Player Matchup

Sun Wukong
Sun Wukong
CleverCoin
Sun Wukong
Level 148
God Stats
32W - 26L
1,638 SR
Queue Stats
159W - 161L
1,619 Elo+
Party 3
Sobek
Sobek
DustyThrower44
Sobek
Level 16
God Stats
2W - 4L
1,345 SR
Queue Stats
2W - 4L
959 Elo+
Party 3
Pele
Pele
GTS Bryce
Pele
Level 102
God Stats
6W - 2L
1,688 SR
Queue Stats
173W - 158L
1,582 Elo+
Party 3
Apollo
Apollo
RizingValent
Apollo
Level 112
God Stats
1W - 1L
1,269 SR
Queue Stats
141W - 135L
1,577 Elo+
Party 3
Olorun
Olorun
XJO461
Olorun
Level 38
God Stats
8W - 6L
1,487 SR
Queue Stats
263W - 226L
1,515 Elo+
Party 3
Team Averages
Level 83
1,485 SR
1,450 Elo+

VS

Team Averages
Level 69
1,550 SR
1,478 Elo+
Tiamat
Tiamat
Flailx-_-
Tiamat
Level 87
God Stats
42W - 37L
1,550 SR
Queue Stats
294W - 321L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
JakeFromCW_Farm
Cthulhu
Level 44
God Stats
7W - 10L
1,733 SR
Queue Stats
245W - 293L
1,573 Elo+
Party 2
Fenrir
Fenrir
Rymz_666
Fenrir
Level 68
God Stats
27W - 33L
1,495 SR
Queue Stats
305W - 326L
1,459 Elo+
Party 1
Ra
Ra
SuchFutility
Ra
Level 122
God Stats
13W - 13L
1,471 SR
Queue Stats
608W - 677L
1,459 Elo+
Party 2
Chernobog
Chernobog
stiLl_blazin30
Chernobog
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CleverCoin
Sun Wukong
18
10 / 0 / 12
12,385
619
13,384
19,959
14,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 11
8,952
448
4,619
14,562
7,337
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
6 / 1 / 6
12,326
616
12,176
15,410
6,616
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
18
6 / 0 / 8
11,740
587
11,988
10,941
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
XJO461
Olorun
16
3 / 4 / 5
10,619
531
9,653
12,060
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flailx-_-
Tiamat
13
2 / 9 / 4
8,087
404
12,375
15,310
10,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 5
9,185
459
9,393
16,556
12,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Rymz_666
Fenrir
16
3 / 3 / 5
9,508
475
8,632
15,466
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 6 / 2
8,243
412
5,463
12,817
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
stiLl_blazin30
Chernobog
13
0 / 3 / 4
7,780
389
3,625
9,651
3,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
25
Kills
10
10
Deaths
25
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CleverCoin
Sun Wukong
10
0
12
16
W
0
5
11
1.1
L
Tiamat
Flailx-_-
Tiamat
2
9
4
0.44
W
Pele
6
1
6
9
L
3
4
5
1.38
W
Apollo
6
0
8
10
L
Fenrir
Rymz_666
Fenrir
3
3
5
1.83
L
2
6
2
0.5
W
Olorun
XJO461
Olorun
3
4
5
1.38
L
Chernobog
stiLl_blazin30
Chernobog
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,820
Damage
39,488
72,932
Taken
69,800
38,822
Mitigated
38,465
25,696
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CleverCoin
Sun Wukong
13,384
3,013
0
4,862
19,959
14,299
582
5,706
14,253
0
72,835
W
4,619
163
416
2,495
14,562
7,337
298
7,976
6,586
15,360
0
L
Tiamat
Flailx-_-
Tiamat
12,375
886
0
3,065
15,310
10,529
272
2,520
12,790
37,671
0
W
Pele
12,176
2,497
0
4,962
15,410
6,616
2,791
3,922
11,488
0
118,393
L
9,393
243
227
727
16,556
12,002
212
5,523
11,033
32,543
0
W
Apollo
11,988
6,973
0
8,057
10,941
4,230
4,234
4,270
6,671
0
73,640
L
Fenrir
Rymz_666
Fenrir
8,632
1,144
0
2,671
15,466
7,817
0
1,842
13,624
0
49,640
L
5,463
123
958
3,259
12,817
4,717
337
2,882
9,935
51,906
0
W
Olorun
XJO461
Olorun
9,653
5,127
947
3,957
12,060
6,340
1,495
5,357
6,703
71,225
6,150
L
Chernobog
stiLl_blazin30
Chernobog
3,625
2,229
0
2,044
9,651
3,400
0
1,058
8,593
0
39,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,022
Gold Earned
42,803
576
Minions Killed
381
0
Camps Cleared
0
1,971,128
Distance Traveled
1,823,092
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,385
619
122
6
0
401,867
0
W
Sobek
8,952
448
31
2
0
411,596
0
L
Tiamat
8,087
404
66
3
0
337,959
0
W
Pele
12,326
616
178
9
0
436,856
4
L
Cthulhu
9,185
459
63
3
0
373,359
5
W
Apollo
11,740
587
130
7
0
372,618
0
L
Fenrir
9,508
475
91
5
0
405,016
5
L
Ra
8,243
412
97
5
0
380,580
5
W
Olorun
10,619
531
115
6
0
348,191
6
L
Chernobog
7,780
389
64
3
0
326,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role