Player Matchup

Jing Wei
Jing Wei
ActualChowda
Jing Wei
Level 22
God Stats
2W - 5L
1,661 SR
Queue Stats
61W - 86L
1,290 Elo+
Solo
Izanami
Izanami
B3NT5OUND
Izanami
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 3L
1,352 Elo+
Solo
Thor
Thor
Dragon Iord8
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
TeslaNova
Neith
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Anubis
Anubis
foliated-draft
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,654 Elo+
Solo
Team Averages
Level 9
1,573 SR
1,459 Elo+

VS

Team Averages
Level 17
1,445 SR
1,314 Elo+
Odin
Odin
GeeseGooser
Odin
Level 18
God Stats
46W - 26L
1,432 SR
Queue Stats
212W - 213L
1,265 Elo+
Solo
Cthulhu
Cthulhu
Modhaar
Cthulhu
Level 9
God Stats
3W - 11L
1,262 SR
Queue Stats
14W - 22L
1,170 Elo+
Party 1
Nu Wa
Nu Wa
Trash_WidowKills
Nu Wa
Level 13
God Stats
3W - 5L
1,434 SR
Queue Stats
4W - 9L
1,304 Elo+
Party 2
Sobek
Sobek
peely001
Sobek
Level 10
God Stats
6W - 6L
1,598 SR
Queue Stats
8W - 17L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
vqq1q
Kukulkan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ActualChowda
Jing Wei
16
1 / 8 / 8
10,393
945
11,041
19,188
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
B3NT5OUND
Izanami
15
2 / 6 / 5
10,140
922
11,045
18,557
6,060
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 11 / 6
9,789
890
3,503
18,583
6,847
Neith
TeslaNova
Neith
16
5 / 5 / 6
11,098
1,009
12,308
15,322
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 2
10,141
922
7,662
13,469
8,019
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 20
13,062
1,187
18,377
9,541
8,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Modhaar
Cthulhu
16
2 / 3 / 10
10,154
923
6,499
10,548
5,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 6 / 19
12,573
1,143
15,434
11,784
4,133
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
peely001
Sobek
17
2 / 3 / 17
10,910
992
8,863
12,121
10,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
vqq1q
Kukulkan
20
14 / 0 / 18
14,438
1,313
29,132
6,794
2,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
121
12
Kills
37
37
Deaths
12
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ActualChowda
Jing Wei
1
8
8
0.63
L
Izanami
B3NT5OUND
Izanami
2
6
5
0.75
L
1
11
6
0.36
W
10
0
20
20
W
Cthulhu
Modhaar
Cthulhu
2
3
10
2.33
L
Neith
TeslaNova
Neith
5
5
6
1.6
W
9
6
19
3.08
L
3
7
2
0.57
W
Sobek
peely001
Sobek
2
3
17
3.5
W
Kukulkan
vqq1q
Kukulkan
14
0
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
78,305
85,119
Taken
50,788
32,336
Mitigated
31,805
3,730
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ActualChowda
Jing Wei
11,041
10,245
0
0
19,188
6,123
0
15,667
3,521
0
33,398
L
Izanami
B3NT5OUND
Izanami
11,045
7,896
0
1,835
18,557
6,060
0
14,110
4,447
0
30,829
L
3,503
932
0
0
18,583
6,847
0
10,956
7,627
0
8,516
W
18,377
4,740
0
2,000
9,541
8,444
0
2,048
7,493
0
34,130
W
Cthulhu
Modhaar
Cthulhu
6,499
600
225
454
10,548
5,784
0
1,292
9,256
19,663
0
L
Neith
TeslaNova
Neith
12,308
7,116
0
1,678
15,322
5,287
0
9,655
5,667
0
25,545
W
15,434
6,650
0
1,548
11,784
4,133
0
1,623
10,161
25,732
0
L
7,662
591
0
217
13,469
8,019
0
9,540
3,929
22,456
0
W
Sobek
peely001
Sobek
8,863
600
0
2,057
12,121
10,493
0
1,820
10,301
16,018
0
W
Kukulkan
vqq1q
Kukulkan
29,132
4,718
291
1,647
6,794
2,951
0
879
5,915
60,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,561
Gold Earned
61,137
137
Minions Killed
190
4
Camps Cleared
4
847,738
Distance Traveled
886,970
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,393
945
49
4
0
199,866
0
L
Izanami
10,140
922
38
3
1
173,756
0
L
Thor
9,789
890
6
1
0
156,234
1
W
Odin
13,062
1,187
36
3
1
242,625
1
W
Cthulhu
10,154
923
32
3
0
143,168
1
L
Neith
11,098
1,009
20
2
3
159,054
0
W
Nu Wa
12,573
1,143
23
2
0
147,185
0
L
Anubis
10,141
922
24
2
0
158,828
1
W
Sobek
10,910
992
18
2
1
158,449
0
W
Kukulkan
14,438
1,313
81
7
2
195,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role