Player Matchup

Tiamat
Tiamat
Arcora69
Tiamat
Level 29
God Stats
4W - 2L
1,870 SR
Queue Stats
191W - 142L
1,654 Elo+
Party 2
Mulan
Mulan
McFloridaMan
Mulan
Level 37
God Stats
6W - 3L
1,718 SR
Queue Stats
132W - 80L
1,755 Elo+
Party 2
Fafnir
Fafnir
wTc-GsxR750L1
Fafnir
Level 94
God Stats
2W - 0L
1,722 SR
Queue Stats
193W - 157L
1,699 Elo+
Party 2
Team Averages
Level 53
1,770 SR
1,703 Elo+

VS

Team Averages
Level 61
1,519 SR
1,571 Elo+
Cerberus
Cerberus
Akumalinoone
Cerberus
Level 28
God Stats
7W - 9L
1,557 SR
Queue Stats
88W - 115L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
ClareVoyance25
Heimdallr
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
260W - 214L
1,671 Elo+
Party 1
Zeus
Zeus
lolek00013
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arcora69
Tiamat
13
8 / 2 / 6
9,219
922
13,103
7,604
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 5 / 6
7,769
777
5,704
10,782
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 3 / 9
8,354
835
5,215
10,568
6,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akumalinoone
Cerberus
10
4 / 3 / 5
7,955
796
6,017
10,759
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ClareVoyance25
Heimdallr
11
4 / 4 / 6
7,458
746
10,665
9,405
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 8 / 5
6,751
675
4,290
7,713
2,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
10
10
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akumalinoone
Cerberus
4
3
5
2.17
W
Tiamat
Arcora69
Tiamat
8
2
6
5.5
L
Heimdallr
ClareVoyance25
Heimdallr
4
4
6
1.75
W
3
5
6
1.2
L
2
8
5
0.56
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
20,972
28,954
Taken
27,877
17,028
Mitigated
13,135
7,387
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akumalinoone
Cerberus
6,017
598
0
2,440
10,759
7,019
0
6,769
3,472
13,316
0
W
Tiamat
Arcora69
Tiamat
13,103
945
0
2,861
7,604
5,807
436
1,369
6,235
36,434
0
L
Heimdallr
ClareVoyance25
Heimdallr
10,665
4,708
0
2,820
9,405
4,031
198
5,800
3,183
0
33,393
W
5,704
657
0
2,535
10,782
5,009
0
5,007
5,775
0
23,580
L
4,290
1,490
0
360
7,713
2,085
238
4,888
2,557
14,004
0
W
5,215
2,591
0
1,991
10,568
6,212
535
4,038
6,530
12,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
22,164
110
Minions Killed
110
0
Camps Cleared
0
589,389
Distance Traveled
475,252
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,955
796
31
3
0
188,894
0
W
Tiamat
9,219
922
70
7
0
211,388
1
L
Heimdallr
7,458
746
55
6
0
159,597
0
W
Mulan
7,769
777
26
3
0
201,607
0
L
Zeus
6,751
675
24
2
0
126,761
1
W
Fafnir
8,354
835
14
1
0
176,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role