Player Matchup

Hou Yi
Hou Yi
Helbram99
Hou Yi
Level 129
God Stats
2W - 1L
1,714 SR
Queue Stats
53W - 58L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
Sektruez
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Shipi9
Scylla
Level 146
God Stats
5W - 1L
1,572 SR
Queue Stats
169W - 135L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
punisher00
Kuzenbo
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 102L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
xSavaerx
Ao Kuang
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,462 Elo+
Party 2
Team Averages
Level 128
1,557 SR
1,512 Elo+

VS

Team Averages
Level 120
1,663 SR
1,555 Elo+
Xbalanque
Xbalanque
Chaira
Xbalanque
Level 119
God Stats
3W - 1L
1,731 SR
Queue Stats
80W - 70L
1,593 Elo+
Party 3
Nike
Nike
LexicaUK
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Noobjamin
Geb
Level 67
God Stats
2W - 1L
1,838 SR
Queue Stats
46W - 34L
1,573 Elo+
Party 3
He Bo
He Bo
Phlaira
He Bo
Level 148
God Stats
1W - 1L
1,747 SR
Queue Stats
343W - 321L
1,609 Elo+
Party 3
Vamana
Vamana
Seve
Vamana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Helbram99
Hou Yi
17
2 / 5 / 25
10,838
677
19,173
14,851
7,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Sektruez
Danzaburou
20
11 / 3 / 14
13,501
844
20,988
16,157
8,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Shipi9
Scylla
20
12 / 1 / 20
14,098
881
29,415
13,107
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
punisher00
Kuzenbo
19
2 / 3 / 25
11,634
727
9,173
18,389
24,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
xSavaerx
Ao Kuang
19
12 / 7 / 12
12,193
762
14,514
22,555
12,000
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chaira
Xbalanque
20
8 / 5 / 10
13,658
854
22,539
17,285
8,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
16
3 / 7 / 6
10,819
676
12,071
21,511
15,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 8 / 8
9,513
595
6,229
23,700
31,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Phlaira
He Bo
19
6 / 9 / 8
11,957
747
16,816
17,343
7,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Seve
Vamana
18
2 / 10 / 6
10,769
673
13,532
24,782
28,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
57
39
Kills
19
19
Deaths
39
96
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Chaira
Xbalanque
8
5
10
2.6
W
Hou Yi
Helbram99
Hou Yi
2
5
25
2.9
L
Nike
3
7
6
0.86
L
0
8
8
0.5
L
He Bo
Phlaira
He Bo
6
9
8
1.11
W
Danzaburou
Sektruez
Danzaburou
11
3
14
6
L
Vamana
Seve
Vamana
2
10
6
0.5
W
Scylla
Shipi9
Scylla
12
1
20
22
W
Kuzenbo
punisher00
Kuzenbo
2
3
25
4.83
W
Ao Kuang
xSavaerx
Ao Kuang
12
7
12
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,263
Damage
71,187
85,059
Taken
104,621
58,732
Mitigated
91,666
36,742
Healing
27,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Chaira
Xbalanque
22,539
6,133
1,280
4,497
17,285
8,552
2,578
9,953
7,174
0
51,336
W
Hou Yi
Helbram99
Hou Yi
19,173
8,399
2,241
2,142
14,851
7,468
2,125
4,919
9,932
0
26,460
L
Nike
12,071
1,222
2,341
2,399
21,511
15,947
0
10,286
11,053
0
24,876
L
6,229
809
3,576
2,187
23,700
31,399
0
11,743
11,831
11,620
0
L
He Bo
Phlaira
He Bo
16,816
607
246
3,257
17,343
7,725
522
7,767
9,472
33,699
0
W
Danzaburou
Sektruez
Danzaburou
20,988
9,682
2,368
5,448
16,157
8,877
1,442
2,777
13,380
0
43,635
L
Vamana
Seve
Vamana
13,532
3,678
2,047
5,237
24,782
28,043
504
12,599
11,989
197
25,165
W
Scylla
Shipi9
Scylla
29,415
2,855
4,223
5,486
13,107
6,251
962
4,499
8,608
63,275
0
W
Kuzenbo
punisher00
Kuzenbo
9,173
2,753
2,218
2,470
18,389
24,136
328
5,842
12,547
21,531
0
W
Ao Kuang
xSavaerx
Ao Kuang
14,514
2,492
1,587
8,559
22,555
12,000
432
5,081
17,474
21,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,264
Gold Earned
56,716
173
Minions Killed
180
0
Camps Cleared
0
1,488,360
Distance Traveled
1,263,287
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,658
854
67
4
0
250,974
1
W
Hou Yi
10,838
677
19
1
0
272,116
0
L
Nike
10,819
676
35
2
0
264,943
0
L
Geb
9,513
595
10
1
0
240,775
0
L
He Bo
11,957
747
43
3
0
259,581
0
W
Danzaburou
13,501
844
44
3
0
319,897
7
L
Vamana
10,769
673
25
2
0
247,014
2
W
Scylla
14,098
881
73
5
0
298,997
2
W
Kuzenbo
11,634
727
21
1
0
341,406
1
W
Ao Kuang
12,193
762
16
1
0
255,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role