Player Matchup

Nemesis
Nemesis
GUCCI_GRIM77
Nemesis
Level 62
God Stats
0W - 2L
1,277 SR
Queue Stats
62W - 94L
1,370 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MLB_SILVEIRAS
Cu Chulainn
Level 23
God Stats
2W - 5L
1,251 SR
Queue Stats
7W - 19L
1,163 Elo+
Party 3
Apollo
Apollo
NegaoDaZambia
Apollo
Level 42
God Stats
4W - 5L
1,646 SR
Queue Stats
45W - 70L
1,334 Elo+
Party 3
Artio
Artio
NegaoDoZimbabue
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,309 Elo+
Party 3
Tiamat
Tiamat
TacoRemedy
Tiamat
Level 27
God Stats
11W - 19L
1,312 SR
Queue Stats
33W - 69L
1,285 Elo+
Party 2
Team Averages
Level 37
1,397 SR
1,292 Elo+

VS

Team Averages
Level 42
1,487 SR
1,339 Elo+
Anubis
Anubis
BombusAutist
Anubis
Level 39
God Stats
20W - 20L
1,497 SR
Queue Stats
144W - 192L
1,313 Elo+
Party 1
Jing Wei
Jing Wei
KOD-Dylaan
Jing Wei
Level 49
God Stats
1W - 2L
1,735 SR
Queue Stats
104W - 117L
1,377 Elo+
Solo
Fenrir
Fenrir
Sebi_der_Maestro
Fenrir
Level 18
God Stats
6W - 6L
1,504 SR
Queue Stats
23W - 41L
1,273 Elo+
Party 1
Ganesha
Ganesha
The Juggernot
Ganesha
Level 49
God Stats
10W - 7L
1,350 SR
Queue Stats
124W - 147L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
andrej432001
Erlang Shen
Level 54
God Stats
13W - 19L
1,350 SR
Queue Stats
549W - 656L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GUCCI_GRIM77
Nemesis
11
1 / 0 / 0
6,684
446
2,350
9,602
2,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
MLB_SILVEIRAS
Cu Chulainn
10
0 / 5 / 1
5,942
396
3,633
10,093
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 1
6,512
434
3,829
11,205
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 2 / 1
5,835
389
5,514
11,956
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tiamat
TacoRemedy
Tiamat
11
0 / 2 / 1
6,300
420
3,486
5,606
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 0 / 1
8,949
597
6,887
5,764
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
KOD-Dylaan
Jing Wei
13
7 / 0 / 4
7,739
516
10,086
9,719
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 1
6,729
449
2,129
7,413
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
12
0 / 0 / 7
7,470
498
4,457
8,995
5,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
andrej432001
Erlang Shen
14
2 / 2 / 1
8,123
542
5,557
8,704
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
1
3.5
L
Nemesis
GUCCI_GRIM77
Nemesis
1
0
0
1
W
Jing Wei
KOD-Dylaan
Jing Wei
7
0
4
9
L
Cu Chulainn
MLB_SILVEIRAS
Cu Chulainn
0
5
1
0.1
L
1
5
1
0.3
L
1
2
1
0.75
W
2
2
1
1.25
L
Tiamat
TacoRemedy
Tiamat
0
2
1
0.25
W
Ganesha
0
0
7
3.5
W
Erlang Shen
andrej432001
Erlang Shen
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
29,116
48,462
Taken
40,595
15,102
Mitigated
18,089
17,129
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,887
93
135
4,442
5,764
2,994
718
3,220
2,544
61,797
0
L
Nemesis
GUCCI_GRIM77
Nemesis
2,350
207
0
5,474
9,602
2,741
0
1,746
7,856
0
40,491
W
Jing Wei
KOD-Dylaan
Jing Wei
10,086
8,556
453
5,642
9,719
3,297
2,356
2,130
7,589
0
39,261
L
Cu Chulainn
MLB_SILVEIRAS
Cu Chulainn
3,633
1,465
0
2,677
10,093
2,514
0
3,455
6,638
0
25,450
L
3,829
2,674
0
3,441
11,205
3,089
330
1,478
9,727
0
35,326
L
5,514
931
288
2,526
11,956
4,653
0
1,191
10,765
21,362
0
W
2,129
215
0
3,653
7,413
2,558
0
688
6,725
0
34,324
L
Tiamat
TacoRemedy
Tiamat
3,486
637
207
2,516
5,606
2,105
0
3,474
2,132
33,457
0
W
Ganesha
4,457
1,122
0
2,081
8,995
5,454
222
1,254
7,741
19,957
0
W
Erlang Shen
andrej432001
Erlang Shen
5,557
1,947
0
5,032
8,704
3,786
244
1,708
6,996
0
41,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
39,010
288
Minions Killed
390
0
Camps Cleared
0
1,347,924
Distance Traveled
1,303,023
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,949
597
150
10
0
232,798
5
L
Nemesis
6,684
446
85
6
0
339,008
2
W
Jing Wei
7,739
516
84
6
0
269,757
2
L
Cu Chulainn
5,942
396
46
3
0
244,744
0
L
Apollo
6,512
434
73
5
0
217,778
0
L
Artio
5,835
389
19
1
0
268,378
4
W
Fenrir
6,729
449
49
3
0
296,007
0
L
Tiamat
6,300
420
65
4
0
278,016
4
W
Ganesha
7,470
498
10
1
0
267,811
3
W
Erlang Shen
8,123
542
97
6
0
236,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role