Player Matchup

Amaterasu
Amaterasu
Datint73
Amaterasu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 96L
1,182 Elo+
Solo
Da Ji
Da Ji
QueenKoopaLilith
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,274 Elo+
Solo
Danzaburou
Danzaburou
TankthtKiwi9109
Danzaburou
Level 15
God Stats
64W - 92L
1,289 SR
Queue Stats
109W - 134L
1,214 Elo+
Solo
Cthulhu
Cthulhu
Theocracy1
Cthulhu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 54L
1,419 Elo+
Solo
Kukulkan
Kukulkan
hess420024
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,318 Elo+

VS

Team Averages
Level 21
1,495 SR
1,334 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jesusauce1
Izanami
Level 28
God Stats
46W - 30L
1,527 SR
Queue Stats
228W - 239L
1,339 Elo+
Solo
Artio
Artio
TrooperTNTX
Artio
Level 28
God Stats
3W - 2L
1,576 SR
Queue Stats
36W - 51L
1,236 Elo+
Solo
Hachiman
Hachiman
destinykreator06
Hachiman
Level 23
God Stats
24W - 34L
1,373 SR
Queue Stats
51W - 63L
1,306 Elo+
Solo
Fenrir
Fenrir
wallas_1983
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Datint73
Amaterasu
15
0 / 16 / 1
9,240
840
1,526
23,879
9,804
15
2 / 13 / 2
9,921
902
8,565
21,484
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TankthtKiwi9109
Danzaburou
16
2 / 5 / 2
10,859
987
19,498
19,166
8,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Theocracy1
Cthulhu
15
2 / 6 / 2
10,232
930
12,863
23,262
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
hess420024
Kukulkan
16
0 / 5 / 4
10,155
923
16,098
14,255
8,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
10 / 1 / 18
12,335
1,121
21,283
15,965
8,417
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Jesusauce1
Izanami
20
20 / 3 / 15
13,819
1,256
35,075
15,995
8,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 0 / 31
13,155
1,196
15,468
17,139
21,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 1 / 25
12,140
1,104
16,935
10,272
4,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
16
0 / 1 / 16
10,043
913
1,171
6,014
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
150
6
Kills
45
45
Deaths
6
11
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
1
18
19
L
Amaterasu
Datint73
Amaterasu
0
16
1
0.03
W
Izanami
Jesusauce1
Izanami
20
3
15
9.17
L
2
13
2
0.23
L
Danzaburou
TankthtKiwi9109
Danzaburou
2
5
2
0.6
L
Cthulhu
Theocracy1
Cthulhu
2
6
2
0.5
W
5
0
31
20.5
W
10
1
25
22.5
L
Kukulkan
hess420024
Kukulkan
0
5
4
0.4
W
Fenrir
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,550
Damage
89,932
102,046
Taken
65,385
57,349
Mitigated
46,104
4,050
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
21,283
9,044
0
3,029
15,965
8,417
0
6,933
8,854
0
36,114
L
Amaterasu
Datint73
Amaterasu
1,526
587
0
0
23,879
9,804
0
2,787
21,092
0
14,547
W
Izanami
Jesusauce1
Izanami
35,075
29,845
154
5,766
15,995
8,979
0
7,573
8,247
0
66,657
L
8,565
2,515
0
493
21,484
8,246
0
2,311
19,173
0
12,759
L
Danzaburou
TankthtKiwi9109
Danzaburou
19,498
7,047
0
1,292
19,166
8,050
0
4,899
14,267
0
35,422
L
Cthulhu
Theocracy1
Cthulhu
12,863
1,348
226
1,334
23,262
23,052
0
3,039
20,223
25,790
0
W
15,468
434
2,601
5,843
17,139
21,141
0
7,011
9,903
24,871
0
W
16,935
14,170
0
3,556
10,272
4,879
0
5,434
4,688
0
33,263
L
Kukulkan
hess420024
Kukulkan
16,098
1,881
0
705
14,255
8,197
0
2,432
11,823
45,141
0
W
Fenrir
1,171
481
0
355
6,014
2,688
0
1,232
4,732
0
5,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,407
Gold Earned
61,492
172
Minions Killed
209
5
Camps Cleared
5
878,379
Distance Traveled
1,036,833
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,335
1,121
33
3
0
225,088
0
L
Amaterasu
9,240
840
16
1
0
166,266
1
W
Izanami
13,819
1,256
96
9
3
163,601
2
L
Da Ji
9,921
902
7
1
0
138,639
1
L
Danzaburou
10,859
987
35
3
2
208,676
0
L
Cthulhu
10,232
930
36
3
3
196,542
0
W
Artio
13,155
1,196
13
1
0
249,830
0
W
Hachiman
12,140
1,104
56
5
1
152,100
0
L
Kukulkan
10,155
923
78
7
0
168,256
1
W
Fenrir
10,043
913
11
1
1
246,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role