Player Matchup

Neith
Neith
SEcret166
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Solo
Guan Yu
Guan Yu
Sm1ley0323
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Chang'e
Chang'e
WarDraconis
Chang'e
Level 29
God Stats
0W - 1L
1,553 SR
Queue Stats
10W - 10L
1,398 Elo+
Solo
Bellona
Bellona
moth333z
Bellona
Level 18
God Stats
0W - 1L
1,072 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Yemoja
Yemoja
yanabanks
Yemoja
Level 24
God Stats
0W - 5L
1,349 SR
Queue Stats
19W - 32L
1,235 Elo+
Solo
Team Averages
Level 15
1,395 SR
1,253 Elo+

VS

Team Averages
Level 23
1,509 SR
1,489 Elo+
Ares
Ares
Azaellsk
Ares
Level 6
God Stats
2W - 0L
1,669 SR
Queue Stats
5W - 7L
1,441 Elo+
Solo
Awilix
Awilix
JankyHax
Awilix
Level 27
God Stats
4W - 2L
1,491 SR
Queue Stats
20W - 18L
1,621 Elo+
Party 1
Tiamat
Tiamat
YesICamp2
Tiamat
Level 33
God Stats
1W - 1L
1,286 SR
Queue Stats
25W - 18L
1,501 Elo+
Party 1
Neith
Neith
pachown
Neith
Level 27
God Stats
3W - 4L
1,348 SR
Queue Stats
25W - 29L
1,439 Elo+
Party 1
Fafnir
Fafnir
quinhao-voador
Fafnir
Level 24
God Stats
3W - 6L
1,751 SR
Queue Stats
268W - 281L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SEcret166
Neith
14
3 / 8 / 0
8,783
488
5,815
15,496
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Sm1ley0323
Guan Yu
3
0 / 2 / 0
5,124
285
585
1,813
737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
WarDraconis
Chang'e
13
4 / 7 / 1
7,673
426
10,624
18,774
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
moth333z
Bellona
10
1 / 10 / 4
6,979
388
3,226
15,379
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
yanabanks
Yemoja
13
1 / 3 / 5
8,041
447
4,972
12,926
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 4 / 10
9,592
533
8,211
12,086
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
JankyHax
Awilix
15
10 / 1 / 3
10,358
575
7,768
10,311
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
YesICamp2
Tiamat
15
4 / 3 / 7
9,900
550
7,960
8,463
5,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
pachown
Neith
15
8 / 1 / 6
10,064
559
13,318
9,672
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 9
10,753
597
7,767
12,320
11,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
9
Kills
30
30
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
10
1.75
W
Awilix
JankyHax
Awilix
10
1
3
11.5
L
Neith
SEcret166
Neith
3
8
0
0.38
L
Guan Yu
Sm1ley0323
Guan Yu
0
2
0
0
L
Chang'e
WarDraconis
Chang'e
4
7
1
0.64
W
Tiamat
YesICamp2
Tiamat
4
3
7
2.5
L
Bellona
moth333z
Bellona
1
10
4
0.3
W
Neith
pachown
Neith
8
1
6
11
W
6
2
9
5.25
L
Yemoja
yanabanks
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
45,024
64,388
Taken
52,852
28,571
Mitigated
37,058
13,328
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,211
752
0
895
12,086
10,240
738
4,631
7,455
24,150
0
W
Awilix
JankyHax
Awilix
7,768
2,847
0
624
10,311
5,608
2,161
1,356
8,955
0
62,185
L
Neith
SEcret166
Neith
5,815
2,909
0
4,750
15,496
5,235
1,585
3,766
11,566
0
58,504
L
Guan Yu
Sm1ley0323
Guan Yu
585
291
85
260
1,813
737
62
331
1,392
0
2,892
L
Chang'e
WarDraconis
Chang'e
10,624
1,542
1,185
4,654
18,774
6,502
0
8,477
10,173
41,847
0
W
Tiamat
YesICamp2
Tiamat
7,960
1,076
0
2,606
8,463
5,764
1,682
2,378
6,085
53,793
0
L
Bellona
moth333z
Bellona
3,226
934
0
167
15,379
6,418
0
5,743
9,496
0
12,720
W
Neith
pachown
Neith
13,318
7,842
0
4,854
9,672
4,177
4,414
4,363
5,309
0
64,916
W
7,767
2,862
0
4,472
12,320
11,269
3,903
2,868
9,352
45,176
0
L
Yemoja
yanabanks
Yemoja
4,972
1,381
1,176
1,051
12,926
9,679
0
5,099
7,823
21,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
50,667
221
Minions Killed
387
0
Camps Cleared
0
1,281,822
Distance Traveled
1,608,510
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,592
533
42
2
0
349,867
2
W
Awilix
10,358
575
94
5
0
383,619
3
L
Neith
8,783
488
107
6
0
283,163
1
L
Guan Yu
5,124
285
5
0
0
71,808
1
L
Chang'e
7,673
426
66
4
0
289,840
3
W
Tiamat
9,900
550
96
5
0
319,664
4
L
Bellona
6,979
388
18
1
0
326,957
2
W
Neith
10,064
559
68
4
0
276,111
1
W
Fafnir
10,753
597
87
5
0
279,249
1
L
Yemoja
8,041
447
25
1
0
310,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role