Player Matchup

Hades
Hades
Luis Is Sick
Hades
Level 26
God Stats
20W - 9L
1,654 SR
Queue Stats
128W - 80L
1,416 Elo+
Party 3
Bastet
Bastet
Road2GMSmurf
Bastet
Level 22
God Stats
3W - 2L
1,823 SR
Queue Stats
54W - 42L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Tegridy
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ZorbeXt
Sylvanus
Level 109
God Stats
17W - 13L
1,466 SR
Queue Stats
127W - 81L
1,395 Elo+
Party 3
Tiamat
Tiamat
ghost river 86
Tiamat
Level 62
God Stats
18W - 11L
1,491 SR
Queue Stats
257W - 242L
1,471 Elo+
Party 2
Team Averages
Level 67
1,587 SR
1,455 Elo+

VS

Team Averages
Level 98
1,648 SR
1,654 Elo+
Skadi
Skadi
Csmith911
Skadi
Level 106
God Stats
9W - 5L
1,662 SR
Queue Stats
33W - 11L
1,720 Elo+
Party 1
Bastet
Bastet
FlipFlopWontStop
Bastet
Level 40
God Stats
9W - 0L
2,020 SR
Queue Stats
95W - 11L
1,886 Elo+
Party 1
Tiamat
Tiamat
aHappyTiger
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
bedhead909
Guan Yu
Level 157
God Stats
7W - 1L
1,755 SR
Queue Stats
121W - 45L
1,861 Elo+
Party 1
Geb
Geb
godHades66
Geb
Level 43
God Stats
9W - 17L
1,302 SR
Queue Stats
25W - 37L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,726
440
1,736
9,354
3,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
12
5 / 3 / 2
7,581
583
6,443
11,419
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tegridy
Danzaburou
10
0 / 3 / 2
5,994
461
4,347
5,302
1,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ZorbeXt
Sylvanus
14
1 / 2 / 1
7,707
593
4,318
7,887
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 3 / 0
6,095
469
2,580
8,169
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Csmith911
Skadi
10
0 / 1 / 3
5,843
449
5,178
6,679
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 1
7,280
560
6,234
6,426
2,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
2 / 0 / 4
8,246
634
8,361
5,519
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
bedhead909
Guan Yu
14
7 / 4 / 1
7,796
600
5,551
9,742
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 5
6,193
476
2,243
6,172
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Csmith911
Skadi
0
1
3
1.5
W
5
1
1
5.5
L
0
3
1
0.17
L
Bastet
5
3
2
2
L
Danzaburou
Tegridy
Danzaburou
0
3
2
0.33
L
Sylvanus
ZorbeXt
Sylvanus
1
2
1
0.75
W
Tiamat
2
0
4
4
W
Guan Yu
bedhead909
Guan Yu
7
4
1
1.88
L
1
3
0
0.33
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
27,567
42,131
Taken
34,538
19,448
Mitigated
14,938
10,563
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Csmith911
Skadi
5,178
1,943
0
2,707
6,679
1,739
24
577
6,102
0
33,058
W
6,234
2,769
0
1,479
6,426
2,691
0
3,406
3,020
0
29,302
L
1,736
246
84
1,731
9,354
3,229
0
4,611
4,435
22,759
0
L
Bastet
6,443
2,055
0
3,186
11,419
3,264
0
2,522
8,738
0
35,513
L
Danzaburou
Tegridy
Danzaburou
4,347
1,494
0
1,135
5,302
1,081
80
304
4,998
0
32,953
L
Sylvanus
ZorbeXt
Sylvanus
4,318
687
3
1,854
7,887
6,925
0
977
6,716
40,587
8,855
W
Tiamat
8,361
1,488
0
4,026
5,519
3,617
486
1,308
4,211
64,881
0
W
Guan Yu
bedhead909
Guan Yu
5,551
1,187
0
3,486
9,742
4,192
0
1,598
8,144
0
45,700
L
2,580
252
222
2,348
8,169
4,949
30
1,744
6,366
19,356
0
W
2,243
85
0
1,220
6,172
2,699
306
1,532
4,640
18,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
35,358
326
Minions Killed
385
0
Camps Cleared
0
1,129,471
Distance Traveled
1,295,827
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,843
449
69
5
0
251,815
0
W
Bastet
7,280
560
61
5
0
291,515
2
L
Hades
5,726
440
48
4
0
176,034
0
L
Bastet
7,581
583
65
5
0
266,869
2
L
Danzaburou
5,994
461
54
4
0
250,108
4
L
Sylvanus
7,707
593
126
10
0
182,170
2
W
Tiamat
8,246
634
132
10
0
247,069
6
W
Guan Yu
7,796
600
92
7
0
264,700
2
L
Tiamat
6,095
469
33
3
0
254,290
1
W
Geb
6,193
476
31
2
0
240,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role