Player Matchup

Pele
Pele
dialogovec
Pele
Level 87
God Stats
2W - 2L
1,227 SR
Queue Stats
149W - 215L
1,401 Elo+
Party 2
Izanami
Izanami
Бесик167
Izanami
Level 28
God Stats
2W - 6L
1,732 SR
Queue Stats
71W - 111L
1,399 Elo+
Party 2
Hera
Hera
Зенон
Hera
Level 82
God Stats
11W - 16L
1,521 SR
Queue Stats
114W - 174L
1,416 Elo+
Party 2
Team Averages
Level 66
1,494 SR
1,405 Elo+

VS

Team Averages
Level 48
1,514 SR
1,348 Elo+
Neith
Neith
HuronGodet
Neith
Level 13
God Stats
6W - 6L
1,496 SR
Queue Stats
7W - 9L
1,282 Elo+
Party 1
Chang'e
Chang'e
Saÿu
Chang'e
Level 16
God Stats
5W - 4L
1,547 SR
Queue Stats
6W - 7L
1,276 Elo+
Party 1
Bellona
Bellona
Sonemir
Bellona
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 38L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
9,835
615
5,864
14,276
5,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
13
2 / 7 / 1
9,984
624
7,991
11,012
4,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 1
10,134
633
12,465
10,632
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 1 / 12
11,304
707
15,419
12,070
4,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
Saÿu
Chang'e
15
4 / 1 / 12
10,870
679
4,830
13,617
5,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sonemir
Bellona
15
10 / 3 / 9
12,537
784
11,011
16,258
11,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
20
20
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
12
12
W
Chang'e
Saÿu
Chang'e
4
1
12
10
W
Bellona
Sonemir
Bellona
10
3
9
4.83
L
1
9
2
0.22
L
Izanami
2
7
1
0.36
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
31,260
35,920
Taken
41,945
13,927
Mitigated
21,354
6,281
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,419
6,919
0
2,852
12,070
4,665
1,144
4,434
7,636
0
48,669
W
Chang'e
Saÿu
Chang'e
4,830
642
5,668
7,969
13,617
5,065
574
4,440
9,177
46,711
0
W
Bellona
Sonemir
Bellona
11,011
3,403
0
2,221
16,258
11,624
1,745
3,646
12,612
0
43,082
L
5,864
747
0
3,179
14,276
5,303
42
2,169
12,107
0
35,900
L
Izanami
7,991
3,261
0
0
11,012
4,295
215
1,255
9,757
0
38,000
L
12,465
3,091
0
3,102
10,632
4,329
126
1,562
9,070
51,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
34,711
185
Minions Killed
177
0
Camps Cleared
0
792,969
Distance Traveled
905,649
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,304
707
60
4
0
287,614
2
W
Chang'e
10,870
679
75
5
0
293,922
0
W
Bellona
12,537
784
42
3
0
324,113
0
L
Pele
9,835
615
41
3
0
273,670
1
L
Izanami
9,984
624
66
4
0
224,450
1
L
Hera
10,134
633
78
5
0
294,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role