Player Matchup

Janus
Janus
Aattom
Janus
Level 129
God Stats
6W - 2L
1,916 SR
Queue Stats
109W - 54L
1,696 Elo+
Party 2
Hou Yi
Hou Yi
Aggustiinn19
Hou Yi
Level 106
God Stats
189W - 164L
1,484 SR
Queue Stats
566W - 544L
1,482 Elo+
Solo
Chaac
Chaac
CodeZ18
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DobleT
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
UnTipoSimpatic0
Ymir
Level 32
God Stats
7W - 2L
1,989 SR
Queue Stats
101W - 27L
1,837 Elo+
Party 2
Team Averages
Level 105
1,678 SR
1,603 Elo+

VS

Team Averages
Level 110
1,546 SR
1,577 Elo+
Xbalanque
Xbalanque
DOMOB
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Infeels2
Tiamat
Level 20
God Stats
2W - 2L
1,714 SR
Queue Stats
137W - 72L
1,737 Elo+
Party 1
Baron Samedi
Baron Samedi
SonyBleinen
Baron Samedi
Level 89
God Stats
6W - 3L
1,298 SR
Queue Stats
376W - 329L
1,490 Elo+
Party 1
Loki
Loki
ch3rn0byill
Loki
Level 123
God Stats
7W - 8L
1,505 SR
Queue Stats
829W - 618L
1,544 Elo+
Party 1
Odin
Odin
xNarakuu
Odin
Level 160
God Stats
7W - 3L
1,715 SR
Queue Stats
678W - 500L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aattom
Janus
13
2 / 5 / 4
8,478
499
10,985
10,214
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
14
0 / 3 / 1
8,204
483
2,883
10,146
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
CodeZ18
Chaac
12
2 / 3 / 2
7,461
439
7,460
15,544
13,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Baron Samedi
DobleT
Baron Samedi
14
0 / 6 / 2
8,189
482
3,747
11,524
6,091
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 4
8,354
491
8,835
15,324
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DOMOB
Xbalanque
15
3 / 1 / 3
9,062
533
8,044
10,042
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Infeels2
Tiamat
13
2 / 1 / 10
8,175
481
5,768
12,868
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
SonyBleinen
Baron Samedi
15
4 / 1 / 6
8,807
518
12,847
10,002
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 7
8,273
487
9,130
13,762
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
16
9 / 1 / 5
10,319
607
11,881
11,157
10,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
22
22
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
Aattom
Janus
2
5
4
0.8
L
Hou Yi
0
3
1
0.17
L
Chaac
CodeZ18
Chaac
2
3
2
1
W
Xbalanque
DOMOB
Xbalanque
3
1
3
4.5
L
Baron Samedi
DobleT
Baron Samedi
0
6
2
0.17
W
Tiamat
Infeels2
Tiamat
2
1
10
7
W
Baron Samedi
SonyBleinen
Baron Samedi
4
1
6
7
L
4
5
4
1.2
W
4
4
7
1.88
W
Odin
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
47,670
62,752
Taken
57,831
34,060
Mitigated
34,855
18,229
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aattom
Janus
10,985
929
0
1,945
10,214
2,846
0
2,459
7,575
48,221
0
L
Hou Yi
2,883
1,967
0
3,864
10,146
3,653
0
1,744
8,392
0
56,712
L
Chaac
CodeZ18
Chaac
7,460
829
0
5,475
15,544
13,879
0
4,398
10,957
0
45,927
W
Xbalanque
DOMOB
Xbalanque
8,044
4,030
0
4,252
10,042
3,565
0
1,247
8,749
0
57,130
L
Baron Samedi
DobleT
Baron Samedi
3,747
213
296
2,769
11,524
6,091
385
1,574
9,912
54,894
0
W
Tiamat
Infeels2
Tiamat
5,768
1,008
0
3,387
12,868
11,848
336
6,264
6,392
26,368
0
W
Baron Samedi
SonyBleinen
Baron Samedi
12,847
1,367
2,207
5,981
10,002
4,012
882
5,306
4,441
59,707
0
L
8,835
1,146
0
3,880
15,324
7,591
0
7,655
7,301
45,313
0
W
9,130
1,933
0
3,930
13,762
5,182
0
5,464
8,090
0
45,891
W
Odin
11,881
2,956
0
1,526
11,157
10,248
1,032
4,463
6,592
0
56,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
44,636
480
Minions Killed
486
0
Camps Cleared
0
1,525,735
Distance Traveled
1,621,204
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,478
499
106
6
0
320,293
5
L
Hou Yi
8,204
483
122
7
0
284,489
5
L
Chaac
7,461
439
66
4
0
309,017
5
W
Xbalanque
9,062
533
102
6
0
291,142
5
L
Baron Samedi
8,189
482
118
7
0
296,520
3
W
Tiamat
8,175
481
62
4
0
316,207
6
W
Baron Samedi
8,807
518
108
6
0
313,807
9
L
Ymir
8,354
491
68
4
0
315,416
6
W
Loki
8,273
487
86
5
0
351,090
6
W
Odin
10,319
607
128
8
0
348,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role