Player Matchup

Mercury
Mercury
Frostyfeet909
Mercury
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 117L
1,408 Elo+
Solo
Geb
Geb
KO Cow
Geb
Level 88
God Stats
7W - 16L
1,259 SR
Queue Stats
53W - 63L
1,455 Elo+
Party 3
Chaac
Chaac
NoahRocha
Chaac
Level 130
God Stats
5W - 5L
1,670 SR
Queue Stats
54W - 58L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
tommyf153
Baron Samedi
Level 68
God Stats
13W - 23L
1,354 SR
Queue Stats
253W - 271L
1,390 Elo+
Solo
Danzaburou
Danzaburou
xS4MUx
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 213L
1,523 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,455 Elo+

VS

Team Averages
Level 88
1,568 SR
1,504 Elo+
Jormungandr
Jormungandr
Brutiquzz
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,495 Elo+
Party 2
Pele
Pele
Elynor
Pele
Level 78
God Stats
30W - 19L
1,521 SR
Queue Stats
352W - 329L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
Hakhan
Heimdallr
Level 109
God Stats
1W - 1L
1,690 SR
Queue Stats
44W - 41L
1,507 Elo+
Party 2
Janus
Janus
Medison
Janus
Level 80
God Stats
16W - 17L
1,456 SR
Queue Stats
351W - 350L
1,519 Elo+
Party 1
Osiris
Osiris
StainGate
Osiris
Level 68
God Stats
3W - 9L
1,673 SR
Queue Stats
346W - 363L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
3 / 5 / 5
13,102
485
8,881
20,687
8,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
KO Cow
Geb
19
1 / 4 / 16
12,567
465
12,758
22,395
27,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
NoahRocha
Chaac
20
7 / 3 / 0
14,955
554
21,883
24,362
26,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
tommyf153
Baron Samedi
20
11 / 5 / 6
16,325
605
23,812
18,355
13,455
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xS4MUx
Danzaburou
20
12 / 6 / 3
14,865
551
24,048
24,586
12,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brutiquzz
Jormungandr
16
0 / 6 / 13
10,006
371
10,725
23,223
28,679
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Elynor
Pele
20
12 / 6 / 10
15,029
557
24,647
24,608
14,255
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Hakhan
Heimdallr
18
3 / 9 / 7
11,831
438
13,207
24,244
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Medison
Janus
20
8 / 6 / 7
14,431
534
16,849
19,748
8,675
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
StainGate
Osiris
20
0 / 7 / 4
11,866
439
12,501
25,248
23,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
64
34
Kills
23
23
Deaths
34
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brutiquzz
Jormungandr
0
6
13
1.08
L
Pele
Elynor
Pele
12
6
10
2.83
W
Mercury
3
5
5
1.1
L
Heimdallr
Hakhan
Heimdallr
3
9
7
0.72
W
Geb
KO Cow
Geb
1
4
16
2.25
L
Janus
Medison
Janus
8
6
7
1.92
W
Chaac
NoahRocha
Chaac
7
3
0
2.33
L
Osiris
StainGate
Osiris
0
7
4
0.29
W
Baron Samedi
tommyf153
Baron Samedi
11
5
6
2.8
W
Danzaburou
xS4MUx
Danzaburou
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,382
Damage
77,929
110,385
Taken
117,071
88,837
Mitigated
84,826
35,762
Healing
31,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brutiquzz
Jormungandr
10,725
1,450
1,194
2,583
23,223
28,679
160
6,882
16,209
48,410
0
L
Pele
Elynor
Pele
24,647
5,730
0
6,640
24,608
14,255
0
9,053
15,365
0
114,881
W
Mercury
8,881
4,827
0
3,567
20,687
8,393
736
3,932
16,544
0
99,867
L
Heimdallr
Hakhan
Heimdallr
13,207
7,981
0
7,982
24,244
9,616
997
9,353
14,825
0
80,615
W
Geb
KO Cow
Geb
12,758
521
1,154
3,520
22,395
27,492
80
7,602
14,316
42,894
0
L
Janus
Medison
Janus
16,849
710
471
2,276
19,748
8,675
0
8,782
10,676
99,074
0
W
Chaac
NoahRocha
Chaac
21,883
8,575
0
11,444
24,362
26,912
3,824
2,510
21,615
0
119,709
L
Osiris
StainGate
Osiris
12,501
6,107
0
9,915
25,248
23,601
0
2,064
22,671
470
81,999
W
Baron Samedi
tommyf153
Baron Samedi
23,812
2,907
986
4,850
18,355
13,455
0
4,559
13,516
141,543
0
W
Danzaburou
xS4MUx
Danzaburou
24,048
14,990
0
10,241
24,586
12,585
1,226
7,895
16,264
0
86,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,814
Gold Earned
63,163
703
Minions Killed
676
0
Camps Cleared
0
2,659,700
Distance Traveled
2,365,035
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,006
371
86
3
0
448,322
0
L
Pele
15,029
557
148
5
0
524,307
6
W
Mercury
13,102
485
131
5
0
592,343
10
L
Heimdallr
11,831
438
117
4
0
398,629
4
W
Geb
12,567
465
43
2
0
663,638
5
L
Janus
14,431
534
187
7
0
534,443
1
W
Chaac
14,955
554
205
8
0
460,561
2
L
Osiris
11,866
439
138
5
0
459,334
1
W
Baron Samedi
16,325
605
215
8
0
460,987
6
W
Danzaburou
14,865
551
109
4
0
482,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role