Player Matchup

Ymir
Ymir
BLACK JOJO6872
Ymir
Level 60
God Stats
6W - 6L
1,700 SR
Queue Stats
195W - 270L
1,527 Elo+
Solo
Fenrir
Fenrir
MaleficAlloy
Fenrir
Level 44
God Stats
3W - 3L
1,285 SR
Queue Stats
79W - 109L
1,304 Elo+
Party 1
Zhong Kui
Zhong Kui
upfrontorca87
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,377 Elo+
Party 1
Team Averages
Level 44
1,495 SR
1,403 Elo+

VS

Team Averages
Level 93
1,557 SR
1,349 Elo+
Chang'e
Chang'e
Hiro2323
Chang'e
Level 66
God Stats
58W - 38L
1,750 SR
Queue Stats
349W - 413L
1,370 Elo+
Party 2
Tiamat
Tiamat
LegitAssassin_35
Tiamat
Level 146
God Stats
20W - 27L
1,304 SR
Queue Stats
346W - 415L
1,361 Elo+
Party 2
Cupid
Cupid
Salevar
Cupid
Level 66
God Stats
4W - 5L
1,618 SR
Queue Stats
32W - 38L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,660
605
3,576
14,436
7,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
9
1 / 4 / 0
6,683
608
4,216
8,739
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
upfrontorca87
Zhong Kui
10
1 / 2 / 2
6,795
618
3,119
7,142
6,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hiro2323
Chang'e
10
3 / 0 / 8
7,825
711
6,649
4,673
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
7 / 2 / 5
8,617
783
9,900
4,237
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Salevar
Cupid
11
2 / 1 / 8
7,604
691
6,518
5,511
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
12
12
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Chang'e
Hiro2323
Chang'e
3
0
8
7
W
7
2
5
4.75
L
Fenrir
1
4
0
0.25
W
Cupid
Salevar
Cupid
2
1
8
6
L
Zhong Kui
upfrontorca87
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,911
Damage
23,067
30,317
Taken
14,421
16,595
Mitigated
7,083
6,808
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,576
541
1,090
990
14,436
7,303
0
6,346
7,389
20,688
0
W
Chang'e
Hiro2323
Chang'e
6,649
282
924
2,056
4,673
1,487
153
2,508
2,165
14,416
0
W
9,900
723
0
693
4,237
3,677
123
1,982
2,255
33,276
0
L
Fenrir
4,216
842
588
2,275
8,739
3,182
0
4,709
3,638
0
15,568
W
Cupid
Salevar
Cupid
6,518
3,179
158
1,439
5,511
1,919
513
2,228
3,283
0
25,498
L
Zhong Kui
upfrontorca87
Zhong Kui
3,119
734
0
1,865
7,142
6,110
0
3,937
2,723
15,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,138
Gold Earned
24,046
109
Minions Killed
120
0
Camps Cleared
0
466,294
Distance Traveled
562,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,660
605
49
4
0
165,486
1
W
Chang'e
7,825
711
16
1
0
195,430
0
W
Tiamat
8,617
783
57
5
0
184,365
0
L
Fenrir
6,683
608
23
2
0
175,771
1
W
Cupid
7,604
691
47
4
0
182,411
2
L
Zhong Kui
6,795
618
37
3
0
125,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role