Player Matchup

Zeus
Zeus
Chrome Feared
Zeus
Level 84
God Stats
47W - 33L
1,684 SR
Queue Stats
646W - 571L
1,609 Elo+
Solo
Yemoja
Yemoja
DeathAvengerIII
Yemoja
Level 143
God Stats
6W - 6L
1,500 SR
Queue Stats
211W - 207L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
EXL Lysos777777
Nu Wa
Level 153
God Stats
1W - 4L
1,594 SR
Queue Stats
348W - 356L
1,627 Elo+
Party 1
Fenrir
Fenrir
JacMally10
Fenrir
Level 158
God Stats
0W - 1L
1,738 SR
Queue Stats
7W - 6L
1,793 Elo+
Party 1
Izanami
Izanami
Lyndz97
Izanami
Level 111
God Stats
8W - 6L
1,826 SR
Queue Stats
148W - 134L
1,500 Elo+
Party 2
Team Averages
Level 130
1,668 SR
1,606 Elo+

VS

Team Averages
Level 129
1,522 SR
1,560 Elo+
Tiamat
Tiamat
CQC soul
Tiamat
Level 159
God Stats
104W - 90L
1,618 SR
Queue Stats
421W - 405L
1,570 Elo+
Solo
Bellona
Bellona
Im Titanomachy
Bellona
Level 158
God Stats
6W - 5L
1,291 SR
Queue Stats
869W - 825L
1,598 Elo+
Solo
Poseidon
Poseidon
LightConch85392
Poseidon
Level 101
God Stats
8W - 5L
1,520 SR
Queue Stats
207W - 191L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
b3ast5005
Tsukuyomi
Level 123
God Stats
13W - 19L
1,488 SR
Queue Stats
794W - 726L
1,648 Elo+
Solo
Hou Yi
Hou Yi
matlaf8708
Hou Yi
Level 103
God Stats
2W - 0L
1,692 SR
Queue Stats
24W - 19L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
8,372
441
13,884
14,003
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
7,511
395
3,884
10,732
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 3
9,329
491
10,838
12,765
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
JacMally10
Fenrir
15
5 / 8 / 1
9,271
488
8,432
16,507
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Lyndz97
Izanami
14
0 / 5 / 0
8,174
430
3,576
12,602
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CQC soul
Tiamat
18
7 / 3 / 4
11,769
619
10,921
12,591
14,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 13
10,520
554
8,308
17,743
13,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
19
10 / 0 / 5
12,650
666
9,746
10,859
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
b3ast5005
Tsukuyomi
17
5 / 5 / 11
11,084
583
10,257
15,425
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
matlaf8708
Hou Yi
18
6 / 0 / 3
11,712
616
12,603
14,009
6,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
8
Kills
32
32
Deaths
9
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CQC soul
Tiamat
7
3
4
3
L
1
9
1
0.17
L
1
5
0
0.2
L
1
5
3
0.5
W
4
1
13
10.5
L
Fenrir
JacMally10
Fenrir
5
8
1
0.69
W
Poseidon
10
0
5
12.5
L
Izanami
Lyndz97
Izanami
0
5
0
0
W
Tsukuyomi
b3ast5005
Tsukuyomi
5
5
11
2.1
W
Hou Yi
matlaf8708
Hou Yi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,614
Damage
51,835
66,609
Taken
70,627
25,203
Mitigated
45,051
17,007
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CQC soul
Tiamat
10,921
1,232
0
5,609
12,591
14,099
1,486
4,881
7,267
58,480
0
L
13,884
238
0
3,104
14,003
4,315
0
4,150
9,461
56,101
0
L
3,884
630
1,159
1,292
10,732
7,119
360
3,443
7,165
23,265
0
L
10,838
1,508
0
3,289
12,765
4,025
505
8,066
4,221
61,365
0
W
8,308
3,500
0
6,155
17,743
13,972
0
7,761
9,870
0
62,701
L
Fenrir
JacMally10
Fenrir
8,432
1,587
0
4,145
16,507
6,300
0
3,020
13,161
0
59,796
W
Poseidon
9,746
751
0
2,396
10,859
4,331
967
7,381
3,366
84,913
0
L
Izanami
Lyndz97
Izanami
3,576
2,240
0
4,018
12,602
3,444
838
606
11,934
0
58,563
W
Tsukuyomi
b3ast5005
Tsukuyomi
10,257
1,994
0
4,573
15,425
5,781
170
4,813
10,440
0
66,002
W
Hou Yi
matlaf8708
Hou Yi
12,603
7,186
0
6,111
14,009
6,868
230
5,049
8,873
0
95,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
57,735
510
Minions Killed
617
0
Camps Cleared
0
1,597,377
Distance Traveled
1,894,497
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,769
619
121
6
0
323,103
0
L
Zeus
8,372
441
108
6
0
293,857
2
L
Yemoja
7,511
395
47
2
0
314,794
5
L
Nu Wa
9,329
491
145
8
0
303,476
5
W
Bellona
10,520
554
98
5
0
425,835
2
L
Fenrir
9,271
488
94
5
0
355,667
0
W
Poseidon
12,650
666
160
8
0
398,894
6
L
Izanami
8,174
430
116
6
0
329,583
8
W
Tsukuyomi
11,084
583
106
6
0
391,745
4
W
Hou Yi
11,712
616
132
7
0
354,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role