Player Matchup

Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Brotha_Sierra
Sylvanus
Level 155
God Stats
62W - 71L
1,445 SR
Queue Stats
237W - 276L
1,411 Elo+
Party 2
Chang'e
Chang'e
Ivarbonelss
Chang'e
Level 64
God Stats
43W - 57L
1,398 SR
Queue Stats
139W - 151L
1,370 Elo+
Party 2
Jing Wei
Jing Wei
MarikoChanny
Jing Wei
Level 141
God Stats
13W - 28L
1,409 SR
Queue Stats
215W - 214L
1,462 Elo+
Solo
Pele
Pele
TrulyViking
Pele
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 153L
1,486 Elo+
Solo
Team Averages
Level 110
1,450 SR
1,446 Elo+

VS

Team Averages
Level 92
1,506 SR
1,476 Elo+
Artemis
Artemis
Kloudz87
Artemis
Level 114
God Stats
23W - 5L
1,729 SR
Queue Stats
254W - 239L
1,515 Elo+
Solo
Chang'e
Chang'e
Riley_Readabook
Chang'e
Level 83
God Stats
36W - 35L
1,517 SR
Queue Stats
726W - 697L
1,474 Elo+
Solo
Izanami
Izanami
gigilicious69
Izanami
Level 114
God Stats
107W - 96L
1,306 SR
Queue Stats
722W - 768L
1,454 Elo+
Party 1
Athena
Athena
hvxxvi
Athena
Level 83
God Stats
21W - 30L
1,353 SR
Queue Stats
513W - 525L
1,454 Elo+
Party 1
Arachne
Arachne
weewam
Arachne
Level 66
God Stats
19W - 14L
1,627 SR
Queue Stats
22W - 22L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 2 / 1
8,492
531
5,722
8,625
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Brotha_Sierra
Sylvanus
12
1 / 6 / 2
6,661
416
10,510
12,758
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Ivarbonelss
Chang'e
13
3 / 4 / 0
7,535
471
5,843
9,470
7,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MarikoChanny
Jing Wei
12
0 / 0 / 2
6,909
432
5,653
10,849
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 6 / 2
7,703
481
6,716
14,896
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kloudz87
Artemis
14
3 / 2 / 6
8,205
513
12,004
11,722
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 3
8,995
562
8,340
11,138
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
15
3 / 2 / 3
9,005
563
8,764
10,412
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
hvxxvi
Athena
13
5 / 2 / 5
8,896
556
6,941
13,325
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
weewam
Arachne
14
4 / 1 / 1
8,487
530
3,429
8,982
3,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
18
18
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
1
1.25
L
Sylvanus
Brotha_Sierra
Sylvanus
1
6
2
0.33
L
Chang'e
Ivarbonelss
Chang'e
3
4
0
0.75
W
Artemis
Kloudz87
Artemis
3
2
6
3
L
Jing Wei
MarikoChanny
Jing Wei
0
0
2
1
W
3
2
3
2.25
L
3
6
2
0.67
W
Izanami
3
2
3
2.25
W
Athena
hvxxvi
Athena
5
2
5
3.75
W
Arachne
weewam
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,444
Damage
39,478
56,598
Taken
55,579
26,139
Mitigated
23,638
14,503
Healing
23,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,722
1,179
0
1,070
8,625
3,434
416
4,710
3,915
60,044
0
L
Sylvanus
Brotha_Sierra
Sylvanus
10,510
3,573
1,150
3,297
12,758
6,948
301
3,377
9,381
35,291
7,503
L
Chang'e
Ivarbonelss
Chang'e
5,843
368
43
2,099
9,470
7,434
532
465
9,005
32,970
0
W
Artemis
Kloudz87
Artemis
12,004
5,648
648
5,157
11,722
3,530
158
5,209
6,493
0
41,562
L
Jing Wei
MarikoChanny
Jing Wei
5,653
4,935
0
1,696
10,849
3,564
301
4,675
6,174
0
39,564
W
8,340
739
560
4,635
11,138
3,867
1,124
5,109
5,813
62,699
0
L
6,716
1,945
0
5,148
14,896
4,759
0
2,054
12,842
0
45,283
W
Izanami
8,764
5,286
0
5,026
10,412
3,609
3,009
4,988
5,384
0
58,209
W
Athena
hvxxvi
Athena
6,941
2,015
758
2,183
13,325
9,564
422
4,329
8,992
29,715
0
W
Arachne
weewam
Arachne
3,429
2,444
0
4,523
8,982
3,068
0
1,387
7,585
0
52,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
43,588
405
Minions Killed
445
0
Camps Cleared
0
1,325,440
Distance Traveled
1,456,196
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,492
531
144
9
0
301,606
1
L
Sylvanus
6,661
416
55
3
0
201,204
1
L
Chang'e
7,535
471
64
4
0
214,853
2
W
Artemis
8,205
513
80
5
0
276,018
7
L
Jing Wei
6,909
432
69
4
0
301,438
3
W
Chang'e
8,995
562
118
7
0
278,420
4
L
Pele
7,703
481
73
5
0
306,339
1
W
Izanami
9,005
563
110
7
0
256,266
0
W
Athena
8,896
556
43
3
0
315,378
3
W
Arachne
8,487
530
94
6
0
330,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role