029
21,586
27,160
9,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Farао
Merlin
20
4 / 7 / 8
13,898
993
25,440
19,640
4,657
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
3 / 9 / 11
14,545
1,039
12,775
29,748
34,909
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Okanid
Achilles
19
4 / 9 / 9
13,079
934
14,452
27,916
27,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Primerage
Jing Wei
20
3 / 8 / 11
13,702
979
13,744
19,215
5,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
68
46
Kills
22
22
Deaths
46
113
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AzDurva
Bakasura
8
13
7
0.88
W
Guan Yu
Eryczko
Guan Yu
7
4
25
4.88
L
Merlin
Farао
Merlin
4
7
8
1.14
L
Ymir
3
9
11
0.94
W
10
2
17
9.25
L
Achilles
Okanid
Achilles
4
9
9
0.94
W
Cernunnos
OneDrin
Cernunnos
4
7
28
2.57
L
Jing Wei
Primerage
Jing Wei
3
8
11
1.06
W
Ratatoskr
VexisPL
Ratatoskr
17
7
20
3.86
W
Kukulkan
kebzik
Kukulkan
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,046
Damage
87,997
93,051
Taken
123,679
63,017
Mitigated
81,418
11,239
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AzDurva
Bakasura
21,586
15,411
0
4,380
27,160
9,807
0
9,369
17,485
0
37,453
W
Guan Yu
Eryczko
Guan Yu
19,845
3,685
2,449
6,813
26,807
36,589
0
13,170
13,040
0
31,973
L
Merlin
Farао
Merlin
25,440
2,106
0
0
19,640
4,657
0
4,352
15,170
81,203
0
L
Ymir
12,775
1,551
0
1,624
29,748
34,909
0
12,743
16,030
30,772
0
W
20,396
3,285
0
0
14,286
6,195
0
4,511
9,355
56,175
0
L
Achilles
Okanid
Achilles
14,452
3,845
0
910
27,916
27,014
0
11,405
15,933
0
28,901
W
Cernunnos
OneDrin
Cernunnos
24,858
13,400
0
1,977
20,002
7,189
0
8,644
10,322
0
42,106
L
Jing Wei
Primerage
Jing Wei
13,744
12,662
0
2,190
19,215
5,031
0
6,072
12,799
0
29,940
W
Ratatoskr
VexisPL
Ratatoskr
28,580
6,171
0
0
20,131
8,690
0
6,602
12,999
0
44,165
W
Kukulkan
kebzik
Kukulkan
24,367
1,913
0
0
11,825
4,354
0
5,288
5,982
48,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,559
Gold Earned
69,634
259
Minions Killed
272
8
Camps Cleared
10
1,290,542
Distance Traveled
1,258,218
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,410
1,029
39
3
6
284,429
0
W
Guan Yu
14,746
1,053
28
2
1
286,091
0
L
Merlin
13,898
993
121
9
1
222,389
0
L
Ymir
14,545
1,039
48
3
1
250,307
2
W
Nox
15,129
1,081
92
7
0
255,721
0
L
Achilles
13,079
934
36
3
1
269,999
0
W
Cernunnos
13,693
978
47
3
1
230,466
0
L
Jing Wei
13,702
979
28
2
1
231,094
1
W
Ratatoskr
17,152
1,225
29
2
6
284,613
2
W
Kukulkan
14,839
1,060
63
5
0
233,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role