Player Matchup

Rama
Rama
DeSPI_44
Rama
Level 12
God Stats
9W - 8L
1,619 SR
Queue Stats
13W - 16L
1,230 Elo+
Party 1
Hachiman
Hachiman
Etienne_Eg
Hachiman
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 25L
1,282 Elo+
Party 1
Bakasura
Bakasura
alexander44100
Bakasura
Level 4
God Stats
2W - 4L
1,462 SR
Queue Stats
12W - 20L
1,282 Elo+
Party 1
Jormungandr
Jormungandr
jeanpiere18232
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,180 Elo+
Solo
Poseidon
Poseidon
lordhaugen14
Poseidon
Level 29
God Stats
30W - 31L
1,505 SR
Queue Stats
120W - 141L
1,290 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,253 Elo+

VS

Team Averages
Level 21
1,493 SR
1,389 Elo+
Tiamat
Tiamat
DevilOfParadi8
Tiamat
Level 27
God Stats
5W - 2L
1,516 SR
Queue Stats
23W - 22L
1,492 Elo+
Solo
Yemoja
Yemoja
Nexus NO CHILL
Yemoja
Level 30
God Stats
50W - 49L
1,511 SR
Queue Stats
165W - 221L
1,317 Elo+
Solo
Kukulkan
Kukulkan
OurErDan444
Kukulkan
Level 5
God Stats
11W - 8L
1,489 SR
Queue Stats
27W - 33L
1,254 Elo+
Solo
Danzaburou
Danzaburou
bahadirbozbay
Danzaburou
Level 25
God Stats
90W - 89L
1,432 SR
Queue Stats
102W - 108L
1,329 Elo+
Solo
Thanatos
Thanatos
iamnotjimsines
Thanatos
Level 16
God Stats
2W - 0L
1,517 SR
Queue Stats
14W - 19L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
2 / 10 / 13
12,224
1,019
12,734
24,049
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Etienne_Eg
Hachiman
20
1 / 11 / 13
12,062
1,005
13,253
22,673
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
20
12 / 11 / 8
15,720
1,310
27,837
27,431
11,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
jeanpiere18232
Jormungandr
19
2 / 12 / 14
12,074
1,006
5,822
22,736
7,532
Poseidon
lordhaugen14
Poseidon
19
9 / 8 / 10
14,344
1,195
19,321
13,759
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 16
15,866
1,322
28,504
17,467
16,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
4 / 3 / 29
14,087
1,174
9,335
22,356
25,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
OurErDan444
Kukulkan
20
5 / 7 / 23
12,916
1,076
21,363
12,760
6,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
bahadirbozbay
Danzaburou
20
13 / 5 / 19
14,960
1,247
24,727
17,199
7,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
18
11 / 7 / 11
13,216
1,101
16,447
13,827
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
150
26
Kills
52
52
Deaths
26
58
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Rama
2
10
13
0.85
W
19
4
16
6.75
L
Hachiman
Etienne_Eg
Hachiman
1
11
13
0.68
W
4
3
29
6.17
W
Kukulkan
OurErDan444
Kukulkan
5
7
23
2.36
L
Bakasura
12
11
8
1.45
W
Danzaburou
bahadirbozbay
Danzaburou
13
5
19
4.5
W
Thanatos
11
7
11
2.36
L
Jormungandr
jeanpiere18232
Jormungandr
2
12
14
0.75
L
Poseidon
lordhaugen14
Poseidon
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,967
Damage
100,376
110,648
Taken
83,609
37,640
Mitigated
62,571
12,797
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,734
10,506
0
5,330
24,049
7,145
0
12,618
11,431
0
43,537
W
28,504
4,118
143
5,556
17,467
16,711
0
5,552
11,537
48,754
0
L
Hachiman
Etienne_Eg
Hachiman
13,253
6,564
0
3,767
22,673
7,244
0
12,804
9,869
0
34,194
W
9,335
1,635
1,775
1,409
22,356
25,600
0
5,180
15,261
28,154
0
W
Kukulkan
OurErDan444
Kukulkan
21,363
4,112
0
0
12,760
6,551
0
4,357
8,263
36,563
0
L
Bakasura
27,837
19,401
0
3,700
27,431
11,239
0
9,655
17,776
0
52,810
W
Danzaburou
bahadirbozbay
Danzaburou
24,727
13,681
0
1,174
17,199
7,970
0
4,859
11,435
0
54,604
W
Thanatos
16,447
6,485
0
5,746
13,827
5,739
0
5,195
8,399
0
19,805
L
Jormungandr
jeanpiere18232
Jormungandr
5,822
3,045
0
0
22,736
7,532
0
15,415
7,321
14,323
0
L
Poseidon
lordhaugen14
Poseidon
19,321
2,882
0
0
13,759
4,480
0
8,710
5,049
42,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
71,045
222
Minions Killed
210
8
Camps Cleared
1
1,048,577
Distance Traveled
865,096
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,224
1,019
39
3
4
195,946
1
W
Tiamat
15,866
1,322
48
4
0
166,977
0
L
Hachiman
12,062
1,005
29
2
2
223,321
0
W
Yemoja
14,087
1,174
45
4
1
205,154
0
W
Kukulkan
12,916
1,076
41
3
0
177,294
0
L
Bakasura
15,720
1,310
69
6
2
269,150
0
W
Danzaburou
14,960
1,247
63
5
0
156,263
0
W
Thanatos
13,216
1,101
13
1
0
159,408
1
L
Jormungandr
12,074
1,006
15
1
0
180,120
1
L
Poseidon
14,344
1,195
70
6
0
180,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role