Player Matchup

Hachiman
Hachiman
ChocSwifter
Hachiman
Level 17
God Stats
32W - 38L
1,490 SR
Queue Stats
197W - 252L
1,406 Elo+
Solo
Guan Yu
Guan Yu
Ein Bus8241
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,150 Elo+
Party 3
Thor
Thor
Sombreau
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,356 Elo+
Solo
Hun Batz
Hun Batz
SuarezGueA18
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,312 Elo+
Solo
Ymir
Ymir
TrinityDirty
Ymir
Level 46
God Stats
6W - 7L
1,497 SR
Queue Stats
85W - 110L
1,347 Elo+
Party 3
Team Averages
Level 17
1,497 SR
1,314 Elo+

VS

Team Averages
Level 13
1,443 SR
1,366 Elo+
Ymir
Ymir
F33ZE_Gunty_YT
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 1
Scylla
Scylla
TDG_-DygItal
Scylla
Level 11
God Stats
2W - 6L
1,166 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
Zunoh26
Jing Wei
Level 17
God Stats
2W - 2L
1,452 SR
Queue Stats
43W - 47L
1,324 Elo+
Party 2
Da Ji
Da Ji
tiramisu 76
Da Ji
Level 16
God Stats
32W - 30L
1,610 SR
Queue Stats
88W - 85L
1,381 Elo+
Party 2
Bellona
Bellona
zaPP_-90
Bellona
Level 16
God Stats
3W - 1L
1,490 SR
Queue Stats
9W - 17L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChocSwifter
Hachiman
12
5 / 2 / 2
7,472
467
10,851
9,350
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Ein Bus8241
Guan Yu
8
0 / 8 / 0
5,751
359
1,609
9,085
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
4 / 7 / 1
7,942
496
4,460
10,095
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
SuarezGueA18
Hun Batz
11
1 / 10 / 2
6,926
433
4,530
11,114
3,599
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 6 / 4
6,855
428
2,997
14,555
13,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
8,190
512
8,502
15,754
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
3 / 3 / 5
7,647
478
6,675
6,446
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Zunoh26
Jing Wei
11
4 / 3 / 6
7,365
460
3,217
6,916
2,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
12 / 4 / 4
8,704
544
8,386
10,577
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
zaPP_-90
Bellona
12
8 / 0 / 2
7,816
489
7,258
9,513
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
12
Kills
30
33
Deaths
17
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChocSwifter
Hachiman
5
2
2
3
L
Guan Yu
Ein Bus8241
Guan Yu
0
8
0
0
W
3
7
6
0.86
L
Thor
4
7
1
0.64
L
Hun Batz
SuarezGueA18
Hun Batz
1
10
2
0.2
W
Scylla
3
3
5
1.83
L
2
6
4
0.67
W
Jing Wei
Zunoh26
Jing Wei
4
3
6
2.33
W
12
4
4
3.5
W
Bellona
zaPP_-90
Bellona
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
34,038
54,199
Taken
49,206
29,948
Mitigated
26,854
5,598
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChocSwifter
Hachiman
10,851
6,728
0
3,342
9,350
3,018
629
3,067
6,283
0
36,861
L
Guan Yu
Ein Bus8241
Guan Yu
1,609
312
0
767
9,085
6,629
0
613
8,472
0
18,028
W
8,502
3,725
0
574
15,754
12,266
92
1,580
14,149
34,629
0
L
Thor
4,460
1,652
0
769
10,095
3,171
323
2,316
7,779
0
29,392
L
Hun Batz
SuarezGueA18
Hun Batz
4,530
1,004
0
720
11,114
3,599
0
3,865
7,249
0
30,001
W
Scylla
6,675
392
0
607
6,446
1,729
1,654
0
6,396
36,205
0
L
2,997
1,180
0
0
14,555
13,531
137
5,316
9,239
15,016
0
W
Jing Wei
Zunoh26
Jing Wei
3,217
2,566
0
910
6,916
2,178
3,317
0
6,866
0
25,364
W
8,386
3,195
0
1,743
10,577
4,443
462
559
9,973
0
31,072
W
Bellona
zaPP_-90
Bellona
7,258
3,265
0
757
9,513
6,238
785
858
8,655
0
33,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
39,722
218
Minions Killed
233
0
Camps Cleared
0
1,256,155
Distance Traveled
1,464,552
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,472
467
58
4
0
245,583
0
L
Guan Yu
5,751
359
34
2
0
231,759
0
W
Ymir
8,190
512
48
3
0
293,584
1
L
Thor
7,942
496
58
4
0
296,912
3
L
Hun Batz
6,926
433
48
3
0
284,264
0
W
Scylla
7,647
478
58
4
0
288,057
0
L
Ymir
6,855
428
20
1
0
197,637
1
W
Jing Wei
7,365
460
44
3
0
292,838
0
W
Da Ji
8,704
544
46
3
0
279,403
0
W
Bellona
7,816
489
37
2
0
310,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role