Player Matchup

Hercules
Hercules
BOONDOGLE
Hercules
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
51W - 47L
1,531 Elo+
Party 3
Terra
Terra
BernCA35
Terra
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 133L
1,353 Elo+
Solo
Izanami
Izanami
Ebontiele
Izanami
Level 28
God Stats
24W - 8L
1,778 SR
Queue Stats
103W - 103L
1,620 Elo+
Party 3
Chernobog
Chernobog
KudosSJ
Chernobog
Level 136
God Stats
21W - 15L
1,659 SR
Queue Stats
242W - 206L
1,641 Elo+
Party 3
Ah Puch
Ah Puch
VulturineTuba78
Ah Puch
Level 35
God Stats
8W - 8L
1,523 SR
Queue Stats
39W - 37L
1,487 Elo+
Party 3
Team Averages
Level 62
1,592 SR
1,526 Elo+

VS

Team Averages
Level 53
1,576 SR
1,468 Elo+
Ratatoskr
Ratatoskr
ARedSeaTurtle
Ratatoskr
Level 49
God Stats
12W - 5L
1,718 SR
Queue Stats
118W - 116L
1,461 Elo+
Party 1
Fafnir
Fafnir
BananaShake09
Fafnir
Level 41
God Stats
4W - 3L
1,732 SR
Queue Stats
56W - 63L
1,464 Elo+
Party 2
King Arthur
King Arthur
Invinciblec0w
King Arthur
Level 44
God Stats
7W - 7L
1,501 SR
Queue Stats
106W - 94L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
MoochMeister556
Heimdallr
Level 28
God Stats
3W - 6L
1,428 SR
Queue Stats
110W - 116L
1,420 Elo+
Party 1
Janus
Janus
ThreeStrongBeers
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOONDOGLE
Hercules
18
6 / 3 / 7
12,384
563
8,320
18,933
9,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
BernCA35
Terra
15
1 / 5 / 12
11,244
511
2,837
21,592
22,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Ebontiele
Izanami
19
6 / 2 / 10
12,909
587
11,255
14,993
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
KudosSJ
Chernobog
20
17 / 3 / 10
15,501
705
33,802
22,920
14,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 11
13,247
602
8,986
12,032
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ARedSeaTurtle
Ratatoskr
18
6 / 7 / 3
11,375
517
9,394
17,047
7,184
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 8 / 6
10,130
460
7,570
22,086
18,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Invinciblec0w
King Arthur
18
2 / 5 / 2
11,305
514
12,647
23,336
19,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
MoochMeister556
Heimdallr
14
2 / 6 / 6
9,292
422
9,597
14,284
4,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 5
11,049
502
10,641
15,655
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
33
Kills
15
16
Deaths
33
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ARedSeaTurtle
Ratatoskr
6
7
3
1.07
W
Hercules
BOONDOGLE
Hercules
6
3
7
3.17
L
3
8
6
0.75
W
Terra
BernCA35
Terra
1
5
12
1.4
W
Izanami
Ebontiele
Izanami
6
2
10
5.5
L
King Arthur
Invinciblec0w
King Arthur
2
5
2
0.6
W
Chernobog
KudosSJ
Chernobog
17
3
10
7.33
L
Heimdallr
MoochMeister556
Heimdallr
2
6
6
0.83
L
2
7
5
0.64
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,200
Damage
49,849
90,470
Taken
92,408
58,498
Mitigated
55,268
40,646
Healing
21,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ARedSeaTurtle
Ratatoskr
9,394
2,721
0
4,949
17,047
7,184
0
1,760
15,287
0
81,011
W
Hercules
BOONDOGLE
Hercules
8,320
3,237
0
7,954
18,933
9,805
701
2,342
16,558
0
64,675
L
7,570
1,459
0
4,158
22,086
18,849
0
2,178
19,908
26,619
0
W
Terra
BernCA35
Terra
2,837
565
2,186
5,423
21,592
22,494
1,213
5,458
16,074
20,090
0
W
Izanami
Ebontiele
Izanami
11,255
8,345
0
6,768
14,993
6,997
2,598
4,192
10,745
0
106,799
L
King Arthur
Invinciblec0w
King Arthur
12,647
1,263
0
5,750
23,336
19,785
360
1,319
22,017
1,223
78,630
W
Chernobog
KudosSJ
Chernobog
33,802
25,072
0
13,446
22,920
14,463
5,524
4,433
18,189
0
135,862
L
Heimdallr
MoochMeister556
Heimdallr
9,597
5,112
0
4,035
14,284
4,404
156
1,605
12,679
0
52,690
L
10,641
706
0
2,416
15,655
5,046
0
4,961
10,694
68,577
0
W
8,986
69
0
4,869
12,032
4,739
504
4,055
7,781
81,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,285
Gold Earned
53,151
608
Minions Killed
542
0
Camps Cleared
0
2,259,780
Distance Traveled
1,952,880
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,375
517
128
6
0
436,489
2
W
Hercules
12,384
563
100
5
0
492,391
5
L
Fafnir
10,130
460
22
1
0
388,675
6
W
Terra
11,244
511
30
1
0
442,133
1
W
Izanami
12,909
587
152
7
0
444,558
8
L
King Arthur
11,305
514
158
7
0
445,340
1
W
Chernobog
15,501
705
177
8
0
446,988
1
L
Heimdallr
9,292
422
108
5
0
332,457
2
L
Janus
11,049
502
126
6
0
349,919
1
W
Ah Puch
13,247
602
149
7
0
433,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role