Player Matchup

Sol
Sol
FolksyPrism
Sol
Level 6
God Stats
1W - 2L
1,465 SR
Queue Stats
8W - 14L
1,184 Elo+
Solo
Danzaburou
Danzaburou
Nylock13
Danzaburou
Level 19
God Stats
8W - 4L
1,655 SR
Queue Stats
22W - 15L
1,543 Elo+
Solo
Thor
Thor
Tha Hafrikan
Thor
Level 17
God Stats
4W - 0L
1,419 SR
Queue Stats
14W - 19L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
mdbro15
Kuzenbo
Level 8
God Stats
3W - 1L
1,808 SR
Queue Stats
41W - 45L
1,336 Elo+
Party 2
Neith
Neith
sorete_680
Neith
Level 8
God Stats
3W - 2L
1,345 SR
Queue Stats
31W - 27L
1,441 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,397 Elo+

VS

Team Averages
Level 9
1,454 SR
1,395 Elo+
Ymir
Ymir
C_R_I_INK
Ymir
Level 17
God Stats
0W - 1L
1,247 SR
Queue Stats
36W - 34L
1,532 Elo+
Solo
Neith
Neith
Shadeyboi22
Neith
Level 7
God Stats
7W - 7L
1,500 SR
Queue Stats
26W - 36L
1,387 Elo+
Solo
Serqet
Serqet
Unicorn magic 7
Serqet
Level 8
God Stats
10W - 17L
1,394 SR
Queue Stats
14W - 24L
1,392 Elo+
Solo
Anubis
Anubis
kill_evening
Anubis
Level 6
God Stats
2W - 3L
1,422 SR
Queue Stats
25W - 43L
1,332 Elo+
Party 1
Guan Yu
Guan Yu
kisaria94
Guan Yu
Level 6
God Stats
1W - 2L
1,707 SR
Queue Stats
8W - 14L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 27
12,517
1,043
20,268
9,484
4,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Nylock13
Danzaburou
20
15 / 1 / 20
14,923
1,244
28,631
12,880
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
7 / 3 / 16
12,195
1,016
11,901
12,798
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
mdbro15
Kuzenbo
19
1 / 4 / 27
12,147
1,012
9,687
22,383
33,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
20
20 / 4 / 11
14,247
1,187
26,844
15,998
6,026
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 8 / 4
11,459
955
13,683
23,684
16,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 8 / 8
10,509
876
13,248
14,723
6,013
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 6 / 4
11,350
946
15,420
20,261
10,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
2 / 14 / 5
11,313
943
12,466
23,675
10,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
kisaria94
Guan Yu
17
3 / 10 / 6
11,115
926
12,076
26,819
30,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
39
46
Kills
12
12
Deaths
46
101
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
4
0.5
W
3
0
27
16.5
W
Danzaburou
Nylock13
Danzaburou
15
1
20
25
L
0
8
8
0.5
W
7
3
16
5
L
5
6
4
1.17
L
Anubis
2
14
5
0.32
L
Guan Yu
kisaria94
Guan Yu
3
10
6
0.6
W
Kuzenbo
mdbro15
Kuzenbo
1
4
27
3.63
W
Neith
20
4
11
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,331
Damage
66,893
73,543
Taken
109,162
54,488
Mitigated
74,914
20,257
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,683
2,686
0
0
23,684
16,972
0
4,803
18,881
40,874
0
W
20,268
6,084
596
3,466
9,484
4,333
0
3,046
6,253
46,373
0
W
Danzaburou
Nylock13
Danzaburou
28,631
17,249
693
5,509
12,880
5,552
0
6,347
6,296
0
52,995
L
13,248
7,886
0
1,022
14,723
6,013
0
4,783
9,940
0
21,883
W
11,901
3,513
0
2,421
12,798
5,049
0
4,292
7,894
0
22,292
L
15,420
4,409
0
182
20,261
10,540
0
5,811
14,450
0
18,814
L
Anubis
12,466
1,374
0
4,650
23,675
10,519
0
4,553
19,122
51,116
0
L
Guan Yu
kisaria94
Guan Yu
12,076
2,303
1,468
3,048
26,819
30,870
0
10,005
16,814
0
29,141
W
Kuzenbo
mdbro15
Kuzenbo
9,687
4,314
0
1,083
22,383
33,528
0
6,517
14,968
12,417
0
W
Neith
26,844
15,208
0
6,489
15,998
6,026
0
5,947
9,536
0
48,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,029
Gold Earned
55,746
181
Minions Killed
206
5
Camps Cleared
3
1,017,436
Distance Traveled
1,007,844
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,459
955
55
5
1
185,026
0
W
Sol
12,517
1,043
64
5
1
216,995
0
W
Danzaburou
14,923
1,244
52
4
1
205,660
0
L
Neith
10,509
876
17
1
1
180,010
0
W
Thor
12,195
1,016
28
2
1
199,261
3
L
Serqet
11,350
946
10
1
0
272,034
0
L
Anubis
11,313
943
96
8
0
153,448
0
L
Guan Yu
11,115
926
28
2
1
217,326
0
W
Kuzenbo
12,147
1,012
2
0
1
210,477
0
W
Neith
14,247
1,187
35
3
1
185,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role