Player Matchup

Tiamat
Tiamat
Lost_DOllar
Tiamat
Level 106
God Stats
7W - 4L
1,620 SR
Queue Stats
165W - 167L
1,739 Elo+
Party 2
Ymir
Ymir
Ninja_Skills911
Ymir
Level 69
God Stats
23W - 21L
1,534 SR
Queue Stats
32W - 40L
1,503 Elo+
Party 1
Pele
Pele
Pao-Com-Durex207
Pele
Level 93
God Stats
4W - 4L
1,740 SR
Queue Stats
231W - 256L
1,480 Elo+
Party 1
Hades
Hades
Taloblk8
Hades
Level 98
God Stats
4W - 0L
1,783 SR
Queue Stats
64W - 46L
1,549 Elo+
Solo
Danzaburou
Danzaburou
x_xchicagox_x
Danzaburou
Level 87
God Stats
9W - 5L
1,807 SR
Queue Stats
154W - 156L
1,517 Elo+
Party 2
Team Averages
Level 91
1,697 SR
1,558 Elo+

VS

Team Averages
Level 88
1,490 SR
1,457 Elo+
Cupid
Cupid
Colteeezy
Cupid
Level 56
God Stats
1W - 2L
1,315 SR
Queue Stats
59W - 78L
1,285 Elo+
Solo
Bellona
Bellona
El_choro_galaxya
Bellona
Level 134
God Stats
15W - 17L
1,315 SR
Queue Stats
305W - 352L
1,476 Elo+
Solo
Sol
Sol
NotSlimNotShady
Sol
Level 69
God Stats
0W - 3L
1,524 SR
Queue Stats
94W - 99L
1,489 Elo+
Solo
Ravana
Ravana
xxbenitxx
Ravana
Level 109
God Stats
24W - 28L
1,549 SR
Queue Stats
442W - 435L
1,483 Elo+
Solo
Khepri
Khepri
れひれめ
Khepri
Level 74
God Stats
24W - 10L
1,745 SR
Queue Stats
94W - 107L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 2 / 2
8,749
583
8,908
7,145
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 5
8,225
548
5,480
13,012
8,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 3 / 6
8,401
560
8,999
10,585
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Taloblk8
Hades
15
1 / 2 / 2
8,577
572
9,995
13,062
9,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
x_xchicagox_x
Danzaburou
12
0 / 2 / 9
7,643
510
8,569
10,313
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Colteeezy
Cupid
12
3 / 3 / 2
7,230
482
6,821
9,631
2,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 1
7,918
528
10,789
17,442
10,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 0
7,664
511
8,318
12,376
3,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
xxbenitxx
Ravana
13
5 / 4 / 1
7,818
521
6,518
7,809
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
11
1 / 3 / 3
6,887
459
4,067
9,910
4,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
12
12
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
Colteeezy
Cupid
3
3
2
1.33
L
1
3
1
0.5
W
Tiamat
7
2
2
4
W
3
3
5
1.83
L
2
4
0
0.5
W
6
3
6
3
W
Hades
Taloblk8
Hades
1
2
2
1
W
Danzaburou
x_xchicagox_x
Danzaburou
0
2
9
2.25
L
Ravana
xxbenitxx
Ravana
5
4
1
1.38
L
Khepri
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,951
Damage
36,513
54,117
Taken
57,168
33,021
Mitigated
25,560
20,434
Healing
19,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Colteeezy
Cupid
6,821
3,741
154
3,126
9,631
2,791
0
1,633
7,952
0
42,697
L
10,789
5,765
0
7,159
17,442
10,736
0
9,391
7,426
0
54,321
W
Tiamat
8,908
353
0
2,358
7,145
5,347
375
3,647
3,498
42,942
0
W
5,480
858
1,293
3,217
13,012
8,794
78
3,668
9,344
26,118
0
L
8,318
1,237
0
6,253
12,376
3,876
764
5,345
6,537
54,080
0
W
8,999
2,560
0
1,869
10,585
5,678
0
2,781
7,804
0
46,671
W
Hades
Taloblk8
Hades
9,995
1,705
430
7,634
13,062
9,533
0
0
13,062
58,877
0
W
Danzaburou
x_xchicagox_x
Danzaburou
8,569
2,347
0
3,633
10,313
3,669
903
2,289
8,024
0
43,277
L
Ravana
xxbenitxx
Ravana
6,518
1,901
0
1,230
7,809
3,262
208
2,444
5,204
0
41,645
L
Khepri
4,067
0
0
2,029
9,910
4,895
0
4,192
5,666
19,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
37,517
383
Minions Killed
410
0
Camps Cleared
0
1,368,167
Distance Traveled
1,358,048
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,230
482
91
6
0
258,267
5
L
Bellona
7,918
528
117
8
0
281,980
2
W
Tiamat
8,749
583
79
5
0
305,316
4
W
Ymir
8,225
548
44
3
0
265,461
0
L
Sol
7,664
511
100
7
0
239,045
2
W
Pele
8,401
560
69
5
0
310,444
1
W
Hades
8,577
572
121
8
0
221,718
2
W
Danzaburou
7,643
510
70
5
0
265,228
6
L
Ravana
7,818
521
79
5
0
277,646
0
L
Khepri
6,887
459
23
2
0
301,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role